|
|
Line 8: |
Line 8: |
| --Just hardcoding these because I guess that's where we're at | | --Just hardcoding these because I guess that's where we're at |
| local modifierTypes = { | | local modifierTypes = { |
| ["increasedGlobalAccuracy"] = { text = "+{V}% Global Accuracy", },
| | ["MeleeStrengthBonus"] = { text = "{V}% Melee Strength Bonus" }, |
| ["increasedMeleeAccuracyBonus"] = { text = "+{V}% Melee Accuracy Bonus", }, | | ["DamageToDungeonMonsters"] = { text = "{V}% Damage To Dungeon Monsters" }, |
| ["increasedMeleeStrengthBonus"] = { text = "+{V}% Melee Strength Bonus", }, | | ["GlobalMasteryXP"] = { text = "{V}% Global Mastery XP" }, |
| ["increasedMeleeEvasion"] = { text = "+{V}% Melee Evasion", }, | | ["ChanceRandomPotionHerblore"] = { text = "{V}% chance to gain a second potion of a random tier" }, |
| ["increasedRangedAccuracyBonus"] = { text = "+{V}% Ranged Accuracy Bonus", }, | | ["FlatPrayerCostReduction"] = { text = "{V} Prayer Point Cost for Prayers", inverseSign = True }, |
| ["increasedRangedStrengthBonus"] = { text = "+{V}% Ranged Strength Bonus", }, | | ["MinEarthSpellDmg"] = { text = "{VX} Min Earth Spell Dmg" }, |
| ["increasedRangedEvasion"] = { text = "+{V}% Ranged Evasion", }, | | ["SlayerTaskLength"] = { text = "{V}% Slayer Task Length/Qty" }, |
| ["increasedMagicAccuracyBonus"] = { text = "+{V}% Magic Accuracy Bonus", }, | | ["ChanceToDoubleLootCombat"] = { text = "{V}% Chance To Double Loot in Combat" }, |
| ["increasedMagicDamageBonus"] = { text = "+{V}% Magic Damage Bonus", }, | | ["GPFromAgility"] = { text = "{V}% GP From Agility" }, |
| ["increasedMagicEvasion"] = { text = "+{V}% Magic Evasion", }, | | ["SkillXP"] = { text = "{V1}% {SV0} Skill XP" }, |
| ["increasedMaxHitFlat"] = { text = "+{VX} Max Hit", }, | | ["MiningNodeHP"] = { text = "{V} Mining Node HP" }, |
| ["increasedMaxHitPercent"] = { text = "+{V}% Max Hit", }, | | ["StaminaPerObstacle"] = { text = "{V} Stamina per Agility Obstacle Completion" }, |
| ["increasedDamageReduction"] = { text = "+{V}% Damage Reduction", }, | | ["ChanceToDoubleItems"] = { text = "{V} Chance To Double Items" }, |
| ["increasedChanceToDoubleLootCombat"] = { text = "+{V}% Chance To Double Loot in Combat", }, | | ["FarmingYield"] = { text = "{V}% Farming Yield" }, |
| ["increasedSlayerCoins"] = { text = "+{V}% Slayer Coins", }, | | ["GPFromMonstersFlat"] = { text = "{V} GP From Monsters" }, |
| ["increasedSlayerXP"] = { text = "+{V}% Slayer XP", }, | | ["GlobalPreservationChance"] = { text = "{V}% Chance to Preserve Resources in Skills" }, |
| ["increasedHPRegenFlat"] = { text = "+{V} Flat HP Regen", }, | | ["RunePreservation"] = { text = "{V}% Rune Preservation" }, |
| ["increasedGPGlobal"] = { text = "+{V}% Global GP (except Item Sales)", }, | | ["MaxHitpoints"] = { text = "{VX} Maximum Hitpoints" }, |
| ["increasedGPFromMonsters"] = { text = "+{V}% GP From Monsters", }, | | ["ChanceToDoubleItemsSkill"] = { text = "{V1}% Chance to Double Items in {SV0}" }, |
| ["increasedGPFromMonstersFlat"] = { text = "+{V} GP From Monsters", }, | | ["autoSlayerUnlocked"] = { text = "{V} Auto Slayer Unlocked" }, |
| ["increasedGPFromThieving"] = { text = "+{V}% GP From Thieving", }, | | ["HitpointRegeneration"] = { text = "{V}% Hitpoint Regeneration" }, |
