Township/Training
This page was last updated for (v1.1.2). |
This guide is based on the post of u/No-Train4777 on reddit with some tweaks.
Before Starting Township
- Township takes approximately 30 days to reach level 120. It'll provide you with plenty of GP, resources and consumables. Completing Casual Tasks can help speed up this process.
- Your Town will degrade if you don't keep upgrading it. Be consistent when it comes to Township. You should be updating your town at least once per day. More will be beneficial.
- Degradation will delete resources if your storage cannot hold them. This could slow you down significantly.
- Seasonal Modifiers boost production early and decrease it later making it better to build quickly at the start. If you're not quite ready to commit to Township, it may be better to just wait until you are.
- You cannot fail Township. No matter how bad it looks, there's always a solution to fixing your town.
- Each "tick", or "town update", is takes 1 hour and is done automatically.
Quick Tips
- Casual Tasks can greatly speed up the early game. Completing each of the base game dungeons will give a casual task for 10,000-75,000 Food+Wood+Stone with later dungeons also giving Planks and Bars!
- The general goal with Township is to prioritize whatever resource you're low on and then increase Population (XP).
- If you are unsure which worship to use, Aeris is the safest and pick due to having the highest cost reduciton at -25% building cost which is doubled in spring. This can dramatically reducing the GP cost for township, especially town halls.
- Building costs to Lv 99 are around 60m. Statues and Townhalls will add 320m (Aeris) or 470m (other gods) on top of this.
- Repairing early is a waste of resources. Building a new building repairs for FREE so when possible try to build a new building instead of repairing first and then building a new one.
- Building Cost Reduction will also reduce repair cost which can be very valuable before town halls are built.
- Worship modifiers are multiplicative dramatically increasing resources gained.
- If your population is low, check Health. Health can be repaired with Herbs and Potions using the buttons below Repair All. Each individual building along with your town Health have a 25% chance to be reduced by 1% per tick.
- Buildings that are at 0/x (meaning they are no new tier buildings) do not receive any damage! This can be useful to prevent buildings from decaying (loss in resource production). This is a very niche use case.
- Seasons have modifiers. Click the 'View Season Modifiers' to check them out!
General Progression
The general progression may change based on which god you choose. The following will be based on Aeris.
- Always bulk up your storage before going to sleep to ensure you don't cap out over night!
- Always prioritize resources you aren't generating enough of to avoid delays at higher levels of township and higher tiers of buildings.
- After resources, always prioritize Population which is required to build later upgrades. A general goal is to reach the next upgrade population threshold before unlocking it. This becomes easier as you progress and may be harder if you don't play as often. Don't worry too much if you can't reach it in time.
Remember, building a new building will repair for FREE. Do not repair unless that building is 100% maxed out. Its likely you can avoid repairs entirely by just building new buildings until you're past level 90.
Level 1-14
- Build 20 Basic Shelters, 20 Woodcutters, and 4 Carpenters Workshop. Save the rest of your wood for more Carpenters.
- If you're an adventure mode character, check for any Casual Tasks that give wood. Completing these will speed up the beginning by a lot. Non-Adventure mode characters will not have tasks yet.
- You can either dump the rest of your wood into Wooden Huts or save for more Carpenters Workshops.
Level 15-34
New Upgrades: Storage, Housing, Miners, Bars
New Buildings: Tailor (Grasslands, Snowlands), Gardens (Grasslands), Taverns (Grasslands, Snowlands), Orchard (Forest, Jungle), Trading Post, Prats Hats, Market
- All wood should go into Carpenters Workshops until maxed at 20/20.
- If you don't have all Wooden Huts in the Grasslands, prioritize doing so now.
- When you have approximately 1,500-2,000 stone left, build 20 Miners Pits in the Mountains.
- For now, you will want to balance your plank usage between Logging Camps and Miners Fields for a roughly 3:2 wood:stone per tick ratio, prioritizing the resource you have the least of. This ratio will quickly change after 35+ since Wood will be phased out of most buildings and replaced with Planks.
- Clothing will become a valuable resource soon. Around this time I aim for at least 150 leather/tick so I can build 1 Tailor/tick. More leather can help to get basic shelters in the Arid Plains built sooner. This will also be needed in high quantities in the Snowlands, which will eventually become the best biome to build in when possible.
- Food production will likely be a problem around Lv 30-35. I prefer to get 20/20 Farmlands in the Grasslands to prevent decay and then move onto Fisherman's Dock in the Swamp. Aim for around 1,200/tick for now.
Level 35-59
New Upgrades: Storage, Housing, Plank, Leather, Clothing, Herb and Potion
New Buildings: Chapels (Grasslands), Malc's Cats (Grasslands), Trading Post (Grasslands, Arid Plains, Snowlands)
Around now it may become difficult to keep up. You will need food, wood, planks, stone, clothing, and potions and you've got a limited amount of resources. It will take a bit to catch up to everything so don't feel bad it you're behind.
- Try to get the new Plank upgrades and max out your wood production.
- Potion production will start becoming necessary for housing. Try to get a baseline started. You will want every upgrade when all your housing requires potions and Lv 35 potion upgrades cost 3+ hours of the max herbs/tick at this stage.
- Work towards getting Worship to 25% (+3-5% as a buffer). You can get 50% if you're more active however 1% damage will result in those modifiers being lost.
- Bars are going needed at Lv 60 so get some production now (about 200/t will do for now, just to start stockpiling). Start with the Mountains for now since if you picked Aeris, the 25% Worship bonus will increase production by 25%.
- In the Snowlands, focus on building Clothing then Miners then Housing for now.
- Malc's Cats and Prat's Hats can be built whenever you feel like it. These won't require repairs until after Lv 110. Malc's Cats is especially important as these pets can provide significant bonuses to your town and globally.
If you find yourself at max storage, and you can't build more storage, you can make 1 trading post and trade out excess resources. You may not need to do this until around level 110. Avoid repairing storage buildings when you can as these can get very expensive!
Level 60-79
New Upgrades: Housing, Wood, Planks, Miners, Bars, Leather, and Herbs
New Building: Magic Emporiums (Desert, Snowlands)
If you haven't built all the Gardens and Taverns by now, they should be very cheap to build and will help you reach the 15,000 population needed for level 60 buildings.
- Food will be needed in higher quantities soon. For now, something like 2-4k per tick will do. You'll mostly be limited by other resources anyway but this will help with Taverns and get a nice stockpile going for level 60 Housing, which require 7,200 food each
- Purchase a few Magic Emporiums for rune essence as it will be needed in large quantities later on. The goal would be about 200-300 per tick for now. After sorting out stone get to 2,000/tick. This will stockpile over time.
- Stone and Coal will begin to be heavily strained. Prioritize getting every upgrade (Mountains, Desert, Snowlands) prioritizing the Snowlands since it gives 2x production compared to the Grasslands.
- Schools (Grasslands, Snowlands) and Libraries (Grasslands) should be cheap enough that they're worth grabbing now. You may want to get planks upgraded first.
- Bars will start to be heavily used. Mountains will probably be the easiest to max out since Coal and Clothing will be in short supply.
- Cemetery can be built in the Grasslands to further increase Potion production, if needed. They cost quite a bit of herbs/bars so only dump your remaining resources, if you have any.
Level 80
New Upgrades: Storage, Clothing, Potions, Schools
New Buildings: Townhalls (Grasslands) and Statues (Grasslands).
- If you can hit Lv 99 (for the skillcape) before your worship's 2x season buff runs out then do so before building Townhalls and Statues. It's up to you if you want to wait up to 9 days for the next 2x season buff. The costs for both Townhalls and Statues without the 99 cape and with the 2x season buff is 447.5m with Aeris and ~605.5m with others. With 99 cape it would be 320m and ~475m respectively
- Around level 90 start maxing out all Magic Emporiums. You will need a lot when you hit Lv 100. Building a stockpile now will prevent any delays at higher levels from lack of rune essence.
Level 81+
At this point the leveling process becomes very straightforward by prioritizing population for XP and improving your resources/tick for resources you are lacking.
- Markets are something you should look into eventually. They'll help reduce the repair costs which should start becoming more relevant now that you're starting to max out some buildings.
- With the Throne of the Herald DLC you'll get another upgrade for just about every resource.
