Township/Training
This page was last updated for (v1.1.2). |
This guide is based on the post of u/No-Train4777 on reddit with some tweaks.
Before Starting Township
- Township takes approximately 30 days to reach level 120. It'll provide you with plenty of GP, resources and consumables. Completing Casual Tasks can help speed up this process.
- Your Town will degrade if you don't keep upgrading it. Be consistent when it comes to Township. You should be updating your town at least once per day. More will be beneficial.
- Degradation will delete resources if your storage cannot hold them. This could slow you down significantly.
- Seasonal Modifiers boost production early and decrease it later making it better to build quickly at the start. If you're not quite ready to commit to Township, it may be better to just wait until you are.
- You cannot fail Township. No matter how bad it looks, there's always a solution to fixing your town.
- Each "tick", or "town update", is takes 1 hour and is done automatically.
Quick Tips
- Casual Tasks can greatly speed up the early game. Completing each of the base game dungeons will give a casual task for 10,000-75,000 Food+Wood+Stone with later dungeons also giving Planks and Bars!
- The general goal with Township is to prioritize whatever resource you're low on and then increase Population (XP).
- If you are unsure which worship to use, Aeris is the safest and pick due to having the highest cost reduciton at -25% building cost which is doubled in spring. This can dramatically reducing the GP cost for township, especially town halls.
- Building costs to Lv 99 are around 60m. Statues and Townhalls will add 320m (Aeris) or 470m (other gods) on top of this.
- Repairing early is a waste of resources. Building a new building repairs for FREE so when possible try to build a new building instead of repairing first and then building a new one.
- Building Cost Reduction will also reduce repair cost which can be very valuable before town halls are built.
- Worship modifiers are multiplicative dramatically increasing resources gained.
- If your population is low, check Health. Health can be repaired with Herbs and Potions using the buttons below Repair All. Each individual building along with your town Health have a 25% chance to be reduced by 1% per tick.
- Buildings that are at 0/x (meaning they are no new tier buildings) do not receive any damage! This can be useful to prevent buildings from decaying (loss in resource production). This is a very niche use case.
- Seasons have modifiers. Click the 'View Season Modifiers' to check them out!
General Progression
The general progression may change based on which god you choose. The following will be based on Aeris.
- Always bulk up your storage before going to sleep to ensure you don't cap out over night!
- Always prioritize resources you aren't generating enough of to avoid delays at higher levels of township and higher tiers of buildings.
- After resources, always prioritize Population which is required to build later upgrades. A general goal is to reach the next upgrade population threshold before unlocking it. This becomes easier as you progress and may be harder if you don't play as often. Don't worry too much if you can't reach it in time.
Remember, building a new building will repair for FREE. Do not repair unless that building is 100% maxed out. Its likely you can avoid repairs entirely by just building new buildings until you're past level 90.
Level 1
- Build 20 Basic Shelters, 20 Woodcutters, and 4 Carpenters Workshop. Save the rest of your wood for more Carpenters.
- If you're an adventure mode character, check for any Casual Tasks that give wood. Completing these will speed up the beginning by a lot. Non-Adventure mode characters will not have tasks yet.
- You can either dump the rest of your wood into Wooden Huts or save for more Carpenters Workshops.
Level 15
New Upgrades: Storage, Housing, Miners, Bars
New Buildings: Tailor (Grasslands, Snowlands), Gardens (Grasslands), Taverns (Grasslands, Snowlands), Orchard (Forest, Jungle), Trading Post, Prats Hats, Market
- All wood should go into Carpenters Workshops until maxed at 20/20.
- If you don't have all Wooden Huts in the Grasslands, prioritize doing so now.
- When you have approximately 1,500-2,000 stone left, build 20 Miners Pits in the Mountains.
- For now, you will want to balance your plank usage between Logging Camps and Miners Fields for a roughly 3:2 wood:stone per tick ratio, prioritizing the resource you have the least of. This ratio will quickly change after 35+ since Wood will be phased out of most buildings and replaced with Planks.
- Clothing will become a valuable resource soon. Around this time I aim for at least 150 leather/tick so I can build 1 Tailor/tick. More leather can help to get basic shelters in the Arid Plains built sooner. This will also be needed in high quantities in the Snowlands, which will eventually become the best biome to build in when possible.
- Food production will likely be a problem around Lv 30-35. I prefer to get 20/20 Farmlands in the Grasslands to prevent decay and then move onto Fisherman's Dock in the Swamp. Aim for around 1,200/tick for now.
Level 35
New Upgrades: Storage, Housing, Plank, Leather, Clothing, Herb and Potion
New Buildings: Chapels (Grasslands), Malc's Cats (Grasslands), Trading Post (Grasslands, Arid Plains, Snowlands)
Around now it may become difficult to keep up. You will need food, wood, planks, stone, clothing, and potions and you've got a limited amount of resources. It will take a bit to catch up to everything so don't feel bad it you're behind.
- Try to get the new Plank upgrades and max out your wood production.
- Potion production will start becoming necessary for housing. Try to get a baseline started. You will want every upgrade when all your housing requires potions and Lv 35 potion upgrades cost 3+ hours of the max herbs/tick at this stage.
- Work towards getting Worship to 25% (+3-5% as a buffer). You can get 50% if you're more active however 1% damage will result in those modifiers being lost.
- Bars are going needed at Lv 60 so get some production now (about 200/t will do for now, just to start stockpiling). Start with the Mountains for now since if you picked Aeris, the 25% Worship bonus will increase production by 25%.
- In the Snowlands, focus on building Clothing then Miners then Housing for now.
- Malc's Cats and Prat's Hats can be built whenever you feel like it. These won't require repairs until after Lv 110. Malc's Cats is especially important as these pets can provide significant bonuses to your town and globally.
If you find yourself at max storage, and you can't build more storage, you can make 1 trading post and trade out excess resources. You may not need to do this until around level 110. Avoid repairing storage buildings when you can as these can get very expensive!
Level 60
New Upgrades: Housing, Wood, Planks, Miners, Bars, Leather, and Herbs
New Building: Magic Emporiums (Desert, Snowlands)
If you haven't built all the Gardens and Taverns by now, they should be very cheap to build and will help you reach the 15,000 population needed for level 60 buildings.
- Food will be needed in higher quantities soon. For now, something like 2-4k per tick will do. You'll mostly be limited by other resources anyway but this will help with Taverns and get a nice stockpile going for level 60 Housing, which require 7,200 food each
- Purchase a few Magic Emporiums for rune essence as it will be needed in large quantities later on. The goal would be about 200-300 per tick for now. After sorting out stone get to 2,000/tick. This will stockpile over time.
- Stone and Coal will begin to be heavily strained. Prioritize getting every upgrade (Mountains, Desert, Snowlands) prioritizing the Snowlands since it gives 2x production compared to the Grasslands.
- Schools (Grasslands, Snowlands) and Libraries (Grasslands) should be cheap enough that they're worth grabbing now. You may want to get planks upgraded first.
- Bars will start to be heavily used. Mountains will probably be the easiest to max out since Coal and Clothing will be in short supply.
- Cemetery can be built in the Grasslands to further increase Potion production, if needed. They cost quite a bit of herbs/bars so only dump your remaining resources, if you have any.
Level 80
New Upgrades: Storage, Clothing, Potions, Schools
New Buildings: Townhalls (Grasslands) and Statues (Grasslands).