| ["increasedGPFromThievingFlat"] = { text = "+{V} GP From Thieving", }, | | ["SlayerXP"] = { text = "{V}% Slayer XP" }, |
| ["increasedGPFromAgility"] = { text = "+{V}% GP From Agility", }, | | ["PotionChargesFlat"] = { text = "{V} Charges per Potion" }, |
| ["decreasedGPFromAgility"] = { text = "-{V}% GP From Agility", isNegative = true }, | | ["SkillInterval"] = { text = "{VMS1}s {SV0} Interval", isIncreaseNegative = True }, |
| ["increasedDamageToBosses"] = { text = "+{V}% Damage To Bosses", }, | | ["BankSpace"] = { text = "{V} Bank Space" }, |
| ["increasedDamageToSlayerTasks"] = { text = "+{V}% Damage To Slayer Tasks", }, | | ["MinHitBasedOnMaxHit"] = { text = "{V}% of Maximum Hit added to Minimum Hit" }, |
| ["increasedDamageToSlayerAreaMonsters"] = { text = "+{V}% Damage To Slayer Area Monsters", }, | | ["DamageToSlayerTasks"] = { text = "{V}% Damage To Slayer Tasks" }, |
| ["increasedDamageToCombatAreaMonsters"] = { text = "+{V}% Damage To Combat Area Monsters", }, | | ["Lifesteal"] = { text = "{V}% Lifesteal" }, |
| ["increasedDamageToDungeonMonsters"] = { text = "+{V}% Damage To Dungeon Monsters", }, | | ["HPRegenFlat"] = { text = "{V} Flat HP Regen" }, |
| ["increasedDamageToAllMonsters"] = { text = "+{V}% Damage To All Monsters", }, | | ["ChanceToDoubleOres"] = { text = "{V}% Chance to Double Ores in Mining" }, |
| ["increasedAutoEatEfficiency"] = { text = "+{V}% Auto Eat Efficiency", }, | | ["MaxStamina"] = { text = "{V} Max Stamina" }, |
| ["increasedAutoEatThreshold"] = { text = "+{V}% Auto Eat Threshold", }, | | ["MonsterRespawnTimer"] = { text = "{VMS}s Monster Respawn Timer", isIncreaseNegative = True }, |
| ["increasedAutoEatHPLimit"] = { text = "+{V}% Auto Eat HP Limit", }, | | ["SkillPreservationChance"] = { text = "{V1}% Chance to Preserve Resources in {SV0}" }, |
| ["increasedFoodHealingValue"] = { text = "+{V}% Food Healing Value", }, | | ["DamageToCombatAreaMonsters"] = { text = "{V}% Damage To Combat Area Monsters" }, |
| ["increasedChanceToPreservePrayerPoints"] = { text = "+{V}% Chance To Preserve Prayer Points", }, | | ["TreeCutLimit"] = { text = "{V} Tree Cut Limit" }, |
| ["increasedMinAirSpellDmg"] = { text = "+{VX} Min Air Spell Dmg", }, | | ["EquipmentSets"] = { text = "{V} Equipment Sets" }, |
| ["increasedMinWaterSpellDmg"] = { text = "+{VX} Min Water Spell Dmg", }, | | ["HiddenSkillLevel"] = { text = "{V1} Hidden {SV0} Level" }, |
| ["increasedMinEarthSpellDmg"] = { text = "+{VX} Min Earth Spell Dmg", }, | | ["ChanceToPreservePrayerPoints"] = { text = "{V}% Chance To Preserve Prayer Points" }, |
| ["increasedMinFireSpellDmg"] = { text = "+{VX} Min Fire Spell Dmg", }, | | ["ReflectDamage"] = { text = "{V}% Reflect Damage" }, |
| ["increasedAmmoPreservation"] = { text = "+{V}% Ammo Preservation", }, | | ["MeleeEvasion"] = { text = "{V}% Melee Evasion" }, |
| ["increasedRunePreservation"] = { text = "+{V}% Rune Preservation", }, | | ["DamageToSlayerAreaMonsters"] = { text = "{V}% Damage To Slayer Area Monsters" }, |
| ["increasedHiddenSkillLevel"] = { text = "+{V1} Hidden {SV0} Level", }, | | ["GPFromMonsters"] = { text = "{V}% GP From Monsters" }, |