- At Level 100 you unlock Cool Rocks allowing you to buy cool rock pets from the shop. These primarily improve mining and smithing, but provide some small global buffs as well. These won't have any impact on your town so they can be delayed until later.
- Trading posts are another thing you'll want to be building around level 110 or so. When all 150 are built, this will reduce trading costs by 49.5%
- You can increase Rune Essence production after you've got the basic resources done. You'll need a LOT for the level 110 storage upgrades. *Storage should probably be the very last building you build. Build them during your 2x season for decreased Rune Essence cost
Which worship is best?
This chart shows the average resource/t of each god with a maxed out Lv 120 town, Astrology, and all Pets.
The resources from each god will make a very small factor in choosing which god to worship. You will likely want Bane or Herold due to their special season. Bane gives 50% astrology interval reduction during Nightfall and Herold gives -1s monster respawn time during Solar Eclipse.
The Trader
The Trader offers consumables that are not available elsewhere. The best trades will depend on where you are in the game due to them having Township level requirements and in some cases, skill level requirements. For boxes, pick whichever tier of box you need resources from. The exception would be Food Box I which provides more overall healing per township resource than Food Box II and Food Box III. Some key items of note from the trader:
- Food: The monster hunter scroll can be very helpful as one of the earliest ways to decrease the Monster Respawn Timer. The Ranged Hinder Scroll can be used to fill the consumable slot if you have no better options. The Food Boxes can also be used to quickly gather secondaries for Pig and Wolf tablets
- Wood: Quick Burner will be very useful until you have the Kindling Pouch from Crafting. The Wood Boxes can be used to quickly gather secondaries for the Ent Tablet.
- Ore and Bars: The boxes can be used to quickly gather secondaries for the Mole and Salamander tablets. In addition, the Bar Box can provide resources to craft weapons and armor to be used for other summon tablets as well.
- Stone: The Melee Hinder Scroll can be used to fill the consumable slot if you have no better options.
- Essence: Scroll of Essence can dramatically increase the amount of essence you can mine while the Looter Pouch can increase combat loot. The Magic Hinder Scroll can be used to fill the consumable slot if you have no better options.
- Leather: The Gem Preserver Scroll can help reduce the cost for Monkey tablets.
- Potions: The consumable enhancer can significantly upgrade some consumables and should be used when possible after purchasing major township upgrades. The Potion Boxes can be very useful for gathering large amounts of potions, especially potions that you don't have the level for yet, or don't greatly benefit from being upgrade like Diamond Luck I potions.
Modifiers
- Cemetery (Grasslands): Cemeteries provide 100% more Potion production.
- Markets (Grasslands): Markets reduce Repair costs by 25% (This is shown as 30% due to rounding).
- Taverns (Grasslands, Snowlands) and Gardens (Grasslands): Taverns provide Happiness which increases Population (XP).
- Schools (Grasslands, Snowlands) and Library (Grasslands): These provide Education which increases all Township resource production
- Worship: Worship modifiers can be found in-game by clicking 'All' or the Bar Graph and clicking 'Change' beside your god. Don't accidentally change your worship!
- Seasons: Season modifiers can be found in-game by clicking the 'View Season Modifiers' button. Each season is always 3 days.
Biomes themselves have an resource multiplier. This makes it more resource efficient to build in these biomes. Unlike other modifiers, these effect Storage from Repositories, Education from Schools, Happiness from Taverns and Population from Housing. They don't effect Trading Posts.
- Grasslands, Forest, Mountains, Water: 1x
- Swamp, Valley, Arid Plains: 1.5x
- Forest, Desert, Snowlands 2x
Boosts
Below is an automatically generated list of boosts that will speed up leveling. However, none of the boosts are necessary to reach 99, and can be easily skipped.
Source | Type | DLC | Township Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Cargo Net | Agility Obstacle 1 | +2% Fishing Mastery XP | +3% Global GP (except Item Sales) | |
Error creating thumbnail: File missing Rope Climb | Agility Obstacle 1 | +2% Thieving Mastery XP | ||
Error creating thumbnail: File missing Rope Swing | Agility Obstacle 1 | +2% Agility Mastery XP | ||
Error creating thumbnail: File missing Tier 1 - 1 | Agility Obstacle 1 | Error creating thumbnail: File missing | +3% Harvesting Mastery XP -0.2s Harvesting Interval | +5% Harvesting Abyssal XP |
Error creating thumbnail: File missing Tier 1 - 3 | Agility Obstacle 1 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +3 Hidden Corruption Level +5% Food Healing Value |
Error creating thumbnail: File missing Balance Beam | Agility Obstacle 2 | +2% Agility Skill XP | ||
Error creating thumbnail: File missing Monkey Bars | Agility Obstacle 2 | -4% Firemaking Interval | ||
Error creating thumbnail: File missing River Crossing | Agility Obstacle 2 | +5% Cartography Skill XP | -5% Cartography survey interval -5 dig site map refinement cost | |
Error creating thumbnail: File missing Rope Jump | Agility Obstacle 2 | +3% Smithing Mastery XP | ||
Error creating thumbnail: File missing Tier 2 - 2 | Agility Obstacle 2 | Error creating thumbnail: File missing | +5% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +5% Chance to gain +1 additional resource in Mining (Cannot be doubled) | -10% Max Hit +4% Global Abyssal XP |
Error creating thumbnail: File missing Balance Seesaw | Agility Obstacle 3 | +2% Agility Mastery XP +2% Agility Skill XP | ||
Error creating thumbnail: File missing Burning Coals | Agility Obstacle 3 | -3% Cooking Interval +3% Cooking Skill XP | +5% chance to successfully Cook an item -6% Damage To All Monsters | |
Error creating thumbnail: File missing Pit Jump | Agility Obstacle 3 | +3% Skill XP for all Skills | -4% Agility Skill XP | |
Error creating thumbnail: File missing Stepping Stones | Agility Obstacle 3 | -6% Woodcutting Interval +3% Firemaking Skill XP | ||
Error creating thumbnail: File missing Cave Trail | Agility Obstacle 4 | +6% Archaeology Mastery XP +6% Archaeology Skill XP | +5% chance to preserve dig site map excavation actions | |
Error creating thumbnail: File missing Gap Jump | Agility Obstacle 4 | +3% Runecrafting Mastery XP | ||
Error creating thumbnail: File missing Mud Crawl | Agility Obstacle 4 | +2% Herblore Mastery XP +2% Herblore Skill XP +3% Chance to Preserve Resources in Herblore | -10% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Tier 4 - 1 | Agility Obstacle 4 | Error creating thumbnail: File missing | -3% Agility Interval | +5% Global AP (except Item Sales) +10% Agility Abyssal XP -6% Global Abyssal XP |
Error creating thumbnail: File missing Mountain Climb | Agility Obstacle 5 | -12% Agility Interval | -2% Agility Mastery XP -8% Agility Skill XP +15% GP gained from Agility | |
Error creating thumbnail: File missing Rock Climb | Agility Obstacle 5 | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving | -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Rooftop Run | Agility Obstacle 5 | -0.2s Thieving Interval +3% Thieving Skill XP | +35 Stealth while Thieving -10% Damage To All Monsters +20% GP gained from Thieving | |
Error creating thumbnail: File missing Tier 5 - 1 | Agility Obstacle 5 | Error creating thumbnail: File missing | -3% Crafting Interval | +5% Crafting Mastery XP for Abyssal Realm only +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) |
Error creating thumbnail: File missing Tree Climb | Agility Obstacle 5 | +4% Skill XP for all Skills | +3% Mastery XP in all Skills -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Forest Trail | Agility Obstacle 6 | -5% Summoning Interval +5% Summoning Mastery XP | -6% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Tier 6 - 1 | Agility Obstacle 6 | Error creating thumbnail: File missing | -4% Harvesting Interval | +2 additional quantity of primary resource gained in Harvesting (Cannot be doubled) +8% Harvesting Abyssal XP |
Error creating thumbnail: File missing Tree Balance | Agility Obstacle 6 | -12% Agility Interval | -4% Skill XP for all Skills | |
Error creating thumbnail: File missing Tier 7 - 1 | Agility Obstacle 7 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | -12% Summoning Abyssal XP +10% Chance To Preserve Potion Charge -12% Chance to preserve Summoning Charges +10% base primary resource quantity gained in Farming for Abyssal Realm only |
