Cartography/Training: Difference between revisions
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=== Getting the {{ItemIcon|Old Spyglass}} and {{UpgradeIcon|Cartographer's Enhancement}} === | === Getting the {{ItemIcon|Old Spyglass}} and {{UpgradeIcon|Cartographer's Enhancement}} === | ||
[[File:CartographyGuide1-4.png|thumb|Visual Representation for Steps 1- | [[File:CartographyGuide1-4.png|thumb|Visual Representation for Section 1, Steps 1-5]] | ||
An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map. | An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map. | ||
Line 45: | Line 45: | ||
=== Fully Surveying all of the Temporary POI Hexes === | === Fully Surveying all of the Temporary POI Hexes === | ||
[[File:CartographyGuide5-10-min.png|thumb|Visual Representation for Steps 5 | [[File:CartographyGuide5-10-min.png|thumb|Visual Representation for Section 2, Steps 1-5]] | ||
An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map. | An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map. | ||
Revision as of 11:43, 1 March 2024
This page was last updated for (v1.2.2). |
Before Starting Cartography
There are a few bonuses that come from other skills that can boost Cartography. Due to Cartography's 5s Base Interval, it's advised to grab as many of the Interval and Survey reductions as possible to minimize the amount of time you spend surveying. The Superior Cartography Skillcape gives -30% Survey Interval which makes Skill XP boosts very valuable if you wish to go for full map mastery since this will reduce the time it takes to reach level 120.
Nysa, unlocked at
Level 45, provides upwards of +8% Skill XP and -5% Survey Interval at
Mastery Level 60.
River Crossing, unlocked at
Level 10 and requiring
Level 15, provides -5% Survey Interval and +5% Skill XP.
Ocean Drifting, unlocked at
Level 80 and requiring
Level 70 and
Level 70, provides -5% Cartography Interval.
Cartography has 8 Temporary -2% Survey Interval Points of Interest that last for 10 moves. It's important that you know where these are located since they can only be discovered once. The locations can be seen in the image in the second goal section.
You may want to gather the materials required to purchase all Ship Upgrades from the Shop before starting. It is not necessary to do so however it may reduce the amount of times you need to swap obstacles.
Training Cartography
Since Skill XP boosts will change the pathing of this guide, this guide will be using the following to setup. Note this is not the most optimal setup. Check the XP Table and Interval Table below for other boosts.
Nysa's Survey Interval at -3% and Skill XP at 6%
Pit Jump,
Tree Climb and
A Lovely Jog will built for 12% Skill XP
Firemaking Skillcape and
Book of Scholars will be worn for 8% Skill XP
This gives a total of 26% Skill XP out of the maximum 54% in the Base Game and 57% with .
Getting the
Old Spyglass and
Cartographer's Enhancement
An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map.
- Follow the Red Path to the Port at (12, 19) and Survey this hex until you are level 10. You will not fully survey the Port yet
- Make sure to Discover
Old Village at (13, 17)
- If you Survey
The Southern Lighthouse at (12, 18), make sure you do not Discover this POI. The temporary -2% Survey Interval Discovery Reward will be used later
- Make sure to Discover
- Follow the Blue Path until you Discover
Monuments at (6, 11)
- Digging for Tiny Artefacts at
Monuments will allow you to get 8
Golden Leaf which can be upgraded into
Golden Wreath for +3% Skill XP
- Spending the extra time at
Monuments to get 5
Aranite Brush will increase your chances of getting the
Old Spyglass in the next step
- Discovering
The Monolith at (5, 10) can help reduce the map making interval which will be useful when upgrading the
Coral Wreckage map
- At
Level 15 you will be able to build
River Crossing. At levels 20, 35, and 50 you will be able to purchase
Ship Hull Upgrade,
Ship Mast Upgrade, and
Ship Sails Upgrade respectively
- Digging for Tiny Artefacts at
- If you are not
Level 50, get the Shop Purchase in step 4 then return for this step. Follow the Green Path and Discover
Coral Wreckage at (7, 22). You are mainly looking for 1-2 key items from
Coral Wreckage
- The
Old Spyglass for -10% Survey Interval
- If travel costs are an issue, you may also get
Sailor's Compass for -6% Travel Costs
- With a 4.25s upgrade interval, upgrading the map will take 2h 16m (while standing on
The Monolith, not including any paper making time) while getting the Spyglass will take on average 1h 38m without upgrading and 35 minutes with upgrading. This means upgrading the map will not save you any time however you may want to consider it as it will benefit you later when you do Archaeology.
- After obtaining the
Old Spyglass, you will want to Discover
The Vibrant Coral Gardens at (6, 22) which rewards the 500
Coral needed for
Ocean Drifting, which will be built later
- The
- Follow the Purple Path which will Discover
The Jagged Labyrinth at (5, 7) and unlock the ability to purchase
Cartographer's Enhancement for 3,000,000
. Upon reaching
Level 60, you will be able to purchase
Ship Anchor Upgrade
- The following POIs can be useful if you do not have the 28,000
Redwood Logs for
Ship Rudder Upgrade and
Ship Crow's Nest Upgrade or the 12,000
Cursed Logs for
Ship Keel Upgrade
The Treacherous North located at (4, 9) which rewards 5,000
Redwood Logs
The Ancient Wreckage located at (7, 7) which rewards 1,000
Cursed Logs
- The following POIs can be useful if you do not have the 28,000
- Follow the Orange Path towards
The Pirate's Treasure Trails at (10, 6) and Discover this hex. It is important this POI gets discovered before Surveying the entire map.