| ["decreasedPlayerAttackSpeed"] = { text = "-{VMS}s Player Attack Speed", }, | | ["MagicEvasion"] = { text = "{V}% Magic Evasion" }, |
| ["decreasedPlayerAttackSpeedPercent"] = { text = "-{V}% Player Attack Speed", }, | | ["PlayerAttackSpeedPercent"] = { text = "{V}% Player Attack Speed", isIncreaseNegative = True }, |
| ["increasedSlayerAreaEffectNegationFlat"] = { text = "+{V}% Flat Slayer Area Effect Negation", }, | | ["PreservationChance"] = { text = "{V}% Chance to Preserve Resources" }, |
| ["decreasedMonsterRespawnTimer"] = { text = "-{VMS}s Monster Respawn Timer", }, | | ["DamageReduction"] = { text = "{V}% Damage Reduction" }, |
| ["decreasedGlobalAccuracy"] = { text = "-{V}% Global Accuracy", isNegative = true }, | | ["MinWaterSpellDmg"] = { text = "{VX} Min Water Spell Dmg" }, |
| ["decreasedMeleeAccuracyBonus"] = { text = "-{V}% Melee Accuracy Bonus", isNegative = true }, | | ["DamageToAllMonsters"] = { text = "{V}% Damage To All Monsters" }, |
| ["decreasedMeleeStrengthBonus"] = { text = "-{V}% Melee Strength Bonus", isNegative = true }, | | ["golbinRaidIncreasedStartingRuneCount"] = { text = "{V} to starting Elemental Rune count" }, |
| ["decreasedMeleeEvasion"] = { text = "-{V}% Melee Evasion", isNegative = true }, | | ["FoodHealingValue"] = { text = "{V}% Food Healing Value" }, |
| ["decreasedRangedAccuracyBonus"] = { text = "-{V} Ranged Accuracy Bonus", isNegative = true }, | | ["MinFireSpellDmg"] = { text = "{VX} Min Fire Spell Dmg" }, |
| ["decreasedRangedStrengthBonus"] = { text = "-{V}% Ranged Strength Bonus", isNegative = true }, | | ["SlayerCoins"] = { text = "{V}% Slayer Coins" }, |
| ["decreasedRangedEvasion"] = { text = "-{V}% Ranged Evasion", isNegative = true }, | | ["GPFromThievingFlat"] = { text = "{V} GP From Thieving" }, |
| ["decreasedMagicAccuracyBonus"] = { text = "-{V}% Magic Accuracy Bonus", isNegative = true }, | | ["GlobalAccuracy"] = { text = "{V}% Global Accuracy" }, |
| ["decreasedMagicDamageBonus"] = { text = "-{V}% Magic Damage Bonus", isNegative = true }, | | ["ChanceToDoubleLootThieving"] = { text = "{V}% Chance To Double Loot in Thieving" }, |
| ["decreasedMagicEvasion"] = { text = "-{V}% Magic Evasion", isNegative = true }, | | ["SlayerAreaEffectNegationFlat"] = { text = "{V}% Flat Slayer Area Effect Negation" }, |
| ["decreasedMaxHitFlat"] = { text = "-{VX} Max Hit", isNegative = true }, | | ["MagicAccuracyBonus"] = { text = "{V}% Magic Accuracy Bonus" }, |
| ["decreasedMaxHitPercent"] = { text = "-{V}% Max Hit", isNegative = true }, | | ["SkillIntervalPercent"] = { text = "{V1}% {SV0} Interval", isIncreaseNegative = True }, |
| ["decreasedDamageReduction"] = { text = "-{V}% Damage Reduction", isNegative = true }, | | ["GlobalSkillXP"] = { text = "{V}% Global Skill XP" }, |
| ["decreasedChanceToDoubleLootCombat"] = { text = "-{V}% Chance To Double Loot in Combat", isNegative = true }, | | ["MeleeAccuracyBonus"] = { text = "{V}% Melee Accuracy Bonus" }, |
| ["decreasedSlayerCoins"] = { text = "-{V}% Slayer Coins", isNegative = true }, | | ["DamageToBosses"] = { text = "{V}% Damage To Bosses" }, |
| ["decreasedSlayerXP"] = { text = "-{V}% Slayer XP", isNegative = true }, | | ["ChanceToPreservePotionCharge"] = { text = "{V}% Chance To Preserve Potion Charge" }, |