Error creating thumbnail: File missing Tier 7 - 3 | Agility Obstacle 7 | Error creating thumbnail: File missing | -3% Cooking Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | -12% Mastery XP for Abyssal Realm only +5% Auto Eat Efficiency |
Error creating thumbnail: File missing A Lovely Jog | Agility Obstacle 8 | +5% Skill XP for all Skills | -6% Mastery XP in all Skills | |
Error creating thumbnail: File missing Runic Trail | Agility Obstacle 8 | +5% Chance to Preserve Resources in Summoning | -16% Chance to Preserve Resources in Herblore +15% Chance to preserve Summoning Charges +3 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Sweltering Pools | Agility Obstacle 8 | +3% Cooking Mastery XP -3% Cooking Interval | +10% Auto Eat Efficiency +10% Food Healing Value -20% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Tier 8 - 2 | Agility Obstacle 8 | Error creating thumbnail: File missing | -3% Smithing Interval -3% Firemaking Interval | +5% Smithing Mastery XP for Abyssal Realm only +5% Firemaking Mastery XP for Abyssal Realm only +1 additional quantity of primary resource gained in Smithing (Cannot be doubled) |
Error creating thumbnail: File missing Frozen Lake Crossing | Agility Obstacle 9 | +5% Slayer Skill XP | +3% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +10% Auto Eat Efficiency | |
Error creating thumbnail: File missing Ocean Drifting | Agility Obstacle 9 | -5% Cartography Interval +10% Chance to Double Items in Archaeology +10% Chance to Double Items in Cartography | -10 dig site map refinement cost | |
Error creating thumbnail: File missing Tier 9 - 2 | Agility Obstacle 9 | Error creating thumbnail: File missing | -3% Agility Interval | +4% Agility Mastery XP for Abyssal Realm only +8% Agility Abyssal XP |
Error creating thumbnail: File missing Tier 9 - 3 | Agility Obstacle 9 | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +0.05% chance to gain Shadow Drake Nest in Woodcutting +0.5% chance to receive an Abyssal Gem while Mining Abyssal Rock and Outcrops +6% Global Abyssal XP |
Error creating thumbnail: File missing Tier 10 - 3 | Agility Obstacle 10 | Error creating thumbnail: File missing | -5% Firemaking Interval -5% Herblore Interval | -16% Global Accuracy -16% Global Evasion +4% Mastery XP for Abyssal Realm only |
Error creating thumbnail: File missing Waterfall | Agility Obstacle 10 | -5% Astrology Interval +5% Astrology Skill XP +5% Astrology Mastery XP | ||
Error creating thumbnail: File missing Forest Maze | Agility Obstacle 11 | +8% Slayer Skill XP | -20% Global Accuracy -20% Auto Eat Efficiency +10% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Error creating thumbnail: File missing Tier 11 - 1 | Agility Obstacle 11 | Error creating thumbnail: File missing | -6% Harvesting Interval +5% Harvesting Mastery XP | +2 base primary resource quantity gained in Harvesting |
Error creating thumbnail: File missing Monkey Trail | Agility Obstacle 12 | -5% Cooking Interval | +15% base primary resource quantity gained in Farming for Melvor Realm only +10% Food Healing Value -6% Agility Skill XP -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Rune Crawl | Agility Obstacle 12 | -5% Summoning Interval | -20% Chance To Preserve Potion Charge +10% Chance to preserve Summoning Charges +6 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Forest Climb | Agility Obstacle 14 | -10% Astrology Interval | -6% Skill XP for all Skills +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology | |
Error creating thumbnail: File missing Freezing Rafting | Agility Obstacle 15 | -10% Cooking Interval | +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Mountain Trail | Agility Obstacle 15 | -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills | |
Abyssal Runecrafting Relic 2 | Ancient Relic | Error creating thumbnail: File missing | -25% Magic Interval | |
Archaeology Relic 1 | Ancient Relic | +50% Archaeology Mastery XP | ||
Astrology Relic 5 | Ancient Relic | -20% Astrology Interval | ||
Cartography Relic 1 | Ancient Relic | -25% Cartography Interval | ||
Cooking Relic 2 | Ancient Relic | +15% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
Crafting Relic 3 | Ancient Relic | -25% Crafting Interval | ||
Farming Relic 3 | Ancient Relic | -25% Farming Interval | ||
Fishing Relic 3 | Ancient Relic | -25% Fishing Interval | ||
Fishing Relic 5 | Ancient Relic | +50% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
Fletching Relic 5 | Ancient Relic | -25% Fletching Interval | ||
Harvesting Relic 3 | Ancient Relic | Error creating thumbnail: File missing | -25% Harvesting Interval | |
Herblore Relic 4 | Ancient Relic | -25% Herblore Interval | ||
Herblore Relic 5 | Ancient Relic | +30% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | ||
Mining Relic 5 | Ancient Relic | +30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Runecrafting Relic 5 | Ancient Relic | -25% Runecrafting Interval | ||
Smithing Relic 2 | Ancient Relic | -25% Smithing Interval | ||
Smithing Relic 3 | Ancient Relic | +50% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | ||
Summoning Relic 2 | Ancient Relic | -25% Summoning Interval | ||
Woodcutting Relic 2 | Ancient Relic | +25% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
Error creating thumbnail: File missing Ameria | Constellation | -5% Fishing Interval -5% Firemaking Interval +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Fishing Skill XP +8% Firemaking Skill XP | +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) +5% chance to receive Special Items from Fishing | |
Error creating thumbnail: File missing Arachi | Constellation | +8% Runecrafting Mastery XP +8% Chance to Double Items in Runecrafting +8% Magic Skill XP +8% Runecrafting Skill XP | +8% Accuracy Rating +5% Magic Damage Bonus from Equipment +5% Rune Preservation for Alt. Magic Spells +5 Hidden Magic Level +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |
Error creating thumbnail: File missing Corrupted Ameria | Constellation | Error creating thumbnail: File missing | +8% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +8% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) | +8% chance to gain 1 cooked version of a fish when Fishing +8% Fishing Abyssal XP +8% Firemaking Abyssal XP |
Error creating thumbnail: File missing Corrupted Dhorn | Constellation | Error creating thumbnail: File missing | -8% Harvesting Interval | +8% Corruption progress gained when hitting with an attack +8% Harvesting Abyssal XP +8% Corruption Abyssal XP |
Error creating thumbnail: File missing Deedree | Constellation | +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming +8% Woodcutting Skill XP +8% Farming Skill XP | +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) +5% chance to gain Bird Nest in Woodcutting +5% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing Haemir | Constellation | +8% Township Skill XP | -5% Township Building Cost (Capped at -80%) +8% Township Max Storage +8% Township Resource Generation +5% Township Education +5% Township Happiness | |
Error creating thumbnail: File missing Hyden | Constellation | -5% Crafting Interval +8% Chance to Double Items in Crafting +8% Prayer Skill XP +8% Crafting Skill XP +8% Crafting Mastery XP +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | +5% Chance To Preserve Prayer Points | |
Error creating thumbnail: File missing Iridan | Constellation | +8% Smithing Mastery XP +8% Chance to Double Items in Smithing -5% Smithing Interval +8% Attack Skill XP +8% Smithing Skill XP | +5 Hidden Attack Level +5% of Maximum Hit added to Minimum Hit +8% Accuracy Rating | |
Error creating thumbnail: File missing Ko | Constellation | -5% Thieving Interval -5% Agility Interval +8% Chance to Double Items in Thieving +8% Thieving Mastery XP +8% Agility Mastery XP +8% Thieving Skill XP +8% Agility Skill XP | +50 Stealth while Thieving +5% GP gained from Agility | |
Error creating thumbnail: File missing Nysa | Constellation | +8% Archaeology Mastery XP +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography +8% Archaeology Skill XP +8% Cartography Skill XP | -5 dig site map refinement cost -5% Cartography survey interval +8% chance to preserve dig site map excavation actions | |
Error creating thumbnail: File missing Qimican | Constellation | -5% Herblore Interval -5% Summoning Interval +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Herblore Skill XP +8% Summoning Skill XP | +5% Chance to preserve Summoning Charges +5% Chance To Preserve Potion Charge | |
Error creating thumbnail: File missing Syllia | Constellation | +8% Fletching Mastery XP +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +8% Ranged Skill XP +8% Fletching Skill XP +8% Chance to Double Items in Fletching | +5 Hidden Ranged Level +5% Ammo Preservation +5% Ranged Strength Bonus from Equipment +8% Accuracy Rating | |