Fully Surveying all of the Temporary POI Hexes
An image has been supplied as a visual aid on where to go. The step numbers align with the numbered point on the map.
Do not Discover the following POIs unless otherwise stated. The goal is to Survey them, not Discover them.
- Follow the Blue Path and Survey
The Pink Kraken at (4, 16) and
The Western Lighthouse at (1, 18)
- The Port at (2, 19) can be Discovered which can help reduce the travel costs later
- Follow the Green Path and Survey
The Southern Lighthouse at (12, 18),
The Watchful Ship at (14, 20) and
A Sadge Kraken at (12, 21)
- The Port at (12, 19) can be Discovered which can help reduce the travel costs later
- The next POIs will be towards the South side of the map along the Purple Path. Survey
The Sea Noodle at (23, 25). You will need to Discover
Fisherman's Enclave at (22, 22) before Surveying the entire map
- Along the path to
Fisherman's Enclave, there is a Port that can be Discovered at (21, 20)
- At
Level 70, you will unlock the Shop Purchase
Ship Rudder Upgrade as well as the Agility Obstacle,
Ocean Drifting. It is recommended you get both of these if possible
- Along the path to
- Next up is the Orange Path. You will want to Discover both
Old Mine at (23, 14) and
The Abandoned Vein Mine at (22, 15). These POIs need to be Discovered before Surveying the entire map
- Along the Gray Path, Survey
Capital City Lighthouse at (27, 13), and
The Pushy Sailor at (29, 9)
- The Port at (27, 14) can be Discovered which can help reduce the travel costs later. You may grab this before heading to
The Pushy Sailor
- The Port at (27, 14) can be Discovered which can help reduce the travel costs later. You may grab this before heading to
Fully Surveying the Map
Moving to The Edge of Darkness will cost around 50m GP. If you wish to cut this cost down, you can Survey ONE of the following 2 POIs then Survey
The Shimmering Sands Outpost at (18, 15).
Seashade Village at (7, 20) which is conveniently located above
Coral Wreckage
Rosedale at (27, 18). While this would take a bit longer, it's along the way to
Bandit Hideout which is good if you plan to do some Thieving
When you are ready to get the interval POIs, Discover one of the first 2 POIs for -5% Cartography travel costs, THEN Discover The Shimmering Sands Outpost for -10% Cartography travel costs.
With all of the Temporary -2% Survey Interval POIs fully Surveyed, it's time to Discover all of them without traveling to any unnecessary hexes in between. These boosts will only last for 10 moves and there are 8 POIs (+2 if you chose to decrease travel costs). Even though you have 2 spare moves, it is important you do not waste these. You will need to move once at Level 100 and again after fully Surveying the North East corner. The order for the first 7 POIs is not important however you want to make sure you end on
The Pushy Sailor at (29, 9).
Start Auto Surveying at (26, 8). This will require you to Survey (28, 9) and (27, 8) first. The purpose of this is so Auto Survey will reach the higher level hexes at the top of the map. At Level 90 you will want to restart the Auto Survey at (28, 12) so the Level 90 Hexes around (30, 16) get Surveyed. At
Level 85
Ship Keel Upgrade can be purchased and at
Level 99
Ship Crow's Nest Upgrade can be purchased.
Upon reaching Level 100, you want to manually Survey towards the East wall of the map then upwards, leaving the last hex so you can start Auto Surveying without moving. Ideally you want to be active here so you can immediately move when
The Edge of Darkness at (31, 0) is fully surveyed so you don't have to move to start Auto Surveying again. This will unlock the Shop Purchase,
Cartographer's Knowledge for 50,000,000
. Traveling to this hex will also cost somewhere around 50m GP.
After moving to The Edge of Darkness, Auto Survey until the map is fully surveyed and the level 100 hexes in the corner you are standing in are fully mastered. When you reach (25, 3) you will want to move from this location.
To reach level 120 you will have to move 2-3 more times to areas with higher exp. Hex experience is based on the level of the hex, therefore the best exp is in the high level areas This map can help visualize where the high exp zones are.
- The first location you will want to move to is the snowy area in the bottom middle, around (17, 25) since this is a dense, compact area
- Upon reaching
Level 110, the final Ship Upgrade,
Ship Combat Overhaul, can be purchased
- Upon reaching
- The top middle is going to be the second location, around (12, 2) so you can grab the level 80 and 90 hexes to the East and West
- The last location will be the center of the map, around (16, 11) and start surveying the higher level hexes in the area, ignoring the level 35 hexes. You may utilize Auto Survey here
Upon reaching Level 120, you will want to purchase and equip the
Superior Cartography Skillcape then Auto Survey until all 944 hexes have been Mastered.
Boosters
Ship Upgrades
Other Shop Purchases
Upgrade Name | Level | Cost | Purchase Requirement | X | Y | Modifiers | |
---|---|---|---|---|---|---|---|
![]() |
3,000,000 |
Discover ![]() |
5 | 7 | +2% Cartography Skill XP -5% Cartography survey interval -5% Cartography travel costs | ||
![]() |
50,000,000 |
Discover ![]() |
31 | 0 | +2% Cartography Skill XP -5% Cartography survey interval -5% Cartography travel costs | ||
![]() |
![]() |
![]() |
Donate 150 Artefacts to the Museum | -10% Cartography travel costs | |||
![]() |
![]() |
![]() |
Donate 75 Artefacts to the Museum | When combined with ![]() +5 Cartography Sight Range +4 Cartography Survey Range -10% Cartography travel costs |
XP
The following things can be used to increase the amount of Cartography XP received.