| ["decreasedHPRegenFlat"] = { text = "-{V} Flat HP Regen", isNegative = true }, | | ["MaxHitPercent"] = { text = "{V}% Max Hit" }, |
| ["decreasedGPGlobal"] = { text = "-{V}% GP from all sources (Except Item Selling)", isNegative = true }, | | ["AltMagicSkillXP"] = { text = "{V}% Alt. Magic Skill XP" }, |
| ["decreasedGPFromMonsters"] = { text = "-{V}% GP From Monsters", isNegative = true }, | | ["StaminaPreservationChance"] = { text = "{V}% Chance to Preserve Stamina" }, |
| ["decreasedGPFromMonstersFlat"] = { text = "-{V} GP From Monsters", isNegative = true }, | | ["MinAirSpellDmg"] = { text = "{VX} Min Air Spell Dmg" }, |
| ["decreasedDamageToBosses"] = { text = "-{V}% Damage To Bosses", isNegative = true }, | | ["AutoEatEfficiency"] = { text = "{V}% Auto Eat Efficiency" }, |
| ["decreasedDamageToSlayerTasks"] = { text = "-{V}% Damage To Slayer Tasks", isNegative = true }, | | ["GPFromThieving"] = { text = "{V}% GP From Thieving" }, |
| ["decreasedDamageToSlayerAreaMonsters"] = { text = "-{V}% Damage To Slayer Area Monsters", isNegative = true }, | | ["ChanceToDoubleItemsGlobal"] = { text = "{V}% Chance to Double Items Globally" }, |
| ["decreasedDamageToCombatAreaMonsters"] = { text = "-{V}% Damage To Combat Area Monsters", isNegative = true }, | | ["GPGlobal"] = { text = "{V}% GP from all sources (Except Item Selling)" }, |
| ["decreasedDamageToDungeonMonsters"] = { text = "-{V}% Damage To Dungeon Monsters", isNegative = true }, | | ["RangedAccuracyBonus"] = { text = "{V} Ranged Accuracy Bonus" }, |
| ["decreasedDamageToAllMonsters"] = { text = "-{V}% Damage To All Monsters", isNegative = true }, | | ["AutoEatThreshold"] = { text = "{V}% Auto Eat Threshold" }, |
| ["decreasedAutoEatEfficiency"] = { text = "-{V}% Auto Eat Efficiency", isNegative = true }, | | ["PlayerAttackSpeed"] = { text = "{VMS}s Player Attack Speed", isIncreaseNegative = True }, |
| ["decreasedAutoEatThreshold"] = { text = "-{V}% Auto Eat Threshold", isNegative = true }, | | ["freeBonfires"] = { text = "+ Automatically relight bonfires for free" }, |
| ["decreasedAutoEatHPLimit"] = { text = "-{V}% Auto Eat HP Limit", isNegative = true }, | | ["AutoEatHPLimit"] = { text = "{V}% Auto Eat HP Limit" }, |
| ["decreasedFoodHealingValue"] = { text = "-{V}% Food Healing Value", isNegative = true }, | | ["BankSpaceShop"] = { text = "{V} Bank Space from Shop" }, |
| ["decreasedChanceToPreservePrayerPoints"] = { text = "-{V}% Chance To Preserve Prayer Points", isNegative = true }, | | ["BirdNestDropRate"] = { text = "{V}% Bird Nest drop rate" }, |
| ["decreasedMinAirSpellDmg"] = { text = "-{VX} Min Air Spell Dmg", isNegative = true }, | | ["RangedEvasion"] = { text = "{V}% Ranged Evasion" }, |
| ["decreasedMinWaterSpellDmg"] = { text = "-{VX} Min Water Spell Dmg", isNegative = true },
| | ["ChanceDoubleHarvest"] = { text = "{V}% chance for double harvest" }, |
| ["decreasedMinEarthSpellDmg"] = { text = "-{VX} Min Earth Spell Dmg", isNegative = true },
| |
| ["decreasedMinFireSpellDmg"] = { text = "-{VX} Min Fire Spell Dmg", isNegative = true },
| |
| ["decreasedAmmoPreservation"] = { text = "-{V}% Ammo Preservation", isNegative = true },
| |