Error creating thumbnail: File missing Tellus | Constellation | +8% Defence Skill XP +8% Slayer Skill XP | +5% Reflect Damage +8% GP from Combat +8 Hidden Defence Level +5% Global Slayer Coins (except Item Sales) +5% Damage to Monsters in Slayer Areas | |
Error creating thumbnail: File missing Terra | Constellation | +8% Mining Mastery XP +8% Chance to Double Items in Mining +8% Strength Skill XP +8% Mining Skill XP | +8% Accuracy Rating +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +5% Chance to receive gems from Mining (Does not work for Rune Essence) | |
Error creating thumbnail: File missing Vale | Constellation | -5% Cooking Interval +8% Chance to Double Items in Cooking +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Cooking Mastery XP | +8% Accuracy Rating +5% Food Healing Value +5% Lifesteal +5% Chance to Preserve Food when eaten | |
Error creating thumbnail: File missing Variel | Constellation | -5% Astrology Interval +8% Astrology Skill XP | +8% Astrology Mastery XP for Melvor Realm only +2.5% chance to gain Golden Stardust in Astrology +2% chance to gain Stardust in Astrology +0.5% chance to locate a Meteorite in Astrology | |
Alchemic Practice Potion I | Item | +10% Chance to Double Items in Herblore | ||
Alchemic Practice Potion II | Item | +15% Chance to Double Items in Herblore | ||
Alchemic Practice Potion III | Item | +20% Chance to Double Items in Herblore | ||
Alchemic Practice Potion IV | Item | +25% Chance to Double Items in Herblore | ||
Alt Magic Potion I | Item | -5% Magic Interval | ||
Alt Magic Potion II | Item | -10% Magic Interval | ||
Alt Magic Potion III | Item | -15% Magic Interval | ||
Alt Magic Potion IV | Item | -20% Magic Interval | ||
Blacksmith Potion I | Item | +5% Chance to Double Items in Smithing | ||
Blacksmith Potion II | Item | +10% Chance to Double Items in Smithing | ||
Blacksmith Potion III | Item | +15% Chance to Double Items in Smithing | ||
Blacksmith Potion IV | Item | +20% Chance to Double Items in Smithing | ||
Crafting Potion I | Item | +5% Chance to Double Items in Crafting | ||
Crafting Potion II | Item | +10% Chance to Double Items in Crafting | ||
Crafting Potion III | Item | +15% Chance to Double Items in Crafting | ||
Crafting Potion IV | Item | +25% Chance to Double Items in Crafting | ||
Enkindled Yields Potion I | Item | +10% Chance to Double Items in Firemaking | ||
Enkindled Yields Potion II | Item | +15% Chance to Double Items in Firemaking | ||
Enkindled Yields Potion III | Item | +20% Chance to Double Items in Firemaking | ||
Enkindled Yields Potion IV | Item | +25% Chance to Double Items in Firemaking | ||
Fishermans Potion I | Item | +3% Chance to Double Items in Fishing | ||
Fishermans Potion II | Item | +5% Chance to Double Items in Fishing | ||
Fishermans Potion III | Item | +8% Chance to Double Items in Fishing | ||
Fishermans Potion IV | Item | +12% Chance to Double Items in Fishing | ||
Generous Cook Potion I | Item | +10% Chance to Double Items in Cooking | ||
Generous Cook Potion II | Item | +20% Chance to Double Items in Cooking | ||
Generous Cook Potion III | Item | +30% Chance to Double Items in Cooking | ||
Generous Cook Potion IV | Item | +50% Chance to Double Items in Cooking | ||
Generous Harvest Potion I | Item | +10% Chance to Double Items in Farming | ||
Generous Harvest Potion II | Item | +15% Chance to Double Items in Farming | ||
Generous Harvest Potion III | Item | +20% Chance to Double Items in Farming | ||
Generous Harvest Potion IV | Item | +30% Chance to Double Items in Farming | ||
Error creating thumbnail: File missing Harvester's Potion I | Item | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion II | Item | Error creating thumbnail: File missing | -4% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion III | Item | Error creating thumbnail: File missing | -6% Harvesting Interval | |
Error creating thumbnail: File missing Harvester's Potion IV | Item | Error creating thumbnail: File missing | -8% Harvesting Interval | |
Performance Enhancing Potion I | Item | -4% Agility Interval | ||
Performance Enhancing Potion II | Item | -6% Agility Interval | ||
Performance Enhancing Potion III | Item | -8% Agility Interval | ||
Performance Enhancing Potion IV | Item | -12% Agility Interval | ||
Secret Stardust Potion I | Item | -3% Astrology Interval | ||
Secret Stardust Potion II | Item | -5% Astrology Interval | ||
Secret Stardust Potion III | Item | -10% Astrology Interval | ||
Secret Stardust Potion IV | Item | -15% Astrology Interval | ||
Skilled Fletching Potion I | Item | +5% Chance to Double Items in Fletching | ||
Skilled Fletching Potion II | Item | +10% Chance to Double Items in Fletching | ||
Skilled Fletching Potion III | Item | +15% Chance to Double Items in Fletching | ||
Skilled Fletching Potion IV | Item | +25% Chance to Double Items in Fletching | ||
Error creating thumbnail: File missing Abyssal Bear | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Herblore | |
Error creating thumbnail: File missing Abyssal Devil | Item (Summon1, Summon2) | Error creating thumbnail: File missing | -5% Firemaking Interval | |
Error creating thumbnail: File missing Abyssal Ent | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Mole | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Monkey | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to Double Items in Crafting | |
Error creating thumbnail: File missing Abyssal Octopus | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Error creating thumbnail: File missing Abyssal Pig | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to Preserve Resources in Cooking | |
Error creating thumbnail: File missing Abyssal Salamander | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Smithing | |
Agility Lesser Relic | Item (Consumable) | -5% Agility Interval | -5% Attack Interval -10% Melvor Realm Agility Obstacle Item Costs | |
Error creating thumbnail: File missing Amulet of Fishing | Item (Amulet) | -15% Fishing Interval | ||
Amulet of Incantation | Item (Amulet) | -0.2s Magic Interval | +10% Rune Preservation for Alt. Magic Spells | |
Ancient Magic Hammer | Item (Consumable) | -0.2s Smithing Interval +5% Smithing Skill XP | +5% Smithing Mastery XP for Melvor Realm only | |
Ancient Ring of Skills | Item (Ring) | +8% Non-Combat Skill XP | ||
Ancient Scythe | Item (Weapon) | +15% Chance to Double Items in Farming | +8% base primary resource quantity gained in Farming for Melvor Realm only | |
Archaeologist Body | Item (Platebody) | +5% Archaeology Skill XP | ||
Archaeologist Boots | Item (Boots) | +5% Archaeology Skill XP | ||
Archaeologist Gloves | Item (Gloves) | +5% Archaeology Skill XP | ||
Archaeologist Hat | Item (Helmet) | +5% Archaeology Skill XP | ||
Archaeologist Leggings | Item (Platelegs) | +5% Archaeology Skill XP | ||
Archaeologist's Consumable | Item (Consumable) | -10% Archaeology Interval | ||
Archaeologist's Whip | Item (Weapon) | +4% Archaeology Mastery XP +4% Archaeology Skill XP | ||
Artisan Pouch | Item (Consumable) | -0.2s Crafting Interval +10% Chance to Double Items in Crafting | ||
Artisan Pouch II | Item (Consumable) | -0.3s Crafting Interval +15% Chance to Double Items in Crafting | ||
Astrology Lesser Relic | Item (Consumable) | -5% Astrology Interval | +2% chance to gain Golden Stardust in Astrology -3 Prayer Point Cost for Prayers | |
Error creating thumbnail: File missing Bear | Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Herblore | ||
Beaver | Item (Summon1, Summon2) | +5% Chance to Double Items in Fletching | ||
Blacksmith Tongs | Item (Shield) | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +4% Smithing Skill XP | +4% Smithing Mastery XP for Melvor Realm only | |
Blacksmiths Body | Item (Platebody) | +2% Smithing Skill XP | ||
Blacksmiths Boots | Item (Boots) | +2% Smithing Skill XP | ||
Blacksmiths Gloves | Item (Gloves) | -0.1s Smithing Interval +75% Smithing Skill XP | +3% Smithing Mastery XP for Melvor Realm only | |
Blacksmiths Hat | Item (Helmet) | +2% Smithing Skill XP | ||
Blacksmiths Leggings | Item (Platelegs) | +2% Smithing Skill XP | ||
Book of Scholars | Item (Shield, Passive) | +3% Skill XP for all Skills | -15% Global GP (except Item Sales) | |
Burning Amulet of XP | Item (Amulet) | +15% Firemaking Skill XP | ||
Burning Mans Body | Item (Platebody) | +2% Firemaking Skill XP | ||
Burning Mans Boots | Item (Boots) | +2% Firemaking Skill XP | ||
Burning Mans Hat | Item (Helmet) | +2% Firemaking Skill XP | ||
Burning Mans Leggings | Item (Platelegs) | +2% Firemaking Skill XP | ||
Candelabra (Lit) | Item (Consumable) | +4% Non-Combat Skill XP | -3% Interval for all Non-Combat Skills +4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills | |
Candle Lamp (Lit) | Item (Consumable) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP -0.2s Monster Respawn Timer +25 GP gained when hitting with an attack | |
