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Falterfire (talk | contribs) (Formatting fixes) |
Falterfire (talk | contribs) (Added some notes about the Afflicted Monsters and Affliction) |
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1x {{MonsterIcon|Ahrenia}}}} | 1x {{MonsterIcon|Ahrenia}}}} | ||
== Monsters == | '''{{PAGENAME}}''' is the current hardest [[Dungeon]] in Melvor Idle. It differs from other dungeons in several respects, and presents a serious challenge even to players with max stats and optimal gear. | ||
== Afflicted Monsters == | |||
{{AreaMonsters}} | {{AreaMonsters}} | ||
The first twenty monsters in the dungeon are Afflicted version of randomly chosen monsters between [[Combat Level]] 165 and 677. Aside from monsters from {{ZoneIcon|Dark Waters}}, any monster in that range can be chosen including boss monsters from other dungeons. | |||
These monsters have all their normal stats and special attacks, but are stronger in two ways: They gain +20% Damage Reduction, and they become Afflicted, causing their attacks to apply a special status effect on the player. | |||
If the monster is originally from a [[Slayer Area]] with an Area Effect, that effect will not apply as combat is not happening in that area. | |||
== Affliction == | |||
Afflicted Monsters and all three final boss phases can apply a special status effect called Affliction when they hit the player. For each attack or special attack that hits the player, there is a 70% chance of applying a stack of Affliction, up to a maximum of 50 stacks. Special attacks that hit more than once will only apply a single stack. | |||
For each stack of affliction, the player's max HP is reduced by 1%. When the cap of 50 stacks is reached, this will leave the player at only half max HP. Critically, this will also impact the player's [[Auto-Eat]] threshold, potentially causing them to be in danger while fighting monsters they could normally safely idle. | |||
Affliction stacks are cleared after each monster is defeated or when the player leaves combat whether due to death or fleeing. | |||
[[Category:Dungeons]] | [[Category:Dungeons]] | ||
{{CombatNav|Dungeon}}{{Menu}} | {{CombatNav|Dungeon}}{{Menu}} |