Source | Type | DLC | XP Boost | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 2 | +2% Agility Skill XP | |||
Agility Obstacle 2 | ![]() | +5% Cartography Skill XP | -5% Cartography survey interval -5 dig site map refinement cost | |
Agility Obstacle 3 | +2% Agility Skill XP | +2% Agility Mastery XP | ||
Agility Obstacle 3 | +3% Cooking Skill XP | -3% Cooking Interval -6% Damage To All Monsters +5% chance to successfully Cook an item | ||
Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP | ||
Agility Obstacle 3 | +3% Firemaking Skill XP | -6% Woodcutting Interval | ||
Agility Obstacle 4 | ![]() | +6% Archaeology Skill XP | +6% Archaeology Mastery XP +5% chance to preserve dig site map excavation actions | |
Agility Obstacle 4 | +2% Herblore Skill XP | +2% Herblore Mastery XP +3% Chance to Preserve Resources in Herblore -10% base primary resource quantity gained in Farming | ||
Agility Obstacle 5 | +3% Thieving Skill XP | +35 Stealth while Thieving -10% Damage To All Monsters +20% GP gained from Thieving -0.2s Thieving Interval | ||
Agility Obstacle 5 | +4% Global Skill XP | +3% Global Mastery XP -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | ||
Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP | ||
Agility Obstacle 9 | +5% Slayer Skill XP | +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | ||
Agility Obstacle 10 | +5% Astrology Skill XP | -5% Astrology Interval +5% Astrology Mastery XP | ||
Agility Obstacle 11 | +8% Slayer Skill XP | -20% Global Accuracy -20% Auto Eat Efficiency +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | ||
Constellation | +8% Fishing Skill XP +8% Firemaking Skill XP | +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) -5% Fishing Interval -5% Firemaking Interval +5% chance to receive Special Items from Fishing | ||
Constellation | +8% Magic Skill XP +8% Runecrafting Skill XP | +8% Accuracy Rating +8% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +5 Hidden Magic Level +8% Runecrafting Mastery XP +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | ||
Constellation | +8% Woodcutting Skill XP +8% Farming Skill XP | +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) +5% chance to gain Bird Nest in Woodcutting +5% base primary resource quantity gained in Farming | ||
Constellation | +8% Township Skill XP | -5% Township Building Cost (Capped at -80%) +8% Township Max Storage +8% Township Resource Generation +5% Township Education +5% Township Happiness | ||
Constellation | +8% Prayer Skill XP +8% Crafting Skill XP | -5% Crafting Interval +8% Chance to Double Items in Crafting +5% Chance To Preserve Prayer Points +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
Constellation | +8% Attack Skill XP +8% Smithing Skill XP | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +5 Hidden Attack Level -5% Smithing Interval +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | ||
Constellation | +8% Thieving Skill XP +8% Agility Skill XP | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +50 Stealth while Thieving +5% GP gained from Agility +8% Thieving Mastery XP +8% Agility Mastery XP | ||
Constellation | ![]() | +8% Archaeology Skill XP +8% Cartography Skill XP | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% chance to preserve dig site map excavation actions -5 dig site map refinement cost -5% Cartography survey interval | |
Constellation | +8% Herblore Skill XP +8% Summoning Skill XP | +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +5% Chance to preserve Summoning Charges +5% Chance To Preserve Potion Charge -5% Herblore Interval -5% Summoning Interval | ||
Constellation | +8% Ranged Skill XP +8% Fletching Skill XP | +8% Fletching Mastery XP +8% Chance to Double Items in Fletching +5% Ranged Strength Bonus from Equipment +5 Hidden Ranged Level +5% Ammo Preservation +8% Accuracy Rating +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | ||
Constellation | +8% Defence Skill XP +8% Slayer Skill XP | +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | ||
Constellation | +8% Strength Skill XP +8% Mining Skill XP | +8% Mining Mastery XP +8% Chance to Double Items in Mining +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +8% Accuracy Rating +5% Chance to receive gems from Mining (Does not work for Rune Essence) | ||
Constellation | +8% Hitpoints Skill XP +8% Cooking Skill XP | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Lifesteal +8% Accuracy Rating +8% Cooking Mastery XP +5% Food Healing Value | ||
Constellation | +8% Astrology Skill XP | +0.5% chance to locate a Meteorite in Astrology +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +8% Astrology Mastery XP for Melvor Realm only -5% Astrology Interval | ||
![]() | Item (Consumable) | ![]() | +5% Smithing Skill XP | +5% Smithing Mastery XP for Melvor Realm only -0.2s Smithing Interval |
![]() | Item (Ring) | +8% Non-Combat Skill XP | ||
![]() | Item (Platebody) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Boots) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Gloves) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Helmet) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Platelegs) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Weapon) | ![]() | +4% Archaeology Skill XP | +4% Archaeology Mastery XP |
![]() | Item (Shield) | ![]() | +4% Smithing Skill XP | +4% Smithing Mastery XP for Melvor Realm only +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
![]() | Item (Platebody) | +2% Smithing Skill XP | ||
![]() | Item (Boots) | +2% Smithing Skill XP | ||