| ["decreasedRunePreservation"] = { text = "-{V}% Rune Preservation", isNegative = true },
| |
| ["decreasedHiddenSkillLevel"] = { text = "-{V1} Hidden {SV0} Level", isNegative = true },
| |
| ["increasedPlayerAttackSpeed"] = { text = "+{VMS}s Player Attack Speed", isNegative = true },
| |
| ["increasedPlayerAttackSpeedPercent"] = { text = "+{V}% Player Attack Speed", isNegative = true },
| |
| ["increasedMonsterRespawnTimer"] = { text = "+{VMS}s Monster Respawn Timer", isNegative = true },
| |
| ["decreasedSlayerAreaEffectNegationFlat"] = { text = "-{V}% Flat Slayer Area Effect Negation", isNegative = true },
| |
| ["increasedGPFromSales"] = { text = "+{V}% GP From Sales", },
| |
| ["increasedBankSpace"] = { text = "+{V} Bank Space", },
| |
| ["increasedBankSpaceShop"] = { text = "+{V} Bank Space from Shop", },
| |
| ["increasedChanceToPreservePotionCharge"] = { text = "+{V}% Chance To Preserve Potion Charge", },
| |
| ["decreasedGPFromSales"] = { text = "-{V}% GP From Sales", isNegative = true },
| |
| ["decreasedBankSpace"] = { text = "-{V} Bank Space", isNegative = true },
| |
| ["decreasedBankSpaceShop"] = { text = "-{V} Bank Space from Shop", isNegative = true },
| |
| ["decreasedChanceToPreservePotionCharge"] = { text = "-{V}% Chance To Preserve Potion Charge", isNegative = true },
| |
| ["decreasedSkillInterval"] = { text = "-{VMS1}s {SV0} Interval", },
| |
| ["decreasedSkillIntervalPercent"] = { text = "-{V1}% {SV0} Interval", },
| |
| ["increasedChanceToDoubleLootThieving"] = { text = "+{V}% Chance To Double Loot in Thieving", },
| |
| ["increasedPreservationChance"] = { text = "+{V}% Chance to Preserve Resources", },
| |
| ["increasedStaminaPreservationChance"] = { text = "+{V}% Chance to Preserve Stamina", },
| |
| ["increasedGlobalMasteryXP"] = { text = "+{V}% Global Mastery XP", },
| |
| ["increasedGlobalSkillXP"] = { text = "+{V}% Global Skill XP", },
| |
| ["decreasedGlobalSkillXP"] = { text = "-{V}% Global Skill XP", isNegative = true },
| |
| ["increasedMasteryXP"] = { text = "+{V1}% {SV0} Mastery XP", },
| |
| ["increasedSkillXP"] = { text = "+{V1}% {SV0} Skill XP", },
| |
| ["increasedMaxStamina"] = { text = "+{V}% Max Stamina", },
| |
| ["increasedMiningNodeHP"] = { text = "+{V} Mining Node HP", },
| |
| ["increasedSkillInterval"] = { text = "+{VMS1}s {SV0} Interval", isNegative = true },
| |
| ["increasedSkillIntervalPercent"] = { text = "+{V1}% {SV0} Interval", isNegative = true },
| |
| ["decreasedChanceToDoubleLootThieving"] = { text = "-{V}% Chance To Double Loot in Thieving", isNegative = true },
| |
| ["decreasedPreservationChance"] = { text = "-{V}% Chance to Preserve Resources", isNegative = true },
| |
| ["decreasedStaminaPreservationChance"] = { text = "-{V}% Chance to Preserve Stamina", isNegative = true },
| |
| ["decreasedGlobalMasteryXP"] = { text = "-{V}% Global Mastery XP", isNegative = true },
| |
| ["decreasedMasteryXP"] = { text = "-{V1}% {SV0} Mastery XP", isNegative = true },
| |
| ["decreasedSkillXP"] = { text = "-{V1}% {SV0} Skill XP", isNegative = true },
| |
| ["decreasedMaxStamina"] = { text = "-{V} Max Stamina", isNegative = true },
| |
| ["decreasedMiningNodeHP"] = { text = "-{V} Mining Node HP", isNegative = true },
| |