Cape of Completion | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval +15% Chance to Double Items in Runecrafting +5% Skill XP for all Skills -15% Woodcutting Interval -15% Cooking Interval +20% Chance to Preserve Resources in Summoning | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +10 base primary resource quantity gained in Summoning +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item -20% Melvor Realm Agility Obstacle Build Costs +100% GP gained from Thieving +10% GP gained from Agility +25% Mastery Pool XP Cap -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
Cape of Completion (Atlas of Discovery) | Item (Cape) | +20% Chance to Preserve Resources in Cartography | +3 levels of the Brush Tool in Archaeology +3 levels of the Trowel Tool in Archaeology +3 levels of the Shovel Tool in Archaeology -30% Cartography survey interval +15% chance to preserve dig site map excavation actions -50% Cartography map upgrade interval -20 dig site map refinement cost +1 base primary resource quantity gained in Archaeology +3 levels of the Sieve Tool in Archaeology | |
Captains Logbook | Item (Shield) | +8% Cartography Skill XP | 100% increased travel event chance in Cartography | |
Cartography Skillcape | Item (Cape) | +10% Chance to Preserve Resources in Cartography | -20% Cartography map upgrade interval -10 dig site map refinement cost | |
Chapeau Noir | Item (Helmet, Passive) | +10% Chance to Double Items in Thieving | +10% Chance To Double Loot in Combat | |
Chef's Hat | Item (Helmet) | +1% Cooking Mastery XP +1% Cooking Skill XP -0.1s Cooking Interval | ||
Chef's Spoon | Item (Weapon) | +1% Cooking Mastery XP +1% Cooking Skill XP | +2% chance to successfully Cook an item | |
Chefs Bag | Item (Consumable) | +20% Chance to Double Items in Cooking +10% Chance to Preserve Resources in Cooking | ||
Chisel | Item (Weapon) | -0.1s Crafting Interval | +3% Crafting Mastery XP for Melvor Realm only | |
Cooking Apron | Item (Platebody) | +1% Cooking Mastery XP +1% Cooking Skill XP | +20% Food Healing Value | |
Cooking Lesser Relic | Item (Consumable) | -5% Cooking Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +10% Lifesteal | |
Cooking Skillcape | Item (Cape) | -15% Cooking Interval | +100% chance to successfully Cook an item +2% Global Perfect Cook chance | |
Cool Winds Gloves | Item (Gloves) | -0.1s Runecrafting Interval +10% Runecrafting Skill XP | +3% Runecrafting Mastery XP for Melvor Realm only +1 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
Crafters Body | Item (Platebody) | +2% Crafting Skill XP | ||
Crafters Boots | Item (Boots) | +2% Crafting Skill XP | ||
Crafters Hat | Item (Helmet) | +2% Crafting Skill XP | ||
Crafters Leggings | Item (Platelegs) | +2% Crafting Skill XP | ||
Crafting Lesser Relic | Item (Consumable) | -5% Crafting Interval | +5% chance for Urns produced in Crafting to be Enchanted | |
Crafting Scroll Of XP | Item (Consumable) | +3% Crafting Skill XP | ||
Crafting Skillcape | Item (Cape) | -0.5s Crafting Interval | ||
Cursed Idol | Item (Consumable) | +10% Prayer Skill XP | +2% Prayer Point Cost for Prayers | |
Error creating thumbnail: File missing Devil | Item (Summon1, Summon2) | -5% Firemaking Interval | ||
Dirty Mining Boots | Item (Boots) | -0.1s Mining Interval | ||
Eagle | Item (Summon1, Summon2) | -5% Agility Interval | ||
Enhanced Spyglass | Item (Weapon) | -10% Cartography Interval | +5 Cartography sight range -10% Cartography travel costs +5 Cartography survey range | |
Error creating thumbnail: File missing Enhanced Township Food Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Fishing Skill XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | +3% Fishing Abyssal XP -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Error creating thumbnail: File missing Enhanced Township Herb Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Herblore Skill XP | +3% Herblore Abyssal XP +0.2% chance to gain Golden Stardust in Astrology +0.2% chance to gain Abyssal Stardust in Astrology |
Error creating thumbnail: File missing Enhanced Township Rune Essence Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Runecrafting Skill XP | +1 base primary resource quantity gained in Mining for Essence nodes +1 base primary resource quantity gained in Mining for Abyssal Essence nodes +4% Chance To Double Loot in Combat +3% Runecrafting Abyssal XP +5% chance to preserve resources in Runecrafting when making Staves +5% chance to preserve resources in Runecrafting when making Abyssal Staves |
Error creating thumbnail: File missing Enhanced Township Stone Scroll | Item (Consumable) | Error creating thumbnail: File missing | +3% Mining Skill XP | +3% Mining Abyssal XP When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem |
Error creating thumbnail: File missing Enhanced Township Wood Scroll | Item (Consumable) | Error creating thumbnail: File missing | -3% Firemaking Interval +3% Woodcutting Skill XP | +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP +5% Woodcutting XP added as Firemaking XP |
Error creating thumbnail: File missing Ent | Item (Summon1, Summon2) | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
Explorers Map | Item (Consumable) | +3% Slayer Skill XP | +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Explorers Map II | Item (Consumable) | +5% Slayer Skill XP | +8% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Firemaking Lesser Relic | Item (Consumable) | -5% Firemaking Interval | -10% damage taken from dragonbreath | |
Firemaking Skillcape | Item (Cape) | +5% Skill XP for all Skills | +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
Fishermans Body | Item (Platebody) | +2% Fishing Skill XP | ||
Fishermans Boots | Item (Boots) | +2% Fishing Skill XP | ||
Fishermans Hat | Item (Helmet) | +2% Fishing Skill XP | ||
Fishermans Leggings | Item (Platelegs) | +2% Fishing Skill XP | ||
Fishing Hook | Item (Consumable) | +10% Chance to Double Items in Fishing | ||
Fishing Lesser Relic | Item (Consumable) | -5% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +100% chance to ignore Slow Effects | |
Fishing Scroll of XP | Item (Consumable) | +3% Fishing Skill XP | ||
Fletchers Body | Item (Platebody) | +2% Fletching Skill XP | ||
Fletchers Boots | Item (Boots) | +2% Fletching Skill XP | ||
Fletchers Hat | Item (Helmet) | +2% Fletching Skill XP | ||
Fletchers Leggings | Item (Platelegs) | +2% Fletching Skill XP | ||
Fletching Lesser Relic | Item (Consumable) | -5% Fletching Interval +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | +10% Ranged Max Hit | |
Fox | Item (Summon1, Summon2) | -5% Summoning Interval | +5% Summoning Max Hit | |
Gloves of Silence | Item (Gloves, Passive) | -0.1s Thieving Interval | +50 Stealth while Thieving +150 GP from Thieving +150 GP from Monster drops | |
Golbin Mask | Item (Helmet) | +2% Thieving Mastery XP | +20 Stealth while Thieving +20 GP from Thieving | |
Gold Emerald Ring | Item (Ring, Passive) | +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Prayer Skill XP | -4% Alt. Magic Skill XP | |
Golden Reel | Item (Consumable) | +15% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
Golden Trowel | Item (Shield) | -10% Archaeology Interval +8% Archaeology Mastery XP | ||
Golden Wreath | Item (Helmet, Passive) | +3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only | |
Error creating thumbnail: File missing Golem | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +10% Chance to gain +1 additional resource in Harvesting (Cannot be doubled) | |
Grappling Hook | Item (Weapon) | -0.1s Thieving Interval | +50 Stealth while Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
Green Party Hat | Item (Helmet, Passive) | +1% Slayer Skill XP | ||
Error creating thumbnail: File missing Harvesting Scroll | Item (Consumable) | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | +1 additional quantity of primary resource gained in Harvesting (Cannot be doubled) |
Herblore Lesser Relic | Item (Consumable) | +20% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | +10 Charges per Potion +15% Global Slayer Coins (except Item Sales) | |
Herblore Scroll Of XP | Item (Consumable) | +3% Herblore Skill XP | ||
Hunter's Ring | Item (Ring, Passive) | +10% Slayer Skill XP | +10% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Kindling Pouch | Item (Consumable) | -5% Firemaking Interval | +200% GP gained from Firemaking | |
Kindling Pouch II | Item (Consumable) | -8% Firemaking Interval | +250% GP gained from Firemaking | |
Lumberjack's Top | Item (Platebody) | +2% Woodcutting Mastery XP | +2% chance to gain Bird Nest in Woodcutting | |