![]() | Item (Gloves) | +75% Smithing Skill XP | +3% Smithing Mastery XP for Melvor Realm only -0.1s Smithing Interval | |
![]() | Item (Helmet) | +2% Smithing Skill XP | ||
![]() | Item (Platelegs) | +2% Smithing Skill XP | ||
![]() | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) | |
![]() | Item (Amulet) | +15% Firemaking Skill XP | ||
![]() | Item (Platebody) | +2% Firemaking Skill XP | ||
![]() | Item (Boots) | +2% Firemaking Skill XP | ||
![]() | Item (Helmet) | +2% Firemaking Skill XP | ||
![]() | Item (Platelegs) | +2% Firemaking Skill XP | ||
![]() | Item (Consumable) | ![]() | +4% Non-Combat Skill XP | -3% Interval for all Non-Combat Skills +4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
![]() | Item (Consumable) | ![]() | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer +25 GP gained when hitting with an attack |
![]() | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
![]() | Item (Shield) | ![]() | +8% Cartography Skill XP | 100% increased travel event chance in Cartography |
![]() | Item (Helmet) | +1% Cooking Skill XP | +1% Cooking Mastery XP -0.1s Cooking Interval | |
![]() | Item (Weapon) | +1% Cooking Skill XP | +1% Cooking Mastery XP +2% chance to successfully Cook an item | |
![]() | Item (Platebody) | +1% Cooking Skill XP | +1% Cooking Mastery XP +20% Food Healing Value | |
![]() | Item (Gloves) | +10% Runecrafting Skill XP | +3% Runecrafting Mastery XP for Melvor Realm only +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) -0.1s Runecrafting Interval | |
![]() | Item (Platebody) | +2% Crafting Skill XP | ||
![]() | Item (Boots) | +2% Crafting Skill XP | ||
![]() | Item (Helmet) | +2% Crafting Skill XP | ||
![]() | Item (Platelegs) | +2% Crafting Skill XP | ||
![]() | Item (Consumable) | +3% Crafting Skill XP | ||
![]() | Item (Consumable) | ![]() | +10% Prayer Skill XP | +2% Prayer Point Cost for Prayers |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Fishing Skill XP | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Error creating thumbnail: File missing Enhanced Township Herb Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Herblore Skill XP | +3% Herblore Abyssal XP +0.2% chance to gain Golden Stardust in Astrology +0.2% chance to gain Abyssal Stardust in Astrology |
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Runecrafting Skill XP | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +4% Chance To Double Loot in Combat +3% Runecrafting Abyssal XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Error creating thumbnail: File missing Enhanced Township Stone Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Mining Skill XP | +3% Mining Abyssal XP When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Woodcutting Skill XP | -3% Firemaking Interval +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
![]() | Item (Consumable) | +3% Slayer Skill XP | +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | +5% Slayer Skill XP | +8% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Cape) | +5% Global Skill XP | +100% chance to gain Coal Ore in Firemaking | |
![]() | Item (Platebody) | +2% Fishing Skill XP | ||
![]() | Item (Boots) | +2% Fishing Skill XP | ||
![]() | Item (Helmet) | +2% Fishing Skill XP | ||
![]() | Item (Platelegs) | +2% Fishing Skill XP | ||
![]() | Item (Consumable) | +3% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Fletching Skill XP | ||
![]() | Item (Boots) | +2% Fletching Skill XP | ||
![]() | Item (Helmet) | +2% Fletching Skill XP | ||
![]() | Item (Platelegs) | +2% Fletching Skill XP | ||
![]() | Item (Ring, Passive) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP | |
![]() | Item (Helmet, Passive) | ![]() | +3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only |
![]() | Item (Helmet, Passive) | +1% Slayer Skill XP | ||
![]() | Item (Consumable) | +3% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | +10% Slayer Skill XP | +10% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Cape) | +5% Global Skill XP | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +25% base primary resource quantity gained in Farming | |
![]() | Item (Platebody) | +2% Mining Skill XP | ||
![]() | Item (Boots) | +2% Mining Skill XP | ||
![]() | Item (Helmet) | +2% Mining Skill XP | ||
![]() | Item (Platelegs) | +2% Mining Skill XP | ||
![]() | Item (Consumable) | +3% Mining Skill XP | ||
![]() | Item (Boots, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platelegs, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Helmet, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platebody, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Weapon) | ![]() | +8% Cartography Skill XP | -5% Cartography Interval |
![]() | Item (Platebody) | +2% Agility Skill XP | ||
![]() | Item (Boots) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Agility Skill XP | ||
![]() | Item (Platelegs) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Township Skill XP | ||
![]() | Item (Ring) | +15% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Herblore Skill XP | ||
![]() | Item (Boots) | +2% Herblore Skill XP | ||
![]() | Item (Helmet) | +2% Herblore Skill XP | ||
![]() | Item (Platelegs) | +2% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | ![]() | +8% Summoning Skill XP | -0.2s Summoning Interval +5% Chance to preserve Summoning Charges |
![]() | Item (Platebody) | +2% Runecrafting Skill XP | ||
![]() | Item (Boots) | +2% Runecrafting Skill XP | ||
![]() | Item (Helmet) | +2% Runecrafting Skill XP | ||