| ["decreasedGPFromThieving"] = { text = "-{V}% GP From Thieving", isNegative = true },
| |
| ["decreasedGPFromThievingFlat"] = { text = "-{V} GP From Thieving", isNegative = true },
| |
| ["dungeonEquipmentSwapping"] = { text = "{V} Dungeon Equipment Swapping", },
| |
| ["increasedEquipmentSets"] = { text = "+{V} Equipment Sets", },
| |
| ["autoSlayerUnlocked"] = { text = "{V} Auto Slayer Unlocked", },
| |
| ["increasedTreeCutLimit"] = { text = "+{V} Tree Cut Limit", },
| |
| ["increasedChanceToDoubleItems"] = { text = "+{V} Chance To Double Items", },
| |
| ["decreasedChanceToDoubleItems"] = { text = "-{V} Chance To Double Items", isNegative = true },
| |
| ["increasedGlobalPreservationChance"] = { text = "+{V}% Chance to Preserve Resources in Skills", },
| |
| ["decreasedGlobalPreservationChance"] = { text = "-{V}% Chance to Preserve Resources in Skills", isNegative = true },
| |
| ["increasedFarmingYield"] = { text = "+{V}% Farming Yield", },
| |
| ["decreasedFarmingYield"] = { text = "-{V}% Farming Yield", isNegative = true },
| |
| ["increasedMaxHitpoints"] = { text = "+{VX} Maximum Hitpoints", },
| |
| ["decreasedMaxHitpoints"] = { text = "-{VX} Maximum Hitpoints", isNegative = true },
| |
| ["increasedStaminaPerObstacle"] = { text = "+{V} Stamina per Agility Obstacle Completion", },
| |
| ["decreasedStaminaPerObstacle"] = { text = "-{V} Stamina per Agility Obstacle Completion", isNegative = true },
| |
| ["increasedSlayerTaskLength"] = { text = "+{V}% Slayer Task Length/Qty", },
| |
| ["decreasedSlayerTaskLength"] = { text = "-{V}% Slayer Task Length/Qty", isNegative = true },
| |
| ["decreasedFlatPrayerCostReduction"] = { text = "+{V} Prayer Point Cost for Prayers", isNegative = true },
| |
| ["increasedFlatPrayerCostReduction"] = { text = "-{V} Prayer Point Cost for Prayers", },
| |
| ["increasedStaminaCost"] = { text = "+{V} Stamina Cost per action", isNegative = true },
| |
| ["decreasedStaminaCost"] = { text = "-{V} Stamina Cost per action", },
| |
| ["increasedChanceToDoubleItemsSkill"] = { text = "+{V1}% Chance to Double Items in {SV0}", },
| |
| ["decreasedChanceToDoubleItemsSkill"] = { text = "-{V1}% Chance to Double Items in {SV0}", isNegative = true },
| |
| ["increasedChanceToDoubleItemsGlobal"] = { text = "+{V}% Chance to Double Items Globally", },
| |
| ["decreasedChanceToDoubleItemsGlobal"] = { text = "-{V}% Chance to Double Items Globally", isNegative = true },
| |
| ["increasedLifesteal"] = { text = "+{V}% Lifesteal", },
| |
| ["decreasedLifesteal"] = { text = "-{V}% Lifesteal", isNegative = true },
| |
| ["increasedReflectDamage"] = { text = "+{V}% Reflect Damage", },
| |
| ["decreasedReflectDamage"] = { text = "-{V}% Reflect Damage", isNegative = true },
| |
| ["increasedSkillPreservationChance"] = { text = "+{V1}% Chance to Preserve Resources in {SV0}", },
| |
| ["decreasedSkillPreservationChance"] = { text = "-{V1}% Chance to Preserve Resources in {SV0}", isNegative = true},
| |
| ["increasedChanceToDoubleOres"] = { text = "+{V}% Chance to Double Ores in Mining" },
| |
| ["decreasedChanceToDoubleOres"] = { text = "-{V}% Chance to Double Ores in Mining", isNegative = true },
| |
| ["increasedHitpointRegeneration"] = { text = "+{V}% Hitpoint Regeneration" },
| |
| ["decreasedHitpointRegeneration"] = { text = "-{V}% Hitpoint Regeneration", isNegative = true },
| |
| ["increasedMinHitBasedOnMaxHit"] = { text = "+{V}% of Maximum Hit added to Minimum Hit" },
| |
| ["decreasedMinHitBasedOnMaxHit"] = { text = "-{V}% of Maximum Hit added to Minimum Hit", isNegative = true },
| |
| ["increasedPotionChargesFlat"] = { text = "+{V} Charges per Potion" }, | |
| ["decreasedPotionChargesFlat"] = { text = "-{V} Charges per Potion", isNegative = true },
| |
| ["golbinRaidStartingWeapon"] = { text = "Start the Golbin Raid with an {IV}" }, | | ["golbinRaidStartingWeapon"] = { text = "Start the Golbin Raid with an {IV}" }, |
| ["golbinRaidIncreasedStartingRuneCount"] = { text = "+{V} to starting Elemental Rune count" }, | | ["AttackRolls"] = { text = "+Lucky Hit Chance (Roll twice, take the better result)" }, |
| --Rows below here are custom handlers for things the game doesn't include yet
| | ["AmmoPreservation"] = { text = "{V}% Ammo Preservation" }, |
| ["increasedChanceForElementalRune"] = { text = "+{V}% chance to receive random elemental runes per Runecraft"}, | | ["RangedStrengthBonus"] = { text = "{V}% Ranged Strength Bonus" }, |
| ["increasedElementalRuneGain"] = { text = "+{V} runes received when generating random elemental runes"}, | | ["MagicDamageBonus"] = { text = "{V}% Magic Damage Bonus" }, |
| ["increasedBirdNestDropRate"] = { text = "+{V}% Bird Nest drop rate" }, | | ["MasteryXP"] = { text = "{V1}% {SV0} Mastery XP" }, |
| ["increasedAttackRolls"] = { text = "+Lucky Hit Chance (Roll twice, take the better result)" }, | | ["dungeonEquipmentSwapping"] = { text = "{V} Dungeon Equipment Swapping" }, |
| ["increasedChanceDoubleHarvest"] = { text = "+{V}% chance for double harvest" }, | | ["SeeingGoldChance"] = { text = "{V}% chance for Silver Ore to also produce a Gold Bar when smithed" }, |
| ["increasedChanceNoDamageMining"] = { text = "+{V}% chance to do zero damage to Ores and Rune Essence" }, | | ["ElementalRuneGain"] = { text = "{V} runes received when generating random elemental runes" }, |
| ["increasedSeeingGoldChance"] = { text = "+{V}% chance for Silver Ore to also produce a Gold Bar when smithed" }, | | ["StaminaCost"] = { text = "{V} Stamina Cost per action", isIncreaseNegative = True }, |
| ["freeBonfires"] = { text = "+ Automatically relight bonfires for free" }, | | ["GPFromSales"] = { text = "{V}% GP From Sales" }, |
| ["increasedChanceRandomPotionHerblore"] = { text = "+{V}% chance to gain a second potion of a random tier" }, | | ["MaxHitFlat"] = { text = "{VX} Max Hit" }, |
| ["increasedAltMagicSkillXP"] = { text = "+{V}% Alt. Magic Skill XP" }, | | ["ChanceNoDamageMining"] = { text = "{V}% chance to do zero damage to Ores and Rune Essence" }, |
| ["decreasedAltMagicSkillXP"] = { text = "-{V}% Alt. Magic Skill XP", isNegative = true }, | | ["ChanceForElementalRune"] = { text = "{V}% chance to receive random elemental runes per Runecraft" }, |
| } | | } |
|
| |
|
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Line 188: |
| result.id = tierID | | result.id = tierID |
| return result | | return result |
| | end |
| | |
| | --Turns a modifier name like 'increasedMeleeAccuracyBonus' into several pieces of data: |
| | --Base Name, Text, Sign, and IsNegative |
| | --ex. "MeleeAccuracyBonus", "+{V}% Melee Accuracy", "+", false |
| | function p.getModifierDetails(modifierName) |
| | local baseName = modifierName |
| | local isIncrease = true |
| | local isNegative = false |
| | |
| | if Shared.startsWith(modifierName, "increased") or Shared.startsWith(modifierName, "decreased") then |
| | baseName = string.sub(modifierName, 10) |
| | isIncrease = Shared.startsWith(modifierName, "increased") |
| | end |
| | |
| | local modifier = modifierTypes[baseName] |
| | if modifier == nil then |
| | mw.log(baseName) |
| | return nil |
| | end |
| | |
| | local isPositive = isIncrease |
| | if modifier.isIncreaseNegative then |
| | isPositive = not isPositive |
| | end |
| | |
| | local sign = "+" |
| | if (not isIncrease and not modifier.inverseSign) or (isIncrease and modifier.inverseSign) then |
| | sign = "-" |
| | end |
| | |
| | return baseName, modifier.text, sign, not isPositive |
| end | | end |
|
| |
|
| function p._getModifierText(modifier, value, doColor) | | function p._getModifierText(modifier, value, doColor) |
| if doColor == nil then doColor = true end | | if doColor == nil then doColor = true end |
| local template = modifierTypes[modifier] | | local modName, modText, sign, isNegative = p.getModifierDetails(modifier) |
|
| |
|
| if template == nil then | | if modName == nil then |
| return 'ERROR: Invalid modifier type [[Category:Pages with script errors]]' | | return 'ERROR: Invalid modifier type [[Category:Pages with script errors]]' |
| end | | end |
|
| |
|
| local result = template.text | | local result = modText |
|
| |
|
| if type(value) == 'table' then | | if type(value) == 'table' then |
| if Shared.tableCount(value) > 0 and type(value[1]) == 'table' then | | if Shared.tableCount(value) > 0 and type(value[1]) == 'table' then |
| --Potentially return multiple rows if necessay | | --Potentially return multiple rows if necessary |
| local resultArray = {} | | local resultArray = {} |
| for i, subVal in Shared.skpairs(value) do | | for i, subVal in Shared.skpairs(value) do |
Line 295: |
Line 248: |
| end | | end |
| if value[2] ~= nil then | | if value[2] ~= nil then |
| result = string.gsub(result, '{V1}', value[2]) | | result = string.gsub(result, '{V1}', sign..value[2]) |
| result = string.gsub(result, '{VMS1}', value[2] / 1000) | | result = string.gsub(result, '{VMS1}', sign..(value[2] / 1000)) |
| end | | end |
| end | | end |
Line 306: |
Line 259: |
| end | | end |
| end | | end |
| result = string.gsub(result, '{V}', value) | | result = string.gsub(result, '{V}', sign..value) |
| result = string.gsub(result, '{VMS}', value / 1000) | | result = string.gsub(result, '{VMS}', sign..(value / 1000)) |
| result = string.gsub(result, '{VX}', value * 10) | | result = string.gsub(result, '{VX}', sign..(value * 10)) |
| end | | end |
|
| |
|
| if doColor then | | if doColor then |
| if template.isNegative ~= nil and template.isNegative then | | if isNegative ~= nil and isNegative then |
| result = '<span style="color:red">'..result..'</span>' | | result = '<span style="color:red">'..result..'</span>' |
| else | | else |