Page history
22 July 2024
29 June 2024
28 June 2024
27 June 2024
22 June 2024
18 June 2024
23 April 2024
no edit summary
+48
Add function to calculate obstacle cost reduction
+870
Put SC and GP costs separate from item costs
+2
22 April 2024
no edit summary
−11
no edit summary
−2,072
no edit summary
+13
Add public functions to grab obstacle requirements and costs
+821
21 April 2024
9 April 2023
31 January 2023
27 December 2022
9 November 2022
22 October 2022
13 April 2022
5 March 2022
27 November 2021
no edit summary
+104
Undo revision 48129 by Jetbent (talk)
−12
Undo revision 48130 by Jetbent (talk)
+12
no edit summary
−12
Added XP/s and GP/s back into the agility table (adding disclaimer on agility table page to indicate these exclude modifiers/bonuses)
+12
17 November 2021
3 July 2021
11 June 2021
Okay hopefully fixed the second issue I hit with Agility obstacles
+230
Hopefully fixed issue with new agility obstacles not fitting into the table properly
+119
22 April 2021
15 March 2021
12 March 2021
Applied same change to getModifierText to the PassivePillars function
−207
Following up change to getModifierText in Constants.
−207
8 March 2021
5 March 2021
testing solid borders
+31
Added grouping by agility slot
+226
Added Pillar table
+1,436
Remporarily removing XP/s and Gp/s to reduce total column count.
+28
Tweaks to make sure all bonuses are properly processed
+207
fixed span definition, hiding text on items
+19
Formatting tweaks to obstacle course table
+10
Initial pass at creating the agility obstacle table
+2,208
Created shell of Agility page, doesn't actually have any useful functions yet
+522