- If you can hit Lv 99 (for the skillcape) before your worship's 2x season buff runs out then do so before building Townhalls and Statues. It's up to you if you want to wait up to 9 days for the next 2x season buff. The costs for both Townhalls and Statues without the 99 cape and with the 2x season buff is 447.5m with Aeris and ~605.5m with others. With 99 cape it would be 320m and ~475m respectively
- Around level 90 start maxing out all Magic Emporiums. You will need a lot when you hit Lv 100. Building a stockpile now will prevent any delays at higher levels from lack of rune essence.
Levels 81+
At this point the leveling process becomes very straightforward by prioritizing population for XP and improving your resources/tick for resources you are lacking.
- Markets are something you should look into eventually. They'll help reduce the repair costs which should start becoming more relevant now that you're starting to max out some buildings.
- With the Throne of the Herald DLC you'll get another upgrade for just about every resource.
- At Level 100 you unlock Cool Rocks allowing you to buy cool rock pets from the shop. These primarily improve mining and smithing, but provide some small global buffs as well. These won't have any impact on your town so they can be delayed until later.
- Trading posts are another thing you'll want to be building around level 110 or so. When all 150 are built, this will reduce trading costs by 49.5%
- You can increase Rune Essence production after you've got the basic resources done. You'll need a LOT for the level 110 storage upgrades. *Storage should probably be the very last building you build. Build them during your 2x season for decreased Rune Essence cost
Which worship is best?
This chart shows the average resource/t of each god with a maxed out Lv 120 town, Astrology, and all Pets.
The resources from each god will make a very small factor in choosing which god to worship. You will likely want Bane or Herold due to their special season. Bane gives 50% astrology interval reduction during Nightfall and Herold gives -1s monster respawn time during Solar Eclipse.
The Trader
The Trader offers consumables that are not available elsewhere. The best trades will depend on where you are in the game due to them having Township level requirements and in some cases, skill level requirements. For boxes, pick whichever tier of box you need resources from. The exception would be Food Box I which provides more overall healing per township resource than Food Box II and Food Box III. Some key items of note from the trader:
- Food: The monster hunter scroll can be very helpful as one of the earliest ways to decrease the Monster Respawn Timer. The Ranged Hinder Scroll can be used to fill the consumable slot if you have no better options. The Food Boxes can also be used to quickly gather secondaries for Pig and Wolf tablets
- Wood: Quick Burner will be very useful until you have the Kindling Pouch from Crafting. The Wood Boxes can be used to quickly gather secondaries for the Ent Tablet.
- Ore and Bars: The boxes can be used to quickly gather secondaries for the Mole and Salamander tablets. In addition, the Bar Box can provide resources to craft weapons and armor to be used for other summon tablets as well.
- Stone: The Melee Hinder Scroll can be used to fill the consumable slot if you have no better options.
- Essence: Scroll of Essence can dramatically increase the amount of essence you can mine while the Looter Pouch can increase combat loot. The Magic Hinder Scroll can be used to fill the consumable slot if you have no better options.
- Leather: The Gem Preserver Scroll can help reduce the cost for Monkey tablets.
- Potions: The consumable enhancer can significantly upgrade some consumables and should be used when possible after purchasing major township upgrades. The Potion Boxes can be very useful for gathering large amounts of potions, especially potions that you don't have the level for yet, or don't greatly benefit from being upgrade like Diamond Luck I potions.
Modifiers
- Cemetery (Grasslands): Cemeteries provide 100% more Potion production.
- Markets (Grasslands): Markets reduce Repair costs by 25% (This is shown as 30% due to rounding).
- Taverns (Grasslands, Snowlands) and Gardens (Grasslands): Taverns provide Happiness which increases Population (XP).
- Schools (Grasslands, Snowlands) and Library (Grasslands): These provide Education which increases all Township resource production
- Worship: Worship modifiers can be found in-game by clicking 'All' or the Bar Graph and clicking 'Change' beside your god. Don't accidentally change your worship!
- Seasons: Season modifiers can be found in-game by clicking the 'View Season Modifiers' button. Each season is always 3 days.
Biomes themselves have an resource multiplier. This makes it more resource efficient to build in these biomes. Unlike other modifiers, these effect Storage from Repositories, Education from Schools, Happiness from Taverns and Population from Housing. They don't effect Trading Posts.
- Grasslands, Forest, Mountains, Water: 1x
- Swamp, Valley, Arid Plains: 1.5x
- Forest, Desert, Snowlands 2x
Boosts
Below is an automatically generated list of boosts that will speed up leveling. However, none of the boosts are necessary to reach 99, and can be easily skipped.
Source | Type | DLC | Township Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Cargo Net | Agility Obstacle 1 | +2% Fishing Mastery XP | +3% Global GP (except Item Sales) | |
Error creating thumbnail: File missing Rope Climb | Agility Obstacle 1 | +2% Thieving Mastery XP | ||
Error creating thumbnail: File missing Rope Swing | Agility Obstacle 1 | +2% Agility Mastery XP | ||
Error creating thumbnail: File missing Tier 1 - 1 | Agility Obstacle 1 | Error creating thumbnail: File missing | +3% Harvesting Mastery XP -0.2s Harvesting Interval | +5% Harvesting Abyssal XP |
Error creating thumbnail: File missing Tier 1 - 3 | Agility Obstacle 1 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +3 Hidden Corruption Level +5% Base Food Healing Value |
Error creating thumbnail: File missing Balance Beam | Agility Obstacle 2 | +2% Agility Skill XP | ||
Error creating thumbnail: File missing Monkey Bars | Agility Obstacle 2 | -4% Firemaking Interval | ||
Error creating thumbnail: File missing River Crossing | Agility Obstacle 2 | ![]() | +5% Cartography Skill XP | -5% Cartography survey interval -5% dig site map refinement cost |
Error creating thumbnail: File missing Rope Jump | Agility Obstacle 2 | +3% Smithing Mastery XP | ||
Error creating thumbnail: File missing Tier 2 - 2 | Agility Obstacle 2 | Error creating thumbnail: File missing | +5% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +5% Chance to gain +1 additional resource in Mining (Cannot be doubled) | -10% Maximum Hit +4% Global Abyssal XP |
Error creating thumbnail: File missing Balance Seesaw | Agility Obstacle 3 | +2% Agility Mastery XP +2% Agility Skill XP | ||
Error creating thumbnail: File missing Burning Coals | Agility Obstacle 3 | -3% Cooking Interval +3% Cooking Skill XP | +5% chance to successfully Cook an item -6% Damage To All Monsters | |
Error creating thumbnail: File missing Pit Jump | Agility Obstacle 3 | +3% Skill XP for all Skills | -4% Agility Skill XP | |
Error creating thumbnail: File missing Stepping Stones | Agility Obstacle 3 | -6% Woodcutting Interval +3% Firemaking Skill XP | ||
Error creating thumbnail: File missing Cave Trail | Agility Obstacle 4 | ![]() | +6% Archaeology Mastery XP +6% Archaeology Skill XP | +5% chance to preserve dig site map excavation actions |
Error creating thumbnail: File missing Gap Jump | Agility Obstacle 4 | +3% Runecrafting Mastery XP | ||
Error creating thumbnail: File missing Mud Crawl | Agility Obstacle 4 | +2% Herblore Mastery XP +2% Herblore Skill XP +3% Chance to Preserve Resources in Herblore | -10% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Tier 4 - 1 | Agility Obstacle 4 | Error creating thumbnail: File missing | -3% Agility Interval | +5% Global AP (except Item Sales) +10% Agility Abyssal XP -6% Global Abyssal XP |