Maximum Skillcape | Item (Cape) | -0.5s Thieving Interval -0.5s Crafting Interval +15% Chance to Double Items in Runecrafting +5% Skill XP for all Skills -15% Woodcutting Interval -15% Cooking Interval +20% Chance to Preserve Resources in Summoning | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +10 base primary resource quantity gained in Summoning +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +100% GP gained from Thieving +10% GP gained from Agility -20% Melvor Realm Agility Obstacle Build Costs +10% Chance to preserve Summoning Charges -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
Miner's Helmet | Item (Helmet) | +2% Mining Mastery XP | +3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining | |
Miners Body | Item (Platebody) | +2% Mining Skill XP | ||
Miners Boots | Item (Boots) | +2% Mining Skill XP | ||
Miners Hat | Item (Helmet) | +2% Mining Skill XP | ||
Miners Leggings | Item (Platelegs) | +2% Mining Skill XP | ||
Mining Lantern | Item (Shield) | +30% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Mining Lesser Relic | Item (Consumable) | -5% Mining Interval | +100% Chance to receive gems from Mining (Does not work for Rune Essence) +10% Melee Max Hit | |
Mining Scroll Of XP | Item (Consumable) | +3% Mining Skill XP | ||
Error creating thumbnail: File missing Mole | Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Error creating thumbnail: File missing Monkey | Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | ||
Mortar and Pestle | Item (Shield) | -5% Cooking Interval | +3% Cooking Mastery XP for Melvor Realm only +10 chance to receive an additional Perfect Item from Cooking (Cannot be doubled) | |
Necromancer Boots | Item (Boots, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Necromancer Bottoms | Item (Platelegs, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Necromancer Hat | Item (Helmet, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Necromancer Robes | Item (Platebody, Passive) | +2% Summoning Skill XP | +2 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Octopus | Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
Old Fancy Quill | Item (Weapon) | -5% Cartography Interval +8% Cartography Skill XP | ||
Old Spyglass | Item (Weapon) | -10% Cartography Interval | +1 Cartography survey range -8% Cartography travel costs | |
Old Summoning Gloves | Item (Gloves) | -0.3s Summoning Interval | +3% Summoning Mastery XP for Melvor Realm only +3 base primary resource quantity gained in Summoning | |
Owl | Item (Summon1, Summon2) | -5% Astrology Interval | ||
Performance Enhancing Body | Item (Platebody) | +2% Agility Skill XP | ||
Performance Enhancing Boots | Item (Boots) | +2% Agility Skill XP | ||
Performance Enhancing Hat | Item (Helmet) | +2% Agility Skill XP | ||
Performance Enhancing Leggings | Item (Platelegs) | +2% Agility Skill XP | ||
Error creating thumbnail: File missing Pig | Item (Summon1, Summon2) | +10% Chance to Preserve Resources in Cooking | ||
Pirate Captain Hat | Item (Helmet) | +2% Township Skill XP | ||
Pirates Lost Ring | Item (Ring) | +15% Fishing Skill XP | ||
Potion Makers Body | Item (Platebody) | +2% Herblore Skill XP | ||
Potion Makers Boots | Item (Boots) | +2% Herblore Skill XP | ||
Potion Makers Hat | Item (Helmet) | +2% Herblore Skill XP | ||
Potion Makers Leggings | Item (Platelegs) | +2% Herblore Skill XP | ||
Potion Stirrer | Item (Weapon) | -0.1s Herblore Interval | +10% Chance To Preserve Potion Charge | |
Ring of Summoning | Item (Ring, Passive) | -0.2s Summoning Interval +8% Summoning Skill XP | +5% Chance to preserve Summoning Charges | |
Runecrafters Body | Item (Platebody) | +2% Runecrafting Skill XP | ||
Runecrafters Boots | Item (Boots) | +2% Runecrafting Skill XP | ||
Runecrafters Hat | Item (Helmet) | +2% Runecrafting Skill XP | ||
Runecrafters Leggings | Item (Platelegs) | +2% Runecrafting Skill XP | ||
Runecrafting Lesser Relic | Item (Consumable) | -5% Runecrafting Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
Runecrafting Scroll Of XP | Item (Consumable) | +3% Runecrafting Skill XP | ||
Runecrafting Skillcape | Item (Cape) | +15% Chance to Double Items in Runecrafting | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
Error creating thumbnail: File missing Salamander | Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Smithing | ||
Sharp Fletcher Gloves | Item (Gloves) | -0.1s Fletching Interval +10% Fletching Skill XP +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | +3% Fletching Mastery XP for Melvor Realm only | |
Skillers Body | Item (Platebody) | +2% Non-Combat Skill XP | ||
Skillers Boots | Item (Boots) | +2% Non-Combat Skill XP | ||
Skillers Hat | Item (Helmet) | +2% Non-Combat Skill XP | ||
Skillers Leggings | Item (Platelegs) | +2% Non-Combat Skill XP | ||
Slayer Cowl (Basic) | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Cowl (Elite) | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Cowl (Legendary) | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Slayer Cowl (Master) | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Slayer Cowl (Mythical) | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
Slayer Cowl (Strong) | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Helmet (Basic) | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Helmet (Elite) | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Helmet (Legendary) | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Slayer Helmet (Master) | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Slayer Helmet (Mythical) | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
Slayer Helmet (Strong) | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Basic) | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Elite) | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Legendary) | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Master) | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Mythical) | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Strong) | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Platebody (Basic) | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Platebody (Elite) | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Platebody (Legendary) | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Slayer Platebody (Master) | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Slayer Platebody (Mythical) | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
Slayer Platebody (Strong) | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Basic) | Item (Helmet, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Elite) | Item (Helmet, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Legendary) | Item (Helmet, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Master) | Item (Helmet, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Mythical) | Item (Helmet, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Strong) | Item (Helmet, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Basic) | Item (Platebody, Passive) | +5% Slayer Skill XP | +2% Damage To Slayer Tasks +2% Global Slayer Coins (except Item Sales) +5% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Elite) | Item (Platebody, Passive) | +30% Slayer Skill XP | +4% Damage To Slayer Tasks +4% Global Slayer Coins (except Item Sales) +15% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Legendary) | Item (Platebody, Passive) | +45% Slayer Skill XP +4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +6% Global Slayer Coins (except Item Sales) +25% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Master) | Item (Platebody, Passive) | +40% Slayer Skill XP +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +5% Global Slayer Coins (except Item Sales) +20% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Mythical) | Item (Platebody, Passive) | +50% Slayer Skill XP +5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +8% Global Slayer Coins (except Item Sales) +30% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Strong) | Item (Platebody, Passive) | +15% Slayer Skill XP | +3% Damage To Slayer Tasks +3% Global Slayer Coins (except Item Sales) +10% Flat Slayer Area Effect Negation | |
Smithing Lesser Relic | Item (Consumable) | -5% Smithing Interval | +1% Damage Reduction +10% Global Evasion | |
Stamina Pouch | Item (Consumable) | -5% Agility Interval | +20% GP gained from Agility | |
Star Gazing Body | Item (Platebody) | +2% Astrology Skill XP | ||
Star Gazing Boots | Item (Boots) | +2% Astrology Skill XP | ||
Star Gazing Hat | Item (Helmet) | +2% Astrology Skill XP | ||
Star Gazing Leggings | Item (Platelegs) | +2% Astrology Skill XP | ||
Sturdy Fancy Quill | Item (Weapon) | -5% Cartography Interval +8% Cartography Skill XP +20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography | ||
Summoning Lesser Relic | Item (Consumable) | -5% Summoning Interval | -0.3s Monster Respawn Timer +15 base primary resource quantity gained in Summoning | |
Summoning Scrolls | Item (Consumable) | +10% Chance to Preserve Resources in Summoning | +10% Chance to preserve Summoning Charges +15 base primary resource quantity gained in Summoning | |