![]() | Item (Platelegs) | +2% Runecrafting Skill XP | ||
![]() | Item (Consumable) | +3% Runecrafting Skill XP | ||
![]() | Item (Gloves) | +10% Fletching Skill XP | +3% Fletching Mastery XP for Melvor Realm only +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) -0.1s Fletching Interval | |
![]() | Item (Platebody) | +2% Non-Combat Skill XP | ||
![]() | Item (Boots) | +2% Non-Combat Skill XP | ||
![]() | Item (Helmet) | +2% Non-Combat Skill XP | ||
![]() | Item (Platelegs) | +2% Non-Combat Skill XP | ||
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP | +4% Chance to Double Items in Thieving +25% Flat Slayer Area Effect Negation +4% Chance To Double Loot in Combat +6% Global Slayer Coins (except Item Sales) +6% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP | +3% Chance to Double Items in Thieving +20% Flat Slayer Area Effect Negation +3% Chance To Double Loot in Combat +5% Global Slayer Coins (except Item Sales) +5% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP | +5% Chance to Double Items in Thieving +30% Flat Slayer Area Effect Negation +5% Chance To Double Loot in Combat +8% Global Slayer Coins (except Item Sales) +8% Damage To Slayer Tasks | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody) | +2% Astrology Skill XP | ||
![]() | Item (Boots) | +2% Astrology Skill XP | ||
![]() | Item (Helmet) | +2% Astrology Skill XP | ||
![]() | Item (Platelegs) | +2% Astrology Skill XP | ||
![]() | Item (Weapon) | ![]() | +8% Cartography Skill XP | -5% Cartography Interval +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
![]() | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +8% Global Skill XP | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
![]() | Item (Cape) | +8% Global Skill XP | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +2% Thieving Skill XP | +25 Stealth while Thieving +10% GP gained from Thieving | |
![]() | Item (Shield, Passive) | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | +3% of Maximum Hit added to Minimum Hit -3% Alt. Magic Skill XP | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Global Skill XP | +4% Chance to Double Items Globally +6% Melee Max Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Global Skill XP | ||
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Global Skill XP | ||
![]() | Item (Platebody) | +2% Woodcutting Skill XP | ||
![]() | Item (Boots) | +2% Woodcutting Skill XP | ||
![]() | Item (Helmet) | +2% Woodcutting Skill XP | ||
![]() | Item (Platelegs) | +2% Woodcutting Skill XP | ||
![]() | Item (Consumable) | +3% Woodcutting Skill XP | ||
Mastery Bonus | ![]() | +5% Global Skill XP | ||
![]() | Pet | +2% Township Skill XP | ||
![]() | Pet | +1% Global Skill XP | ||
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
![]() | Upgrade | ![]() | +6% Archaeology Skill XP | |
Upgrade | +10% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +20% Cooking Skill XP | +3% Perfect Cook chance for Basic recipes | ||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +5% Cooking Skill XP | |||
Upgrade | +10% Cooking Skill XP |
Action Time
This table lists boosts to Survey, Map Upgrade, and Paper Making intervals.
Source | Type | DLC | Action Interval | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 1 | Error creating thumbnail: File missing | -0.2s Harvesting Interval | +3% Harvesting Mastery XP +5% Harvesting Abyssal XP | |
Agility Obstacle 2 | -4% Firemaking Interval | |||
Agility Obstacle 2 | ![]() | -5% Cartography survey interval | +5% Cartography Skill XP -5 dig site map refinement cost | |
Agility Obstacle 3 | -3% Cooking Interval | +3% Cooking Skill XP -6% Damage To All Monsters +5% chance to successfully Cook an item | ||
Agility Obstacle 3 | -6% Woodcutting Interval | +3% Firemaking Skill XP | ||
Agility Obstacle 4 | Error creating thumbnail: File missing | -3% Agility Interval | +5% Global AP (except Item Sales) +10% Agility Abyssal XP -6% Global Abyssal XP | |
Agility Obstacle 5 | -12% Agility Interval | -2% Agility Mastery XP -8% Agility Skill XP +15% GP gained from Agility | ||
Agility Obstacle 5 | -0.2s Thieving Interval | +35 Stealth while Thieving +3% Thieving Skill XP +20% GP gained from Thieving -10% Damage To All Monsters | ||
Agility Obstacle 5 | Error creating thumbnail: File missing | -3% Crafting Interval | +5% Crafting Mastery XP for Abyssal Realm only +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) | |
Agility Obstacle 6 | -5% Summoning Interval | +5% Summoning Mastery XP -6% base primary resource quantity gained in Farming | ||
Agility Obstacle 6 | Error creating thumbnail: File missing | -4% Harvesting Interval | +2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) +8% Harvesting Abyssal XP | |
Agility Obstacle 6 | -12% Agility Interval | -4% Global Skill XP | ||
Agility Obstacle 7 | Error creating thumbnail: File missing | -3% Cooking Interval | -12% Mastery XP for Abyssal Realm only +5% Auto Eat Efficiency +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
Agility Obstacle 8 | -3% Cooking Interval | +3% Cooking Mastery XP +10% Auto Eat Efficiency +10% Food Healing Value -20% Chance to Preserve Resources in Skills | ||
Agility Obstacle 8 | Error creating thumbnail: File missing | -3% Smithing Interval -3% Firemaking Interval | +5% Smithing Mastery XP for Abyssal Realm only +5% Firemaking Mastery XP for Abyssal Realm only +1 additional quantity of primary resource gained in Smithing (Cannot be doubled) | |