Error creating thumbnail: File missing Mountain Climb | Agility Obstacle 5 | -12% Agility Interval | -2% Agility Mastery XP for all Skills -8% Agility Skill XP +15% GP gained from Agility | |
Error creating thumbnail: File missing Rock Climb | Agility Obstacle 5 | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving | -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Rooftop Run | Agility Obstacle 5 | -0.2s Thieving Interval +3% Thieving Skill XP | +35 Stealth while Thieving -10% Damage To All Monsters +20% GP gained from Thieving | |
Error creating thumbnail: File missing Tier 5 - 1 | Agility Obstacle 5 | Error creating thumbnail: File missing | -3% Crafting Interval | +5% Crafting Mastery XP for Abyssal Realm only +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) |
Error creating thumbnail: File missing Tree Climb | Agility Obstacle 5 | +4% Skill XP for all Skills | +3% Mastery XP in all Skills -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Forest Trail | Agility Obstacle 6 | -5% Summoning Interval +5% Summoning Mastery XP | -6% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Tier 6 - 1 | Agility Obstacle 6 | Error creating thumbnail: File missing | -4% Harvesting Interval | +2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) +8% Harvesting Abyssal XP |
Error creating thumbnail: File missing Tree Balance | Agility Obstacle 6 | -12% Agility Interval | -4% Skill XP for all Skills | |
Error creating thumbnail: File missing Tier 7 - 1 | Agility Obstacle 7 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | -12% Summoning Abyssal XP +10% Chance To Preserve Potion Charge -12% Chance to preserve Summoning Charges +10% base primary resource quantity gained in Farming for Abyssal Realm only |
Error creating thumbnail: File missing Tier 7 - 3 | Agility Obstacle 7 | Error creating thumbnail: File missing | -3% Cooking Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | -12% Mastery XP in all Skills for Abyssal Realm only +5% Auto Eat Efficiency |
Error creating thumbnail: File missing A Lovely Jog | Agility Obstacle 8 | +5% Skill XP for all Skills | -6% Mastery XP for all Skills | |
Error creating thumbnail: File missing Runic Trail | Agility Obstacle 8 | +5% Chance to Preserve Resources in Summoning | -16% Chance to Preserve Resources in Herblore +15% Chance to preserve Summoning Charges +3 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Sweltering Pools | Agility Obstacle 8 | +3% Cooking Mastery XP -3% Cooking Interval | +10% Auto Eat Efficiency +10% Base Food Healing Value -20% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Tier 8 - 2 | Agility Obstacle 8 | Error creating thumbnail: File missing | -3% Smithing Interval -3% Firemaking Interval | +5% Smithing Mastery XP for Abyssal Realm only +5% Firemaking Mastery XP for Abyssal Realm only +1 additional quantity of primary resource gained in Smithing (Cannot be doubled) |
Error creating thumbnail: File missing Frozen Lake Crossing | Agility Obstacle 9 | +5% Slayer Skill XP | +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | |
Error creating thumbnail: File missing Ocean Drifting | Agility Obstacle 9 | ![]() | -5% Cartography Interval +10% Chance to Double Items in Archaeology +10% Chance to Double Items in Cartography | -10% dig site map refinement cost |
Error creating thumbnail: File missing Tier 9 - 2 | Agility Obstacle 9 | Error creating thumbnail: File missing | -3% Agility Interval | +4% Agility Mastery XP for Abyssal Realm only +8% Agility Abyssal XP |
Error creating thumbnail: File missing Tier 9 - 3 | Agility Obstacle 9 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +0.05% chance to gain Shadow Drake Nest in Woodcutting +0.5% chance to receive an Abyssal Gem while Mining "Abyssal Rock" and "Outcrop" Nodes +6% Global Abyssal XP |
Error creating thumbnail: File missing Tier 10 - 3 | Agility Obstacle 10 | Error creating thumbnail: File missing | -5% Firemaking Interval -5% Herblore Interval | -16% Global Accuracy -16% Global Evasion +4% Mastery XP in all Skills for Abyssal Realm only |
Error creating thumbnail: File missing Waterfall | Agility Obstacle 10 | -5% Astrology Interval +5% Astrology Skill XP +5% Astrology Mastery XP | ||
Error creating thumbnail: File missing Forest Maze | Agility Obstacle 11 | +8% Slayer Skill XP | -20% Global Accuracy -20% Auto Eat Efficiency +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Error creating thumbnail: File missing Tier 11 - 1 | Agility Obstacle 11 | Error creating thumbnail: File missing | -6% Harvesting Interval +5% Harvesting Mastery XP | +2 base primary resource quantity gained in Harvesting |
Error creating thumbnail: File missing Monkey Trail | Agility Obstacle 12 | -5% Cooking Interval | +15% base primary resource quantity gained in Farming for Melvor Realm only +10% Base Food Healing Value -6% Agility Skill XP -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Rune Crawl | Agility Obstacle 12 | -5% Summoning Interval | -20% Chance To Preserve Potion Charge +10% Chance to preserve Summoning Charges +6 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Forest Climb | Agility Obstacle 14 | -10% Astrology Interval | -6% Skill XP for all Skills +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology | |
Error creating thumbnail: File missing Freezing Rafting | Agility Obstacle 15 | -10% Cooking Interval | +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Mountain Trail | Agility Obstacle 15 | -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | +3% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore -20% Chance to Preserve Resources in Skills | |
![]() | Ancient Relic | Error creating thumbnail: File missing | -25% Magic Interval | |
![]() | Ancient Relic | ![]() | +50% Archaeology Mastery XP | |
![]() | Ancient Relic | ![]() | -20% Astrology Interval | |
![]() | Ancient Relic | ![]() | -25% Cartography Interval | |
![]() | Ancient Relic | ![]() | +15% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
![]() | Ancient Relic | ![]() | -25% Crafting Interval | |
![]() | Ancient Relic | ![]() | -25% Farming Interval | |
![]() | Ancient Relic | ![]() | -25% Fishing Interval | |
![]() | Ancient Relic | ![]() | +50% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
![]() | Ancient Relic | ![]() | -25% Fletching Interval | |
![]() | Ancient Relic | Error creating thumbnail: File missing | -25% Harvesting Interval | |
![]() | Ancient Relic | ![]() | -25% Herblore Interval | |
![]() | Ancient Relic | ![]() | +30% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | |
![]() | Ancient Relic | ![]() | +30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |
![]() | Ancient Relic | ![]() | -25% Runecrafting Interval | |
![]() | Ancient Relic | ![]() | -25% Smithing Interval | |
![]() | Ancient Relic | ![]() | +50% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |
![]() | Ancient Relic | ![]() | -25% Summoning Interval | |
![]() | Ancient Relic | ![]() | +25% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
Error creating thumbnail: File missing Ameria | Constellation | -5% Fishing Interval -5% Firemaking Interval +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Fishing Skill XP +8% Firemaking Skill XP | +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) +5% chance to receive Special Items from Fishing | |
Error creating thumbnail: File missing Arachi | Constellation | +8% Runecrafting Mastery XP +8% Chance to Double Items in Runecrafting +8% Magic Skill XP +8% Runecrafting Skill XP | +8% Accuracy Rating +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +5 Hidden Magic Level +5% Chance to receive random Elemental Runes from Runecrafting when creating Standard Runes | |
Error creating thumbnail: File missing Corrupted Ameria | Constellation | Error creating thumbnail: File missing | +8% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +8% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) | +8% chance to gain 1 cooked version of a fish when Fishing +8% Fishing Abyssal XP +8% Firemaking Abyssal XP |
Error creating thumbnail: File missing Corrupted Dhorn | Constellation | Error creating thumbnail: File missing | -8% Harvesting Interval | +8% Corruption progress gained when hitting with an attack +8% Harvesting Abyssal XP +8% Corruption Abyssal XP |
Error creating thumbnail: File missing Deedree | Constellation | +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming +8% Woodcutting Skill XP +8% Farming Skill XP | +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) +5% chance to gain Bird Nest in Woodcutting +5% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Haemir | Constellation | +8% Township Skill XP | -5% Township Building Cost (Does not affect GP cost. Capped at -80%) +8% Township Maximum Storage +8% Township Resource Generation +5% Township Education +5% Township Happiness | |
Error creating thumbnail: File missing Hyden | Constellation | -5% Crafting Interval +8% Chance to Double Items in Crafting +8% Prayer Skill XP +8% Crafting Skill XP +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | +5% Chance To Preserve Prayer Points | |
Error creating thumbnail: File missing Iridan | Constellation | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing -5% Smithing Interval +8% Attack Skill XP +8% Smithing Skill XP | +5 Hidden Attack Level +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | |
Error creating thumbnail: File missing Ko | Constellation | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +8% Thieving Mastery XP +8% Agility Mastery XP +8% Thieving Skill XP +8% Agility Skill XP | +50 Stealth while Thieving +5% GP gained from Agility | |
Error creating thumbnail: File missing Nysa | Constellation | ![]() | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% Archaeology Skill XP +8% Cartography Skill XP | -5% dig site map refinement cost -5% Cartography survey interval +8% chance to preserve dig site map excavation actions |
Error creating thumbnail: File missing Qimican | Constellation | -5% Herblore Interval -5% Summoning Interval +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Herblore Skill XP +8% Summoning Skill XP | +5% Chance to preserve Summoning Charges +5% Chance To Preserve Potion Charge | |
Error creating thumbnail: File missing Syllia | Constellation | +8% Fletching Mastery XP +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +8% Ranged Skill XP +8% Fletching Skill XP +8% Chance to Double Items in Fletching | +5 Hidden Ranged Level +5% Ammo Preservation +5% Ranged Strength Bonus from Equipment +8% Accuracy Rating | |
Error creating thumbnail: File missing Tellus | Constellation | +8% Defence Skill XP +8% Slayer Skill XP | +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | |
Error creating thumbnail: File missing Terra | Constellation | +8% Mining Mastery XP +8% Chance to Double Items in Mining +8% Strength Skill XP +8% Mining Skill XP | +8% Accuracy Rating +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +5% Chance to receive gems from Mining (Does not work for Rune Essence) | |
Error creating thumbnail: File missing Vale | Constellation | -5% Cooking Interval +8% Chance to Double Items in Cooking +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Cooking Mastery XP | +8% Accuracy Rating +5% Base Food Healing Value +5% Lifesteal +5% Chance to Preserve Food when eaten | |
Error creating thumbnail: File missing Variel | Constellation | -5% Astrology Interval +8% Astrology Skill XP | +8% Astrology Mastery XP for Melvor Realm only +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +0.5% chance to locate a Meteorite in Astrology | |
![]() | Item | +10% Chance to Double Items in Herblore | ||
![]() | Item | +15% Chance to Double Items in Herblore | ||
![]() | Item | +20% Chance to Double Items in Herblore | ||
![]() | Item | +25% Chance to Double Items in Herblore | ||
![]() | Item | -5% Magic Interval | ||
![]() | Item | -10% Magic Interval | ||
![]() | Item | -15% Magic Interval | ||
![]() | Item | -20% Magic Interval | ||
![]() | Item | +5% Chance to Double Items in Smithing | ||
![]() | Item | +10% Chance to Double Items in Smithing | ||
![]() | Item | +15% Chance to Double Items in Smithing | ||
![]() | Item | +20% Chance to Double Items in Smithing | ||
![]() | Item | +5% Chance to Double Items in Crafting | ||
![]() | Item | +10% Chance to Double Items in Crafting | ||
![]() | Item | +15% Chance to Double Items in Crafting | ||
![]() | Item | +25% Chance to Double Items in Crafting | ||
![]() | Item | +10% Chance to Double Items in Firemaking | ||
![]() | Item | +15% Chance to Double Items in Firemaking | ||
![]() | Item | +20% Chance to Double Items in Firemaking | ||
![]() | Item | +25% Chance to Double Items in Firemaking | ||
![]() | Item | +3% Chance to Double Items in Fishing | ||
![]() | Item | +5% Chance to Double Items in Fishing | ||
![]() | Item | +8% Chance to Double Items in Fishing | ||
![]() | Item | +12% Chance to Double Items in Fishing | ||
![]() | Item | +10% Chance to Double Items in Cooking | ||
![]() | Item | +20% Chance to Double Items in Cooking | ||
![]() | Item | +30% Chance to Double Items in Cooking | ||
![]() | Item | +50% Chance to Double Items in Cooking | ||
![]() | Item | +10% Chance to Double Items in Farming | ||
![]() | Item | +15% Chance to Double Items in Farming | ||
![]() | Item | +20% Chance to Double Items in Farming | ||
![]() | Item | +30% Chance to Double Items in Farming | ||
Error creating thumbnail: File missing Harvester's Potion I | Item | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion II | Item | Error creating thumbnail: File missing | -4% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion III | Item | Error creating thumbnail: File missing | -6% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion IV | Item | Error creating thumbnail: File missing | -8% Harvesting Interval | |
![]() | Item | -4% Agility Interval | ||
![]() | Item | -6% Agility Interval | ||
![]() | Item | -8% Agility Interval | ||
![]() | Item | -12% Agility Interval | ||
![]() | Item | -3% Astrology Interval | ||
![]() | Item | -5% Astrology Interval | ||
![]() | Item | -10% Astrology Interval | ||
![]() | Item | -15% Astrology Interval | ||
![]() | Item | +5% Chance to Double Items in Fletching | ||
![]() | Item | +10% Chance to Double Items in Fletching | ||
![]() | Item | +15% Chance to Double Items in Fletching | ||
![]() | Item | +25% Chance to Double Items in Fletching | ||
Error creating thumbnail: File missing Abyssal Bear | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Herblore | |
Error creating thumbnail: File missing Abyssal Devil | Item (Summon1, Summon2) | Error creating thumbnail: File missing | -5% Firemaking Interval | |
Error creating thumbnail: File missing Abyssal Ent | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Mole | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Monkey | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to Double Items in Crafting | |
Error creating thumbnail: File missing Abyssal Octopus | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Pig | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to Preserve Resources in Cooking | |
Error creating thumbnail: File missing Abyssal Salamander | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Smithing | |
![]() | Item (Consumable) | ![]() | -5% Agility Interval | -5% Attack Interval -10% Agility Obstacle Item build costs (Melvor Realm only) |
Error creating thumbnail: File missing Amulet of Fishing | Item (Amulet) | -15% Fishing Interval | ||
![]() | Item (Amulet) | -0.2s Magic Interval | +10% Rune Preservation for Alt. Magic Spells | |
![]() | Item (Consumable) | ![]() | -0.2s Smithing Interval +5% Smithing Skill XP | +5% Smithing Mastery XP for Melvor Realm only |
![]() | Item (Ring) | +8% non-Combat Skill XP | ||
![]() | Item (Weapon) | ![]() | +15% Chance to Double Items in Farming | +8% base primary resource quantity gained in Farming for Melvor Realm only |
![]() | Item (Platebody) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Boots) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Gloves) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Helmet) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Platelegs) | ![]() | +5% Archaeology Skill XP | |
![]() | Item (Consumable) | ![]() | -10% Archaeology Interval | |
![]() | Item (Weapon) | ![]() | +4% Archaeology Mastery XP +4% Archaeology Skill XP | |
![]() | Item (Consumable) | -0.2s Crafting Interval +10% Chance to Double Items in Crafting | ||
![]() | Item (Consumable) | -0.3s Crafting Interval +15% Chance to Double Items in Crafting | ||
![]() | Item (Consumable) | ![]() | -5% Astrology Interval | +2% chance to gain Golden Stardust in Astrology -3 Prayer Point Cost for Prayers (Cost cannot go below 1) |
Error creating thumbnail: File missing Bear | Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Herblore | ||
![]() | Item (Summon1, Summon2) | +5% Chance to Double Items in Fletching | ||
![]() | Item (Shield) | ![]() | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +4% Smithing Skill XP | +4% Smithing Mastery XP for Melvor Realm only |
![]() | Item (Platebody) | +2% Smithing Skill XP | ||
![]() | Item (Boots) | +2% Smithing Skill XP | ||
![]() | Item (Gloves) | -0.1s Smithing Interval +75% Smithing Skill XP | +3% Smithing Mastery XP for Melvor Realm only | |
![]() | Item (Helmet) | +2% Smithing Skill XP | ||
![]() | Item (Platelegs) | +2% Smithing Skill XP | ||
![]() | Item (Shield, Passive) | +3% Skill XP for all Skills | -15% Global GP (except Item Sales) | |
![]() | Item (Amulet) | +15% Firemaking Skill XP | ||
![]() | Item (Platebody) | +2% Firemaking Skill XP | ||
![]() | Item (Boots) | +2% Firemaking Skill XP | ||
![]() | Item (Helmet) | +2% Firemaking Skill XP | ||
![]() | Item (Platelegs) | +2% Firemaking Skill XP | ||
![]() | Item (Consumable) | ![]() | +4% non-Combat Skill XP | -3% Interval for all non-Combat Skills +4% Mastery XP in all Skills for Melvor Realm only +3% Chance to Preserve Resources in Skills |
![]() | Item (Consumable) | ![]() | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer +25 GP gained when hitting with an attack |
![]() | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval +15% Chance to Double Items in Runecrafting +5% Skill XP for all Skills -15% Woodcutting Interval -15% Cooking Interval +20% Chance to Preserve Resources in Summoning | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat Hitpoints Regeneration Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers (Cost cannot go below 1) -15% Township Building Cost (Does not affect GP cost. Capped at -80%) +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +10 base primary resource quantity gained in Summoning +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item -20% Agility Obstacle Item & Currency build costs (Melvor Realm only) +100% GP gained from Thieving +10% GP gained from Agility +25% Mastery Pool XP Cap -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Items that reduce Rune costs are now 2x as effective +25% base primary resource quantity gained in Farming | |
![]() | Item (Cape) | ![]() | +20% Chance to Preserve Resources in Cartography | +3 levels of the Brush Tool in Archaeology +3 levels of the Trowel Tool in Archaeology +3 levels of the Shovel Tool in Archaeology -30% Cartography survey interval +15% chance to preserve dig site map excavation actions -50% Cartography Dig Site Map upgrade interval -20% dig site map refinement cost +1 base primary resource quantity gained in Archaeology +3 levels of the Sieve Tool in Archaeology |
![]() | Item (Shield) | ![]() | +8% Cartography Skill XP | 100% increased travel event chance in Cartography |
![]() | Item (Cape) | ![]() | +10% Chance to Preserve Resources in Cartography | -20% Cartography Dig Site Map upgrade interval -10% dig site map refinement cost |
![]() | Item (Helmet, Passive) | +10% Chance to Double Items in Thieving | +10% Chance To Double Loot in Combat | |
![]() | Item (Helmet) | +1% Cooking Mastery XP +1% Cooking Skill XP -0.1s Cooking Interval | ||
![]() | Item (Weapon) | +1% Cooking Mastery XP +1% Cooking Skill XP | +2% chance to successfully Cook an item | |
![]() | Item (Consumable) | +20% Chance to Double Items in Cooking +10% Chance to Preserve Resources in Cooking | ||
![]() | Item (Weapon) | ![]() | -0.1s Crafting Interval | +3% Crafting Mastery XP for Melvor Realm only |
![]() | Item (Platebody) | +1% Cooking Mastery XP +1% Cooking Skill XP | +20% Base Food Healing Value | |
![]() | Item (Consumable) | ![]() | -5% Cooking Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +10% Lifesteal |
![]() | Item (Cape) | -15% Cooking Interval | +100% chance to successfully Cook an item +2% Global Perfect Cook chance | |
![]() | Item (Gloves) | -0.1s Runecrafting Interval +10% Runecrafting Skill XP | +3% Runecrafting Mastery XP for Melvor Realm only +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
![]() | Item (Platebody) | +2% Crafting Skill XP | ||
![]() | Item (Boots) | +2% Crafting Skill XP | ||
![]() | Item (Helmet) | +2% Crafting Skill XP | ||
![]() | Item (Platelegs) | +2% Crafting Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Crafting Interval | +5% chance for Urns produced in Crafting to be Enchanted |
![]() | Item (Consumable) | +3% Crafting Skill XP | ||
![]() | Item (Cape) | -0.5s Crafting Interval | ||
![]() | Item (Consumable) | ![]() | +10% Prayer Skill XP | +2% Prayer Point Cost for Prayers |
Error creating thumbnail: File missing Devil | Item (Summon1, Summon2) | -5% Firemaking Interval | ||
![]() | Item (Boots) | ![]() | -0.1s Mining Interval | |
![]() | Item (Summon1, Summon2) | -5% Agility Interval | ||
![]() | Item (Weapon) | ![]() | -10% Cartography Interval | +5 Cartography sight range -10% Cartography travel costs +5 Cartography survey range |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Fishing Skill XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +3% Fishing Abyssal XP -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Error creating thumbnail: File missing Enhanced Township Herb Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Herblore Skill XP | +3% Herblore Abyssal XP +0.2% chance to gain Golden Stardust in Astrology +0.2% chance to gain Abyssal Stardust in Astrology |
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Runecrafting Skill XP | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +4% Chance To Double Loot in Combat +3% Runecrafting Abyssal XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Error creating thumbnail: File missing Enhanced Township Stone Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Mining Skill XP | +3% Mining Abyssal XP +10% chance to receive a random Standard Gem when gaining a Standard Gem from Mining or Fishing |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | -3% Firemaking Interval +3% Woodcutting Skill XP | +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
Error creating thumbnail: File missing Ent | Item (Summon1, Summon2) | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
![]() | Item (Consumable) | +3% Slayer Skill XP | +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | +5% Slayer Skill XP | +8% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | ![]() | -5% Firemaking Interval | -10% damage taken from dragonbreath |
![]() | Item (Cape) | +5% Skill XP for all Skills | +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
![]() | Item (Platebody) | +2% Fishing Skill XP | ||
![]() | Item (Boots) | +2% Fishing Skill XP | ||
![]() | Item (Helmet) | +2% Fishing Skill XP | ||
![]() | Item (Platelegs) | +2% Fishing Skill XP | ||
![]() | Item (Consumable) | +10% Chance to Double Items in Fishing | ||
![]() | Item (Consumable) | ![]() | -5% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +100% chance to ignore Slow Effects |
![]() | Item (Consumable) | +3% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Fletching Skill XP | ||
![]() | Item (Boots) | +2% Fletching Skill XP | ||
![]() | Item (Helmet) | +2% Fletching Skill XP | ||
![]() | Item (Platelegs) | +2% Fletching Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Fletching Interval +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | +10% Ranged Maximum Hit |
![]() | Item (Summon1, Summon2) | -5% Summoning Interval | +5% Summoning Maximum Hit | |
![]() | Item (Gloves, Passive) | -0.1s Thieving Interval | +50 Stealth while Thieving +150 GP from Thieving +150 GP from Monster drops | |
![]() | Item (Helmet) | +2% Thieving Mastery XP | +20 Stealth while Thieving +20 GP from Thieving | |
![]() | Item (Ring, Passive) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP | |
![]() | Item (Consumable) | +15% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
![]() | Item (Shield) | ![]() | -10% Archaeology Interval +8% Archaeology Mastery XP | |
![]() | Item (Helmet, Passive) | ![]() | +3% non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP in all Skills for Melvor Realm only |
Error creating thumbnail: File missing Golem | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Harvesting (Cannot be doubled) | |
![]() | Item (Weapon) | -0.1s Thieving Interval | +50 Stealth while Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Melvor Realm only | |
![]() | Item (Helmet, Passive) | +1% Slayer Skill XP | ||
Error creating thumbnail: File missing Harvesting Scroll | Item (Consumable) | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | +1 additional quantity of primary resource gained in Harvesting (Cannot be doubled) |
![]() | Item (Consumable) | ![]() | +20% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | +10 Charges per Potion +15% Global Slayer Coins (except Item Sales) |
![]() | Item (Consumable) | +3% Herblore Skill XP | ||
![]() | Item (Ring, Passive) | +10% Slayer Skill XP | +10% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | -5% Firemaking Interval | +200% GP gained from Firemaking | |
![]() | Item (Consumable) | -8% Firemaking Interval | +250% GP gained from Firemaking | |
![]() | Item (Platebody) | +2% Woodcutting Mastery XP | +2% chance to gain Bird Nest in Woodcutting | |
![]() | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval +15% Chance to Double Items in Runecrafting +5% Skill XP for all Skills -15% Woodcutting Interval -15% Cooking Interval +20% Chance to Preserve Resources in Summoning | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat Hitpoints Regeneration Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers (Cost cannot go below 1) -15% Township Building Cost (Does not affect GP cost. Capped at -80%) +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +10 base primary resource quantity gained in Summoning +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +100% GP gained from Thieving +10% GP gained from Agility -20% Agility Obstacle Item & Currency build costs (Melvor Realm only) +10% Chance to preserve Summoning Charges -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Items that reduce Rune costs are now 2x as effective +25% base primary resource quantity gained in Farming | |
![]() | Item (Helmet) | +2% Mining Mastery XP | +3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining | |
![]() | Item (Platebody) | +2% Mining Skill XP | ||
![]() | Item (Boots) | +2% Mining Skill XP | ||
![]() | Item (Helmet) | +2% Mining Skill XP | ||
![]() | Item (Platelegs) | +2% Mining Skill XP | ||
![]() | Item (Shield) | ![]() | +30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |
![]() | Item (Consumable) | ![]() | -5% Mining Interval | +100% Chance to receive gems from Mining (Does not work for Rune Essence) +10% Melee Maximum Hit |
![]() | Item (Consumable) | +3% Mining Skill XP | ||
Error creating thumbnail: File missing Mole | Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Error creating thumbnail: File missing Monkey | Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | ||
![]() | Item (Shield) | -5% Cooking Interval | +3% Cooking Mastery XP for Melvor Realm only +10% chance to receive an additional Perfect Item from Cooking (Cannot be doubled) | |
![]() | Item (Boots, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platelegs, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Helmet, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
![]() | Item (Platebody, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Octopus | Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
![]() | Item (Weapon) | ![]() | -5% Cartography Interval +8% Cartography Skill XP | |
![]() | Item (Weapon) | ![]() | -10% Cartography Interval | +1 Cartography survey range -8% Cartography travel costs |
![]() | Item (Gloves) | ![]() | -0.3s Summoning Interval | +3% Summoning Mastery XP for Melvor Realm only +3 base primary resource quantity gained in Summoning |
![]() | Item (Summon1, Summon2) | -5% Astrology Interval | ||
![]() | Item (Platebody) | +2% Agility Skill XP | ||
![]() | Item (Boots) | +2% Agility Skill XP | ||
![]() | Item (Helmet) | +2% Agility Skill XP | ||
![]() | Item (Platelegs) | +2% Agility Skill XP | ||
Error creating thumbnail: File missing Pig | Item (Summon1, Summon2) | +10% Chance to Preserve Resources in Cooking | ||
![]() | Item (Helmet) | +2% Township Skill XP | ||
![]() | Item (Ring) | +15% Fishing Skill XP | ||
![]() | Item (Platebody) | +2% Herblore Skill XP | ||
![]() | Item (Boots) | +2% Herblore Skill XP | ||
![]() | Item (Helmet) | +2% Herblore Skill XP | ||
![]() | Item (Platelegs) | +2% Herblore Skill XP | ||
![]() | Item (Weapon) | -0.1s Herblore Interval | +10% Chance To Preserve Potion Charge | |
![]() | Item (Ring, Passive) | ![]() | -0.2s Summoning Interval +8% Summoning Skill XP | +5% Chance to preserve Summoning Charges |
![]() | Item (Platebody) | +2% Runecrafting Skill XP | ||
![]() | Item (Boots) | +2% Runecrafting Skill XP | ||
![]() | Item (Helmet) | +2% Runecrafting Skill XP | ||
![]() | Item (Platelegs) | +2% Runecrafting Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Runecrafting Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
![]() | Item (Consumable) | +3% Runecrafting Skill XP | ||
![]() | Item (Cape) | +15% Chance to Double Items in Runecrafting | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
Error creating thumbnail: File missing Salamander | Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Smithing | ||
![]() | Item (Gloves) | -0.1s Fletching Interval +10% Fletching Skill XP +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | +3% Fletching Mastery XP for Melvor Realm only | |
![]() | Item (Platebody) | +2% non-Combat Skill XP | ||
![]() | Item (Boots) | +2% non-Combat Skill XP | ||
![]() | Item (Helmet) | +2% non-Combat Skill XP | ||
![]() | Item (Platelegs) | +2% non-Combat Skill XP | ||
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
![]() | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
![]() | Item (Consumable) | ![]() | -5% Smithing Interval | +1% Damage Reduction +10% Global Evasion |
![]() | Item (Consumable) | -5% Agility Interval | +20% GP gained from Agility | |
![]() | Item (Platebody) | +2% Astrology Skill XP | ||
![]() | Item (Boots) | +2% Astrology Skill XP | ||
![]() | Item (Helmet) | +2% Astrology Skill XP | ||
![]() | Item (Platelegs) | +2% Astrology Skill XP | ||
![]() | Item (Weapon) | ![]() | -5% Cartography Interval +8% Cartography Skill XP +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography | |
![]() | Item (Consumable) | ![]() | -5% Summoning Interval | -0.3s Monster Respawn Timer +15 base primary resource quantity gained in Summoning |
![]() | Item (Consumable) | +10% Chance to Preserve Resources in Summoning | +10% Chance to preserve Summoning Charges +15 base primary resource quantity gained in Summoning | |
![]() | Item (Cape) | +20% Chance to Preserve Resources in Summoning | +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning | |
![]() | Item (Cape) | -10% Astrology Interval | +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology | |
![]() | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +8% Skill XP for all Skills +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +25% Chance to Preserve Resources in Summoning | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat Hitpoints Regeneration +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers (Cost cannot go below 1) -20% Township Building Cost (Does not affect GP cost. Capped at -80%) -30% Agility Obstacle Item & Currency build costs (Melvor Realm only) +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Melvor Realm only +4% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Maximum Hit Items that reduce Rune costs are now 4x as effective +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation -75% Coal Costs for Smithing +8% Damage To Slayer Tasks +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +2 Coal Ore per Ore Mined. (Item doubling does not apply) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Bypass All Slayer Area item requirements +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +10% Rune Preservation +5% Chance to find gem veins when Mining | |