Summoning Skillcape | Item (Cape) | +20% Chance to Preserve Resources in Summoning | +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning | |
Superior Astrology Skillcape | Item (Cape) | -10% Astrology Interval | +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology | |
Superior Cape of Completion | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +8% Skill XP for all Skills -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +25% Chance to Preserve Resources in Summoning | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing +5% Chance To Preserve Potion Charge Bypass All Slayer Area item requirements +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Cartography Skillcape | Item (Cape) | +20% Chance to Preserve Resources in Cartography | -50% Cartography map upgrade interval -20 dig site map refinement cost -30% Cartography survey interval | |
Superior Cooking Skillcape | Item (Cape) | -25% Cooking Interval | +4% Global Perfect Cook chance +100% chance to successfully Cook an item +5% Chance to Preserve Food when eaten | |
Superior Crafting Skillcape | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | ||
Superior Farming Skillcape | Item (Cape) | +20% Chance to Double Items in Farming | +40% base primary resource quantity gained in Farming | |
Superior Firemaking Skillcape | Item (Cape) | +8% Skill XP for all Skills | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
Superior Fishing Skillcape | Item (Cape) | +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) x2 Items received from Fishing | |
Superior Fletching Skillcape | Item (Cape) | +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | x2 Items received from Fletching +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes | |
Superior Herblore Skillcape | Item (Cape) | +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | x2 Items received from Herblore +5% Chance To Preserve Potion Charge | |
Superior Max Skillcape | Item (Cape) | -0.8s Thieving Interval -0.8s Crafting Interval +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +8% Skill XP for all Skills -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +25% Chance to Preserve Resources in Summoning | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +75% Ammo Preservation +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing +5% Chance To Preserve Potion Charge Bypass All Slayer Area item requirements +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Runecrafting Skillcape | Item (Cape) | +25% Chance to Double Items in Runecrafting | +10% Rune Preservation +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) | |
Superior Summoning Skillcape | Item (Cape) | -10% Summoning Interval +25% Chance to Preserve Resources in Summoning | +10% Summoning Max Hit +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
Superior Thieving Skillcape | Item (Cape) | -0.8s Thieving Interval | +270 Stealth while Thieving +150% GP gained from Thieving +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
Superior Woodcutting Skillcape | Item (Cape) | -20% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting | |
Thiever's Cape | Item (Cape) | +2% Thieving Skill XP | +25 Stealth while Thieving +10% GP gained from Thieving | |
Thieving Lesser Relic | Item (Consumable) | -5% Thieving Interval | +30 Stealth while Thieving Combat loot is automatically collected | |
Thieving Skillcape | Item (Cape) | -0.5s Thieving Interval | +100% GP gained from Thieving +150 Stealth while Thieving | |
Training Shield | Item (Shield, Passive) | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP | +3% of Maximum Hit added to Minimum Hit -3% Alt. Magic Skill XP | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Skill XP for all Skills | +4% Chance to Double Items Globally +6% Melee Max Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Skill XP for all Skills | ||
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Skill XP for all Skills | ||
Warm Beanie | Item (Helmet) | +3% Firemaking Mastery XP +2% Chance to Double Items in Firemaking -2% Firemaking Interval | ||
Woodcutters Body | Item (Platebody) | +2% Woodcutting Skill XP | ||
Woodcutters Boots | Item (Boots) | +2% Woodcutting Skill XP | ||
Woodcutters Hat | Item (Helmet) | +2% Woodcutting Skill XP | ||
Woodcutters Leggings | Item (Platelegs) | +2% Woodcutting Skill XP | ||
Woodcutting Lesser Relic | Item (Consumable) | -5% Woodcutting Interval | +1 base quantity when gaining Bird Nest from Woodcutting +10% of Maximum Hit added to Minimum Hit | |
Woodcutting Scroll of XP | Item (Consumable) | +3% Woodcutting Skill XP | ||
Woodcutting Skillcape | Item (Cape) | -15% Woodcutting Interval | ||
Error creating thumbnail: File missing 100 Hexes Mastered | Mastery Bonus | +5% Skill XP for all Skills | ||
Error creating thumbnail: File missing 10% Mastery Pool Bonus | Mastery Pool Bonus | +3% Thieving Skill XP | +30 Stealth while Thieving from Melvor Realm NPCs | |
Error creating thumbnail: File missing 10% Mastery Pool Bonus | Mastery Pool Bonus | +5% Archaeology Mastery XP | ||
Error creating thumbnail: File missing 25% Mastery Pool Bonus | Mastery Pool Bonus | +3% Herblore Skill XP | ||
Error creating thumbnail: File missing 95% Mastery Pool Bonus | Mastery Pool Bonus | -10% Farming Interval | ||
Error creating thumbnail: File missing 95% Mastery Pool Bonus | Mastery Pool Bonus | +30% Chance to gain +1 additional resource in Archaeology (Cannot be doubled) | ||
Error creating thumbnail: File missing Abyssal 10% Mastery Pool Bonus | Mastery Pool Bonus | Error creating thumbnail: File missing | +6% Harvesting Mastery XP | |
Error creating thumbnail: File missing Abyssal 50% Mastery Pool Bonus | Mastery Pool Bonus | Error creating thumbnail: File missing | +10% Chance to Double Items in Harvesting | |
Beavis | Pet | +5% Chance to Double Items in Woodcutting | ||
Caaarrrlll | Pet | -0.2s Crafting Interval | ||
Error creating thumbnail: File missing Cris | Pet | +5% Chance to Double Items in Cooking | ||
Cute Rock | Pet | +2% Chance to Double Items in Mining +2% Chance to Double Items in Smithing | ||
Gronk | Pet | +2% Chance to Double Items in Herblore | ||
Error creating thumbnail: File missing Gunter | Pet | +10% Chance to Preserve Resources in Runecrafting | ||
Error creating thumbnail: File missing Henriette | Pet | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Magic Rock | Pet | +3% Chance to Double Items in Magic | ||
Marcy | Pet | +2% Township Skill XP | ||
Pudding Duckie | Pet | +5% Chance to Double Items in Fishing | ||
Error creating thumbnail: File missing Puff, the Baby Dragon | Pet | +10% Chance to Preserve Resources in Smithing | ||
Pyro | Pet | +1% Skill XP for all Skills | ||
Error creating thumbnail: File missing Quill | Pet | -0.2s Fletching Interval | ||
Royal Rock | Pet | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Aeris Dungeon Ruins | Point of Interest | -0.1s Crafting Interval -0.1s Fletching Interval +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | ||
Bandit Hideout | Point of Interest | -0.1s Thieving Interval | +10% Ranged Evasion +10% Ranged Accuracy Rating +10% Ranged Strength Bonus from Equipment +25 Stealth while Thieving | |
Ragnar Dungeon Ruins | Point of Interest | -0.1s Cooking Interval -0.1s Firemaking Interval -0.1s Smithing Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | ||
Terran Dungeon Ruins | Point of Interest | -0.1s Mining Interval -0.1s Woodcutting Interval +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
The Fisherman's Bounty | Point of Interest | -3% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +20% chance to gain GP in Fishing when catching a Fish that sells for GP equal to its base sale price | |
The Monolith | Point of Interest | +5% Chance to Preserve Resources in Cartography | -5% Cartography map upgrade interval +5% chance to preserve dig site map excavation actions | |
The Secret Glacial Hoard | Point of Interest | -0.1s Herblore Interval -0.1s Runecrafting Interval +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +10% Chance to gain +1 additional resource in Runecrafting (Cannot be doubled) | ||
Error creating thumbnail: File missing Error creating thumbnail: File missing AB2 | Skill Tree Node | Error creating thumbnail: File missing | -3% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C2 | Skill Tree Node | Error creating thumbnail: File missing | -2% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD1 | Skill Tree Node | Error creating thumbnail: File missing | -2% Astrology Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD1 | Skill Tree Node | Error creating thumbnail: File missing | +10% Chance to Double Items in Farming | |
Error creating thumbnail: File missing Error creating thumbnail: File missing CD2 | Skill Tree Node | Error creating thumbnail: File missing | +10% Chance to Double Items in Farming | |