Agility Obstacle 9 | ![]() | -5% Cartography Interval | +10% Chance to Double Items in Archaeology +10% Chance to Double Items in Cartography -10 dig site map refinement cost | |
Agility Obstacle 9 | Error creating thumbnail: File missing | -3% Agility Interval | +4% Agility Mastery XP for Abyssal Realm only +8% Agility Abyssal XP | |
Agility Obstacle 10 | Error creating thumbnail: File missing | -5% Firemaking Interval -5% Herblore Interval | -16% Global Accuracy -16% Global Evasion +4% Mastery XP for Abyssal Realm only | |
Agility Obstacle 10 | -5% Astrology Interval | +5% Astrology Mastery XP +5% Astrology Skill XP | ||
Agility Obstacle 11 | Error creating thumbnail: File missing | -6% Harvesting Interval | +5% Harvesting Mastery XP +2 base primary resource quantity gained in Harvesting | |
Agility Obstacle 12 | -5% Cooking Interval | +15% base primary resource quantity gained in Farming for Melvor Realm only +10% Food Healing Value -6% Agility Skill XP -10% Chance to Preserve Resources in Skills | ||
Agility Obstacle 12 | -5% Summoning Interval | -20% Chance To Preserve Potion Charge +10% Chance to preserve Summoning Charges +6 base primary resource quantity gained in Summoning | ||
Agility Obstacle 14 | -10% Astrology Interval | -6% Global Skill XP +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology | ||
Agility Obstacle 15 | -10% Cooking Interval | +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming | ||
Agility Obstacle 15 | -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval | +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills | ||
Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally | ||
Constellation | -5% Fishing Interval -5% Firemaking Interval | +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) +8% Fishing Skill XP +8% Firemaking Skill XP +5% chance to receive Special Items from Fishing | ||
Error creating thumbnail: File missing Corrupted Dhorn | Constellation | Error creating thumbnail: File missing | -8% Harvesting Interval | +8% Corruption progress gained when hitting with an attack +8% Harvesting Abyssal XP +8% Corruption Abyssal XP |
Constellation | -5% Crafting Interval | +8% Crafting Mastery XP +8% Chance to Double Items in Crafting +5% Chance To Preserve Prayer Points +8% Prayer Skill XP +8% Crafting Skill XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
Constellation | -5% Smithing Interval | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing +5 Hidden Attack Level +8% Attack Skill XP +8% Smithing Skill XP +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | ||
Constellation | -5% Thieving Interval -5% Agility Interval | +8% Thieving Mastery XP +8% Agility Mastery XP +8% Chance to Double Items in Thieving +50 Stealth while Thieving +8% Thieving Skill XP +8% Agility Skill XP +5% GP gained from Agility | ||
Constellation | ![]() | -5% Cartography survey interval | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% chance to preserve dig site map excavation actions -5 dig site map refinement cost +8% Archaeology Skill XP +8% Cartography Skill XP | |
Constellation | -5% Herblore Interval -5% Summoning Interval | +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +5% Chance to preserve Summoning Charges +8% Herblore Skill XP +8% Summoning Skill XP +5% Chance To Preserve Potion Charge | ||
Constellation | -5% Cooking Interval | +8% Cooking Mastery XP +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Lifesteal +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Accuracy Rating +5% Food Healing Value | ||
Constellation | -5% Astrology Interval | +0.5% chance to locate a Meteorite in Astrology +8% Astrology Skill XP +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +8% Astrology Mastery XP for Melvor Realm only | ||
![]() | Item | -5% Magic Interval | ||
![]() | Item | -10% Magic Interval | ||
![]() | Item | -15% Magic Interval | ||
![]() | Item | -20% Magic Interval | ||
Error creating thumbnail: File missing Harvester's Potion I | Item | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion II | Item | Error creating thumbnail: File missing | -4% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion III | Item | Error creating thumbnail: File missing | -6% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion IV | Item | Error creating thumbnail: File missing | -8% Harvesting Interval | |
![]() | Item | -4% Agility Interval | ||
![]() | Item | -6% Agility Interval | ||
![]() | Item | -8% Agility Interval | ||
![]() | Item | -12% Agility Interval | ||
![]() | Item | -3% Astrology Interval | ||
![]() | Item | -5% Astrology Interval | ||
![]() | Item | -10% Astrology Interval | ||
![]() | Item | -15% Astrology Interval | ||
Error creating thumbnail: File missing Abyssal Devil | Item (Summon1, Summon2) | Error creating thumbnail: File missing | -5% Firemaking Interval | |
![]() | Item (Consumable) | ![]() | -5% Agility Interval | -5% Attack Interval -10% Melvor Realm Agility Obstacle Item Costs |
Item (Amulet) | -15% Fishing Interval | |||
![]() | Item (Amulet) | -0.2s Magic Interval | +10% Rune Preservation for Alt. Magic Spells | |
![]() | Item (Consumable) | ![]() | -0.2s Smithing Interval | +5% Smithing Mastery XP for Melvor Realm only +5% Smithing Skill XP |
![]() | Item (Consumable) | ![]() | -10% Archaeology Interval | |
![]() | Item (Consumable) | -0.2s Crafting Interval | +10% Chance to Double Items in Crafting | |
![]() | Item (Consumable) | -0.3s Crafting Interval | +15% Chance to Double Items in Crafting | |
![]() | Item (Consumable) | ![]() | -5% Astrology Interval | +2% chance to gain Golden Stardust in Astrology -3 Prayer Point Cost for Prayers |