![]() | Item (Cape) | ![]() | +20% Chance to Preserve Resources in Cartography | -50% Cartography Dig Site Map upgrade interval -20% dig site map refinement cost -30% Cartography survey interval |
![]() | Item (Cape) | -25% Cooking Interval | +4% Global Perfect Cook chance +100% chance to successfully Cook an item +5% Chance to Preserve Food when eaten | |
![]() | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
![]() | Item (Cape) | +20% Chance to Double Items in Farming | +40% base primary resource quantity gained in Farming | |
![]() | Item (Cape) | +8% Skill XP for all Skills | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
![]() | Item (Cape) | +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) x2 Items received from Fishing | |
![]() | Item (Cape) | +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | x2 Items received from Fletching +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes | |
![]() | Item (Cape) | +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | x2 Items received from Herblore +5% Chance To Preserve Potion Charge | |
![]() | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +8% Skill XP for all Skills -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +25% Chance to Preserve Resources in Summoning | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat Hitpoints Regeneration +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers (Cost cannot go below 1) -20% Township Building Cost (Does not affect GP cost. Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Melvor Realm only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Maximum Hit Items that reduce Rune costs are now 4x as effective +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing +5% Chance To Preserve Potion Charge Bypass All Slayer Area item requirements +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Agility Obstacle Item & Currency build costs (Melvor Realm only) +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +25% Chance to Double Items in Runecrafting | +10% Rune Preservation +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
![]() | Item (Cape) | -10% Summoning Interval +25% Chance to Preserve Resources in Summoning | +10% Summoning Maximum Hit +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
![]() | Item (Cape) | -0.8s Thieving Interval | +270 Stealth while Thieving +150% GP gained from Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Melvor Realm only | |
![]() | Item (Cape) | -20% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting | |
![]() | Item (Cape) | +2% Thieving Skill XP | +25 Stealth while Thieving +10% GP gained from Thieving | |
![]() | Item (Consumable) | ![]() | -5% Thieving Interval | +30 Stealth while Thieving Combat loot is automatically collected |
![]() | Item (Cape) | -0.5s Thieving Interval | +100% GP gained from Thieving +150 Stealth while Thieving | |
![]() | Item (Shield, Passive) | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | +3% of Maximum Hit added to Minimum Hit -3% Alt. Magic Skill XP | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Skill XP for all Skills | +4% Chance to Double Items Globally +6% Melee Maximum Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Skill XP for all Skills | ||
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Skill XP for all Skills | ||
![]() | Item (Helmet) | +3% Firemaking Mastery XP +2% Chance to Double Items in Firemaking -2% Firemaking Interval | ||
![]() | Item (Platebody) | +2% Woodcutting Skill XP | ||
![]() | Item (Boots) | +2% Woodcutting Skill XP | ||
![]() | Item (Helmet) | +2% Woodcutting Skill XP | ||
![]() | Item (Platelegs) | +2% Woodcutting Skill XP | ||
![]() | Item (Consumable) | ![]() | -5% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting +10% of Maximum Hit added to Minimum Hit |
![]() | Item (Consumable) | +3% Woodcutting Skill XP | ||
![]() | Item (Cape) | -15% Woodcutting Interval | ||
Error creating thumbnail: File missing 100 Hexes Mastered | Mastery Bonus | ![]() | +5% Skill XP for all Skills | |
Error creating thumbnail: File missing 10% Mastery Pool Bonus | Mastery Pool Bonus | +3% Thieving Skill XP | +30 Stealth while Thieving from Melvor Realm NPCs | |
Error creating thumbnail: File missing 10% Mastery Pool Bonus | Mastery Pool Bonus | +5% Archaeology Mastery XP | ||
Error creating thumbnail: File missing 25% Mastery Pool Bonus | Mastery Pool Bonus | +3% Herblore Skill XP | ||
Error creating thumbnail: File missing 95% Mastery Pool Bonus | Mastery Pool Bonus | -10% Farming Interval | ||
Error creating thumbnail: File missing 95% Mastery Pool Bonus | Mastery Pool Bonus | +30% Chance to gain +1 additional resource in Archaeology (Cannot be doubled) | ||
Error creating thumbnail: File missing Abyssal 10% Mastery Pool Bonus | Mastery Pool Bonus | Error creating thumbnail: File missing | +6% Harvesting Mastery XP | |
Error creating thumbnail: File missing Abyssal 50% Mastery Pool Bonus | Mastery Pool Bonus | Error creating thumbnail: File missing | +10% Chance to Double Items in Harvesting | |
![]() | Pet | +5% Chance to Double Items in Woodcutting | ||
![]() | Pet | -0.2s Crafting Interval | ||
Error creating thumbnail: File missing Cris | Pet | +5% Chance to Double Items in Cooking | ||
![]() | Pet | +2% Chance to Double Items in Mining +2% Chance to Double Items in Smithing | ||
![]() | Pet | +2% Chance to Double Items in Herblore | ||
Error creating thumbnail: File missing Gunter | Pet | +10% Chance to Preserve Resources in Runecrafting | ||
Error creating thumbnail: File missing Henriette | Pet | Error creating thumbnail: File missing | -2% Harvesting Interval | |
![]() | Pet | +3% Chance to Double Items in Magic | ||
![]() | Pet | +2% Township Skill XP | ||
![]() | Pet | +5% Chance to Double Items in Fishing | ||
Error creating thumbnail: File missing Puff, the Baby Dragon | Pet | +10% Chance to Preserve Resources in Smithing | ||
![]() | Pet | +1% Skill XP for all Skills | ||
Error creating thumbnail: File missing Quill | Pet | -0.2s Fletching Interval | ||
![]() | Pet | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
![]() | Point of Interest | ![]() | -0.1s Crafting Interval -0.1s Fletching Interval +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |
![]() | Point of Interest | ![]() | -0.1s Thieving Interval | +10% Ranged Evasion +10% Ranged Accuracy Rating +10% Ranged Strength Bonus from Equipment +25 Stealth while Thieving |
![]() | Point of Interest | ![]() | -0.1s Cooking Interval -0.1s Firemaking Interval -0.1s Smithing Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |
![]() | Point of Interest | ![]() | -0.1s Mining Interval -0.1s Woodcutting Interval +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
![]() | Point of Interest | ![]() | -3% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +20% chance to gain GP in Fishing when catching a Fish that sells for GP equal to its base sale price |
![]() | Point of Interest | ![]() | +5% Chance to Preserve Resources in Cartography | -5% Cartography Dig Site Map upgrade interval +5% chance to preserve dig site map excavation actions |
![]() | Point of Interest | ![]() | -0.1s Herblore Interval -0.1s Runecrafting Interval +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +10% Chance to gain +1 additional resource in Runecrafting (Cannot be doubled) | |
Error creating thumbnail: File missing Error creating thumbnail: File missing AB2 | Skill Tree Node | Error creating thumbnail: File missing | -3% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C2 | Skill Tree Node | Error creating thumbnail: File missing | -2% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD1 | Skill Tree Node | Error creating thumbnail: File missing | -2% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD1 | Skill Tree Node | Error creating thumbnail: File missing | +10% Chance to Double Items in Farming | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD2 | Skill Tree Node | Error creating thumbnail: File missing | +10% Chance to Double Items in Farming | |
Error creating thumbnail: File missing Error creating thumbnail: File missing ABCDE7 | Skill Tree Node | Error creating thumbnail: File missing | -5% Harvesting Interval | +1 base primary resource quantity gained in Harvesting |
Error creating thumbnail: File missing Error creating thumbnail: File missing B1 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B2 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B4 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B5 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D1 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D2 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D4 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D5 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D3 | Skill Tree Node | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Herblore | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D4 | Skill Tree Node | Error creating thumbnail: File missing | +10% Chance to Double Items in Herblore | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C4 | Skill Tree Node | Error creating thumbnail: File missing | +25% Chance to Double Items in Mining | |
Error creating thumbnail: File missing Crow ![]() Error creating thumbnail: File missing Salamander Synergy | Summoning Synergy | +10% Chance to Preserve Resources in Smithing +10% Chance to Preserve Resources in Runecrafting | ||
Error creating thumbnail: File missing Devil ![]() ![]() | Summoning Synergy | +100% Summoning Skill XP | +100% Summoning Mastery XP for Melvor Realm only -1000 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Golem ![]() Error creating thumbnail: File missing Abyssal Bear Synergy | Summoning Synergy | Error creating thumbnail: File missing | -5% Harvesting Interval | |
Error creating thumbnail: File missing Pig ![]() Error creating thumbnail: File missing Crow Synergy | Summoning Synergy | +15% Chance to Preserve Resources in Cooking | +15% chance to preserve resources in Runecrafting when making Runes | |
Error creating thumbnail: File missing Pig ![]() Error creating thumbnail: File missing Devil Synergy | Summoning Synergy | +8% Firemaking Mastery XP +8% Cooking Mastery XP | -10% Chance to Preserve Resources in Firemaking -10% Chance to Preserve Resources in Cooking | |
Error creating thumbnail: File missing Adamant Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Adamant Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Adamant Pickaxe | Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | ||
Error creating thumbnail: File missing Art of Control | Upgrade | -15% Cooking Interval -15% Firemaking Interval -15% Smithing Interval | ||
![]() | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Error creating thumbnail: File missing Augite Fishing Rod | Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | |
![]() | Upgrade | -2% Cooking Interval +2% Chance to Double Items in Cooking | ||
Error creating thumbnail: File missing Black Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Black Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Black Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
![]() | Upgrade | -3% Cooking Interval +2% Chance to Double Items in Cooking | +3% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Cartographer's Enhancement | Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs |
Error creating thumbnail: File missing Cartographer's Knowledge | Upgrade | ![]() | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs |
![]() | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Error creating thumbnail: File missing Corundum Fishing Rod | Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | |
![]() | Upgrade | ![]() | +6% Archaeology Skill XP | |
![]() | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Error creating thumbnail: File missing Divine Fishing Rod | Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | |
![]() | Upgrade | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
![]() | Upgrade | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
Error creating thumbnail: File missing Dragon Axe | Upgrade | -10% Woodcutting Interval | ||
Error creating thumbnail: File missing Dragon Fishing Rod | Upgrade | -10% Fishing Interval | ||
Error creating thumbnail: File missing Dragon Pickaxe | Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | ||
![]() | Upgrade | +2% Chance to Double Items in Cooking | +2% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Expanded Knowledge | Upgrade | -15% Runecrafting Interval -15% Herblore Interval | ||
Error creating thumbnail: File missing Iron Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Iron Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Iron Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
![]() | Upgrade | ![]() | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | |
Error creating thumbnail: File missing Magic Cooking Fire | Upgrade | +10% Cooking Skill XP | ||
Error creating thumbnail: File missing Magic Furnace | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Furnace Required recipes | |
Error creating thumbnail: File missing Magic Pot | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Pot Required recipes | |
Error creating thumbnail: File missing Mahogany Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Maple Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Master of Nature | Upgrade | -15% Mining Interval -15% Woodcutting Interval | ||
Error creating thumbnail: File missing Mithril Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Mithril Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Mithril Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
Error creating thumbnail: File missing Normal Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Oak Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
![]() | Upgrade | -2% Cooking Interval +2% Chance to Double Items in Cooking | ||
Error creating thumbnail: File missing Perpetual Haste | Upgrade | -15% Crafting Interval -15% Fletching Interval | ||
Error creating thumbnail: File missing Redwood Cooking Fire | Upgrade | +20% Cooking Skill XP | +3% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Resilience to Decay | Upgrade | Error creating thumbnail: File missing | -5% Harvesting Interval | +5% Harvesting Mastery XP for Abyssal Realm only +10% base primary resource quantity gained in Farming for Abyssal Realm only |
Error creating thumbnail: File missing Rune Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Rune Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Rune Pickaxe | Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | ||
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography survey range |
![]() | Upgrade | ![]() | -5% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography sight range |
![]() | Upgrade | ![]() | -2% Cartography Interval | +1 Cartography sight range |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | ![]() | -2% Cartography Interval | |
![]() | Upgrade | -10% Astrology Interval | ||
Error creating thumbnail: File missing Steel Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Steel Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Steel Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
Error creating thumbnail: File missing Strong Furnace | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Furnace Required recipes | |
Error creating thumbnail: File missing Strong Pot | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Pot Required recipes | |
![]() | Upgrade | -10% Summoning Interval | ||
![]() | Upgrade | ![]() | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | |
![]() | Upgrade | ![]() | +3% Cooking Mastery XP | -10% Passive Cook Interval |
Error creating thumbnail: File missing Teak Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Willow Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Yew Cooking Fire | Upgrade | +10% Cooking Skill XP |
Melvor Idle Skill Guides |
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Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • ![]() Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • ![]() ![]() Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • ![]() Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |