Curses

From Melvor Idle
Revision as of 10:38, 25 June 2024 by Ayarez (talk | contribs)

Curses inflict the enemy with debuffs, making them weaker in a variety of ways. They are automatically cast alongside the active damage-dealing spell every three attack turns, and do not take any extra time to cast (but do consume Runes). Curses can be used with Standard Magic, Auroras, and Archaic Magicks, but cannot be used with Ancient Magicks.

The Miolite Sceptre allows Curses to be cast while using the

Error creating thumbnail: File missing
Melee

combat style, and the TotH.svg Voodoo Trinket allows Curses to be cast with any combat style.