![]() | Item (Gloves) | -0.1s Smithing Interval | +3% Smithing Mastery XP for Melvor Realm only +75% Smithing Skill XP | |
![]() | Item (Consumable) | ![]() | -3% Interval for all Non-Combat Skills | +4% Mastery XP for Melvor Realm only +4% Non-Combat Skill XP +3% Chance to Preserve Resources in Skills |
![]() | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning +5% Damage To Slayer Tasks +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +5% Global Skill XP +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +10% Chance to preserve Summoning Charges +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
![]() | Item (Cape) | ![]() | -50% Cartography map upgrade interval -30% Cartography survey interval | +3 levels of the Brush Tool in Archaeology +1 base primary resource quantity gained in Archaeology +3 levels of the Sieve Tool in Archaeology +15% chance to preserve dig site map excavation actions +3 levels of the Trowel Tool in Archaeology +3 levels of the Shovel Tool in Archaeology -20 dig site map refinement cost +20% Chance to Preserve Resources in Cartography |
![]() | Item (Cape) | ![]() | -20% Cartography map upgrade interval | +10% Chance to Preserve Resources in Cartography -10 dig site map refinement cost |
![]() | Item (Helmet) | -0.1s Cooking Interval | +1% Cooking Mastery XP +1% Cooking Skill XP | |
![]() | Item (Weapon) | ![]() | -0.1s Crafting Interval | +3% Crafting Mastery XP for Melvor Realm only |
![]() | Item (Consumable) | ![]() | -5% Cooking Interval | +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Lifesteal |
![]() | Item (Cape) | -15% Cooking Interval | +100% chance to successfully Cook an item +2% Global Perfect Cook chance | |
![]() | Item (Gloves) | -0.1s Runecrafting Interval | +3% Runecrafting Mastery XP for Melvor Realm only +10% Runecrafting Skill XP +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
![]() | Item (Consumable) | ![]() | -5% Crafting Interval | +5% chance for Urns produced in Crafting to be Enchanted |
![]() | Item (Cape) | -0.5s Crafting Interval | ||
Item (Summon1, Summon2) | -5% Firemaking Interval | |||
![]() | Item (Boots) | ![]() | -0.1s Mining Interval | |
![]() | Item (Summon1, Summon2) | -5% Agility Interval | ||
![]() | Item (Weapon) | ![]() | -10% Cartography Interval | +5 Cartography sight range -10% Cartography travel costs +5 Cartography survey range |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | -3% Firemaking Interval | +3% Woodcutting Abyssal XP +3% Woodcutting Skill XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
![]() | Item (Consumable) | ![]() | -5% Firemaking Interval | -10% damage taken from dragonbreath |
![]() | Item (Consumable) | ![]() | -5% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +100% chance to ignore Slow Effects |
![]() | Item (Consumable) | ![]() | -5% Fletching Interval | +10% Ranged Max Hit +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
![]() | Item (Summon1, Summon2) | -5% Summoning Interval | +5% Summoning Max Hit | |
![]() | Item (Gloves, Passive) | -0.1s Thieving Interval | +50 Stealth while Thieving +150 GP from Thieving +150 GP from Monster drops | |
![]() | Item (Shield) | ![]() | -10% Archaeology Interval | +8% Archaeology Mastery XP |
![]() | Item (Weapon) | -0.1s Thieving Interval | +50 Stealth while Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
![]() | Item (Consumable) | -5% Firemaking Interval | +200% GP gained from Firemaking | |
![]() | Item (Consumable) | -8% Firemaking Interval | +250% GP gained from Firemaking | |
![]() | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -20% Melvor Realm Agility Obstacle Build Costs +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility +10 base primary resource quantity gained in Summoning x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen | |
![]() | Item (Consumable) | ![]() | -5% Mining Interval | +100% Chance to receive gems from Mining (Does not work for Rune Essence) +10% Melee Max Hit |
![]() | Item (Shield) | -5% Cooking Interval | +3% Cooking Mastery XP for Melvor Realm only +10 chance to receive an additional Perfect Item from Cooking (Cannot be doubled) | |
![]() | Item (Weapon) | ![]() | -5% Cartography Interval | +8% Cartography Skill XP |
![]() | Item (Weapon) | ![]() | -10% Cartography Interval | +1 Cartography survey range -8% Cartography travel costs |
![]() | Item (Gloves) | ![]() | -0.3s Summoning Interval | +3% Summoning Mastery XP for Melvor Realm only +3 base primary resource quantity gained in Summoning |
![]() | Item (Summon1, Summon2) | -5% Astrology Interval | ||
![]() | Item (Weapon) | -0.1s Herblore Interval | +10% Chance To Preserve Potion Charge | |
![]() | Item (Ring, Passive) | ![]() | -0.2s Summoning Interval | +5% Chance to preserve Summoning Charges +8% Summoning Skill XP |
![]() | Item (Consumable) | ![]() | -5% Runecrafting Interval | +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) |
![]() | Item (Gloves) | -0.1s Fletching Interval | +3% Fletching Mastery XP for Melvor Realm only +10% Fletching Skill XP +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
![]() | Item (Consumable) | ![]() | -5% Smithing Interval | +1% Damage Reduction +10% Global Evasion |
![]() | Item (Consumable) | -5% Agility Interval | +20% GP gained from Agility | |
![]() | Item (Weapon) | ![]() | -5% Cartography Interval | +8% Cartography Skill XP +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