Error creating thumbnail: File missing Error creating thumbnail: File missing ABCDE7 | Skill Tree Node | Error creating thumbnail: File missing | -5% Harvesting Interval | +1 base primary resource quantity gained in Harvesting |
Error creating thumbnail: File missing Error creating thumbnail: File missing B1 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B2 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B4 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing B5 | Skill Tree Node | Error creating thumbnail: File missing | +5% Harvesting Mastery XP | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D1 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D2 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D4 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D5 | Skill Tree Node | Error creating thumbnail: File missing | -2% Harvesting Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D3 | Skill Tree Node | Error creating thumbnail: File missing | +5% Chance to Preserve Resources in Herblore | |
Error creating thumbnail: File missing Error creating thumbnail: File missing D4 | Skill Tree Node | Error creating thumbnail: File missing | +10% Chance to Double Items in Herblore | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C4 | Skill Tree Node | Error creating thumbnail: File missing | +25% Chance to Double Items in Mining | |
Error creating thumbnail: File missing Crow Error creating thumbnail: File missing Salamander Synergy | Summoning Synergy | +10% Chance to Preserve Resources in Smithing +10% Chance to Preserve Resources in Runecrafting | ||
Error creating thumbnail: File missing Devil Fox Synergy | Summoning Synergy | +100% Summoning Skill XP | +100% Summoning Mastery XP for Melvor Realm only -1000 base primary resource quantity gained in Summoning | |
Error creating thumbnail: File missing Golem Error creating thumbnail: File missing Abyssal Bear Synergy | Summoning Synergy | Error creating thumbnail: File missing | -5% Harvesting Interval | |
Error creating thumbnail: File missing Pig Error creating thumbnail: File missing Crow Synergy | Summoning Synergy | +15% Chance to Preserve Resources in Cooking | +15% chance to preserve resources in Runecrafting when making Runes | |
Error creating thumbnail: File missing Pig Error creating thumbnail: File missing Devil Synergy | Summoning Synergy | +8% Firemaking Mastery XP +8% Cooking Mastery XP | -10% Chance to Preserve Resources in Firemaking -10% Chance to Preserve Resources in Cooking | |
Error creating thumbnail: File missing Adamant Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Adamant Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Adamant Pickaxe | Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | ||
Error creating thumbnail: File missing Art of Control | Upgrade | -15% Cooking Interval -15% Firemaking Interval -15% Smithing Interval | ||
Augite Axe | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Error creating thumbnail: File missing Augite Fishing Rod | Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | |
Augite Furnace | Upgrade | -2% Cooking Interval +2% Chance to Double Items in Cooking | ||
Error creating thumbnail: File missing Black Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Black Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Black Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
Carrion Cooking Fire | Upgrade | -3% Cooking Interval +2% Chance to Double Items in Cooking | +3% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Cartographer's Enhancement | Upgrade | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Error creating thumbnail: File missing Cartographer's Knowledge | Upgrade | +2% Cartography Skill XP | -5% Cartography survey interval -5% Cartography travel costs | |
Corundum Axe | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Error creating thumbnail: File missing Corundum Fishing Rod | Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | |
Dig Site Token | Upgrade | +6% Archaeology Skill XP | ||
Divine Axe | Upgrade | +3% Chance to Double Items in Woodcutting | +3% chance to gain Bird Nest in Woodcutting | |
Error creating thumbnail: File missing Divine Fishing Rod | Upgrade | +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) | |
Divine Furnace | Upgrade | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
Divine Pot | Upgrade | +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | ||
Error creating thumbnail: File missing Dragon Axe | Upgrade | -10% Woodcutting Interval | ||
Error creating thumbnail: File missing Dragon Fishing Rod | Upgrade | -10% Fishing Interval | ||
Error creating thumbnail: File missing Dragon Pickaxe | Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | ||
Elderwood Cooking Fire | Upgrade | +2% Chance to Double Items in Cooking | +2% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Expanded Knowledge | Upgrade | -15% Runecrafting Interval -15% Herblore Interval | ||
Error creating thumbnail: File missing Iron Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Iron Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Iron Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
Magic Anvil | Upgrade | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | ||
Error creating thumbnail: File missing Magic Cooking Fire | Upgrade | +10% Cooking Skill XP | ||
Error creating thumbnail: File missing Magic Furnace | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Furnace Required recipes | |
Error creating thumbnail: File missing Magic Pot | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Pot Required recipes | |
Error creating thumbnail: File missing Mahogany Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Maple Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Master of Nature | Upgrade | -15% Mining Interval -15% Woodcutting Interval | ||
Error creating thumbnail: File missing Mithril Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Mithril Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Mithril Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
Error creating thumbnail: File missing Normal Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Oak Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Palladium Pot | Upgrade | -2% Cooking Interval +2% Chance to Double Items in Cooking | ||
Error creating thumbnail: File missing Perpetual Haste | Upgrade | -15% Crafting Interval -15% Fletching Interval | ||
Error creating thumbnail: File missing Redwood Cooking Fire | Upgrade | +20% Cooking Skill XP | +3% Perfect Cook chance for Basic recipes | |
Error creating thumbnail: File missing Resilience to Decay | Upgrade | Error creating thumbnail: File missing | -5% Harvesting Interval | +5% Harvesting Mastery XP for Abyssal Realm only +10% base primary resource quantity gained in Farming for Abyssal Realm only |
Error creating thumbnail: File missing Rune Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Rune Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Rune Pickaxe | Upgrade | -10% Mining Interval +1% Chance to Double Items in Mining | ||
Ship Anchor Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography survey range | |
Ship Combat Overhaul | Upgrade | -5% Cartography Interval | ||
Ship Crow's Nest Upgrade | Upgrade | -2% Cartography Interval | ||
Ship Hull Upgrade | Upgrade | -2% Cartography Interval | ||
Ship Keel Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography sight range | |
Ship Mast Upgrade | Upgrade | -2% Cartography Interval | +1 Cartography sight range | |
Ship Rudder Upgrade | Upgrade | -2% Cartography Interval | ||
Ship Sails Upgrade | Upgrade | -2% Cartography Interval | ||
Sign of the Stars | Upgrade | -10% Astrology Interval | ||
Error creating thumbnail: File missing Steel Axe | Upgrade | -5% Woodcutting Interval | ||
Error creating thumbnail: File missing Steel Fishing Rod | Upgrade | -5% Fishing Interval | ||
Error creating thumbnail: File missing Steel Pickaxe | Upgrade | -5% Mining Interval +1% Chance to Double Items in Mining | ||
Error creating thumbnail: File missing Strong Furnace | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Furnace Required recipes | |
Error creating thumbnail: File missing Strong Pot | Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for Pot Required recipes | |
Summoner's Altar | Upgrade | -10% Summoning Interval | ||
Superior Cauldron | Upgrade | +10% Chance to gain +1 additional resource in Herblore (Cannot be doubled) | ||
Superior Cooking Pot | Upgrade | +3% Cooking Mastery XP | -10% Passive Cook Interval | |
Error creating thumbnail: File missing Teak Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Willow Cooking Fire | Upgrade | +5% Cooking Skill XP | ||
Error creating thumbnail: File missing Yew Cooking Fire | Upgrade | +10% Cooking Skill XP |
Melvor Idle Skill Guides |
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Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |