Runecrafting

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This page was last updated for (v0.20).
Runecrafting

Runecrafting is a skill which allows the player to craft runes using Rune Essence, as well as

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Magic

equipment from runes and logs. Runes can be used in Magic for casting spells, or in

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Herblore

for making potions. All Runecrafting actions takes 2 seconds. Purchasing the

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Expanded Knowledge

god upgrade reduces this time by 15% to 1.7 seconds. The amount of runes created per action increases with the

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Mastery

level of the runes being created. This can be increased by an additional 5 with the 95% Mastery pool checkpoint, or 2 if using the

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Crow

familiar. Elemental Potions can be used to provide a 5-50% chance to obtain 2-8 additional random elemental runes each time runes are crafted, where the chance and amount runes given increases with the tier of the potion used. Raising Runecrafting to

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Level 99

will unlock the Runecrafting Skillcape for purchase from the Shop. Equipping the Runecrafting Skillcape provides a +35% Chance to preserve Runecrafting resources.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
10 -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
15 2 Runes Produced per Runecraft.
20 -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
30 3 Runes Produced per Runecraft. -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
40 -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
45 4 Runes Produced per Runecraft.
50 -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
60 5 Runes Produced per Runecraft. -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
70 -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
75 6 Runes Produced per Runecraft.
80 -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
90 7 Runes Produced per Runecraft. -5% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).
99 11 Runes Produced per Runecraft. -15% Rune Costs for this item if it's Equipment or a Weapon (Cannot be reduced below 1).

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 6,950,000 xp +5% Runecrafting Mastery XP for Melvor Realm only
25% 17,375,000 xp +150% base Runecrafting Skill XP when making Runes
50% 34,750,000 xp +10% chance to preserve resources in Runecrafting for Melvor Realm only
95% 66,025,000 xp +5 base primary resource quantity gained in Runecrafting for Standard Runes nodes
+5 base primary resource quantity gained in Runecrafting for Combination Runes nodes
Total Mastery Pool XP 69,500,000

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

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Level 99

.

Regular Skillcape

The Runecrafting Skillcape is the skillcape for the Runecrafting skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Runecrafting skill. The Runecrafting Skillcape offers the following benefits when worn:

+15% Chance to Double Items in Runecrafting and +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled)

Superior Skillcape

The Superior Runecrafting Skillcape is the superior skillcape for the Runecrafting skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Runecrafting skill.

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Level 120

can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

+25% Chance to Double Items in Runecrafting, +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled), and +10% Rune Preservation

Pet

The pet can be unlocked by doing any Runecrafting action.

PetNameDLCEffect
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GunterMelvor Logo.svg +10% Chance to Preserve Resources in Runecrafting

Runes

Below is a table of the different runes you can make. XP/s must be multiplied by the xp bonus provided by the mastery pool if applicable, and GP/s by the production bonus. Template:RunecraftingRunesTable

Combination Runes

Below is a table of the different combination runes you can make.

Combination runes can be used in the place of spells that need both of the appropriate runes. For example, Mist Runes can be used for any spell that normally needs both Air Runes and Water Runes to cast.

Currently:

Template:RunecraftingComboRunesTable

Staves & Wands

Template:RunecraftingWeaponTable

Air Magic Gear

Template:RunecraftingAirGearTable

Water Magic Gear

Template:RunecraftingWaterGearTable

Earth Magic Gear

Template:RunecraftingEarthGearTable

Fire Magic Gear

Template:RunecraftingFireGearTable

Potion

The Elemental Potion has a chance to provide additional random elemental runes while crafting any type of rune.

Elemental Potion
PotionTierChargesEffect
Elemental Potion II20+5% chance to gain 2 of a random Elemental Rune per Standard Rune created in Runecrafting
Elemental Potion IIII30+10% chance to gain 4 of a random Elemental Rune per Standard Rune created in Runecrafting
Elemental Potion IIIIII40+25% chance to gain 6 of a random Elemental Rune per Standard Rune created in Runecrafting
Elemental Potion IVIV50+50% chance to gain 8 of a random Elemental Rune per Standard Rune created in Runecrafting