![]() | Item (Consumable) | ![]() | -5% Summoning Interval | -0.3s Monster Respawn Timer +15 base primary resource quantity gained in Summoning |
![]() | Item (Cape) | -10% Astrology Interval | +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology | |
![]() | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | ![]() | -50% Cartography map upgrade interval -30% Cartography survey interval | +20% Chance to Preserve Resources in Cartography -20 dig site map refinement cost |
![]() | Item (Cape) | -25% Cooking Interval | +4% Global Perfect Cook chance +100% chance to successfully Cook an item +5% Chance to Preserve Food when eaten | |
![]() | Item (Cape) | -0.8s Crafting Interval | +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | |
![]() | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | -10% Summoning Interval | +10% Summoning Max Hit +25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
![]() | Item (Cape) | -0.8s Thieving Interval | +270 Stealth while Thieving +150% GP gained from Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
![]() | Item (Cape) | -20% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting | |
![]() | Item (Consumable) | ![]() | -5% Thieving Interval | +30 Stealth while Thieving Combat loot is automatically collected |
![]() | Item (Cape) | -0.5s Thieving Interval | +100% GP gained from Thieving +150 Stealth while Thieving | |
![]() | Item (Helmet) | -2% Firemaking Interval | +3% Firemaking Mastery XP +2% Chance to Double Items in Firemaking | |
![]() | Item (Consumable) | ![]() | -5% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting +10% of Maximum Hit added to Minimum Hit |
![]() | Item (Cape) | -15% Woodcutting Interval | ||
Mastery Bonus | ![]() | -3% Interval for all Non-Combat Skills | -3% Attack Interval | |
![]() | Pet | -0.2s Crafting Interval | ||
![]() | Pet | -2% Interval for all Non-Combat Skills | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Error creating thumbnail: File missing Henriette | Pet | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Pet | -0.2s Fletching Interval | |||
![]() | Point of Interest | ![]() | -0.1s Crafting Interval -0.1s Fletching Interval | +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
![]() | Point of Interest | ![]() | -0.1s Thieving Interval | +10% Ranged Evasion +10% Ranged Accuracy Rating +10% Ranged Strength Bonus from Equipment +25 Stealth while Thieving |
![]() | Point of Interest | ![]() | -0.1s Cooking Interval -0.1s Firemaking Interval -0.1s Smithing Interval | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
![]() | Point of Interest | ![]() | -0.1s Mining Interval -0.1s Woodcutting Interval | +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) |
![]() | Point of Interest | ![]() | -3% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +20% chance to gain GP in Fishing when catching a Fish that sells for GP equal to its base sale price |
![]() | Point of Interest | ![]() | -5% Cartography map upgrade interval | +5% Chance to Preserve Resources in Cartography +5% chance to preserve dig site map excavation actions |
![]() | Point of Interest | ![]() | -0.1s Herblore Interval -0.1s Runecrafting Interval | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +10% Chance to gain +1 additional resource in Runecrafting (Cannot be doubled) |
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -10% Mining Interval | +1% Chance to Double Items in Mining | ||
Upgrade | -15% Cooking Interval -15% Firemaking Interval -15% Smithing Interval | |||
![]() | Upgrade | -2% Cooking Interval | +2% Chance to Double Items in Cooking | |
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | ||
![]() | Upgrade | -3% Cooking Interval | +2% Chance to Double Items in Cooking +3% Perfect Cook chance for Basic recipes | |
Upgrade | ![]() | -5% Cartography survey interval | +2% Cartography Skill XP -5% Cartography travel costs | |
Upgrade | ![]() | -5% Cartography survey interval | +2% Cartography Skill XP -5% Cartography travel costs | |
Upgrade | -10% Woodcutting Interval | |||
Upgrade | -10% Fishing Interval | |||
Upgrade | -10% Mining Interval | +1% Chance to Double Items in Mining | ||
Upgrade | -15% Runecrafting Interval -15% Herblore Interval | |||
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | ||
Upgrade | -15% Mining Interval -15% Woodcutting Interval | |||
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | ||
![]() | Upgrade | -2% Cooking Interval | +2% Chance to Double Items in Cooking | |
Upgrade | -15% Crafting Interval -15% Fletching Interval | |||
Error creating thumbnail: File missing Resilience to Decay | Upgrade | Error creating thumbnail: File missing | -5% Harvesting Interval | +5% Harvesting Mastery XP for Abyssal Realm only +10% base primary resource quantity gained in Farming for Abyssal Realm only |
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -10% Mining Interval | +1% Chance to Double Items in Mining | ||
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography survey range |
![]() | Upgrade | ![]() | -5% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography sight range |
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography sight range |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | -10% Astrology Interval | ||
Upgrade | -5% Woodcutting Interval | |||
Upgrade | -5% Fishing Interval | |||
Upgrade | -5% Mining Interval | +1% Chance to Double Items in Mining | ||
![]() | Upgrade | -10% Summoning Interval |
Melvor Idle Skill Guides | |||||||||||||||||||||
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |