Runecrafting: Difference between revisions
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[[File:Runecrafting (skill).svg|thumb|right|Runecrafting]] | [[File:Runecrafting (skill).svg|thumb|right|Runecrafting]] | ||
''' | '''{{PAGENAME}}''' is a skill which allows the player to craft runes using {{ItemIcon|Rune Essence}}, as well as {{Skill|Magic}} [[Equipment|equipment]] from runes and logs. Runes can be used in [[Magic]] for casting spells, or in {{Skill|Herblore}} for making potions. All Runecrafting actions takes 2 seconds. Purchasing the {{UpgradeIcon|Expanded Knowledge}} god upgrade reduces this time by 15% to 1.7 seconds. | ||
The amount of runes created per action increases with the {{Icon|Mastery}} level of the runes being created. This can be increased by an additional 5 with the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]], or 2 if using the {{ItemIcon|Crow}} familiar. [[Elemental Potion|Elemental Potions]] can be used to provide a 5-50% chance to obtain 2-8 additional random elemental runes each time runes are crafted, where the chance and amount runes given increases with the tier of the potion used. | The amount of runes created per action increases with the {{Icon|Mastery}} level of the runes being created. This can be increased by an additional 5 with the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]], or 2 if using the {{ItemIcon|Crow}} familiar. [[Elemental Potion|Elemental Potions]] can be used to provide a 5-50% chance to obtain 2-8 additional random elemental runes each time runes are crafted, where the chance and amount runes given increases with the tier of the potion used. |
Revision as of 08:14, 10 July 2021
This page was last updated for (v0.20). |
Runecrafting is a skill which allows the player to craft runes using Rune Essence, as well as
Magic equipment from runes and logs. Runes can be used in Magic for casting spells, or in
Herblore for making potions. All Runecrafting actions takes 2 seconds. Purchasing the
Expanded Knowledge god upgrade reduces this time by 15% to 1.7 seconds.
The amount of runes created per action increases with the Mastery level of the runes being created. This can be increased by an additional 5 with the 95% Mastery pool checkpoint, or 2 if using the
Crow familiar. Elemental Potions can be used to provide a 5-50% chance to obtain 2-8 additional random elemental runes each time runes are crafted, where the chance and amount runes given increases with the tier of the potion used.
Raising Runecrafting to Level 99 will unlock the
Runecrafting Skillcape for purchase from the Shop. Equipping the Runecrafting Skillcape provides a +35% Chance to preserve Runecrafting resources.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
10 | -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
15 | 2 Runes Produced per Runecraft. |
20 | -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
30 | 3 Runes Produced per Runecraft. -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
40 | -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
45 | 4 Runes Produced per Runecraft. |
50 | -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
60 | 5 Runes Produced per Runecraft. -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
70 | -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
75 | 6 Runes Produced per Runecraft. |
80 | -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
90 | 7 Runes Produced per Runecraft. -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
99 | 11 Runes Produced per Runecraft. -15% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1). |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 6,950,000 xp | +5% Runecrafting Mastery XP for Melvor Realm only |
25% | 17,375,000 xp | +150% base Runecrafting Skill XP when making Runes |
50% | 34,750,000 xp | +10% chance to preserve resources in Runecrafting for Melvor Realm only |
95% | 66,025,000 xp | +5 base primary resource quantity gained in Runecrafting for Standard Runes nodes +5 base primary resource quantity gained in Runecrafting for Combination Runes nodes |
Total Mastery Pool XP | 69,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Regular Skillcape
The Runecrafting Skillcape is the skillcape for the Runecrafting skill. It can be purchased for 1,000,000
from the Shop once the player reaches
Level 99 in the Runecrafting skill. The Runecrafting Skillcape offers the following benefits when worn:
+15% Chance to Double Items in Runecrafting and +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled)
Superior Skillcape
The Superior Runecrafting Skillcape is the superior skillcape for the Runecrafting skill. It can be purchased for 10,000,000
from the Shop once the player reaches
Level 120 in the Runecrafting skill.
Level 120 can only be reached if the player owns the
Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+25% Chance to Double Items in Runecrafting, +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled), and +10% Rune Preservation
Pet
The pet can be unlocked by doing any Runecrafting action.
Pet | Name | DLC | Effect |
---|---|---|---|
Gunter | +10% Chance to Preserve Resources in Runecrafting |
Runes
Below is a table of the different runes you can make. XP/s must be multiplied by the xp bonus provided by the mastery pool if applicable, and GP/s by the production bonus. Template:RunecraftingRunesTable
Combination Runes
Below is a table of the different combination runes you can make.
Combination runes can be used in the place of spells that need both of the appropriate runes. For example, Mist Runes can be used for any spell that normally needs both
Air Runes and
Water Runes to cast.
Currently:
Mist Runes are used for casting Water combat spells like
Water Strikes.
Dust Runes are used for casting Earth combat spells like
Earth Strike.
Smoke Runes are used for casting Fire combat spells like
Fire Strike.
Mud Runes are used for casting any tier of the
Rags to Riches Alt. Magic spell.
Lava Runes are used for casting any tier of the
Superheat Alt. Magic spell.
Steam Runes currently have no use in casting any released Magic spell. At present, their sole use is as an ingredient for
Crow tablets.
Template:RunecraftingComboRunesTable
Staves & Wands
Template:RunecraftingWeaponTable
Air Magic Gear
Template:RunecraftingAirGearTable
Water Magic Gear
Template:RunecraftingWaterGearTable
Earth Magic Gear
Template:RunecraftingEarthGearTable
Fire Magic Gear
Template:RunecraftingFireGearTable
Potion
The Elemental Potion has a chance to provide additional random elemental runes while crafting any type of rune.
Elemental Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 20 | +5% chance to gain 2 of a random Elemental Rune per Standard Rune created in Runecrafting |
![]() | II | 30 | +10% chance to gain 4 of a random Elemental Rune per Standard Rune created in Runecrafting |
![]() | III | 40 | +25% chance to gain 6 of a random Elemental Rune per Standard Rune created in Runecrafting |
![]() | IV | 50 | +50% chance to gain 8 of a random Elemental Rune per Standard Rune created in Runecrafting |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |