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end | end | ||
local level = 'Your combat level is <b>' .. math.floor( lvl ) .. '</b>, ' .. cbtype .. ' | local level = 'Your combat level is <b>' .. math.floor( lvl ) .. '</b>, based on your ' .. cbtype .. 'level(s). ' | ||
local tips = 'For level ' .. ( math.floor( lvl ) + 1 ) .. ', you need one of:\n*' .. | local tips = 'For level ' .. ( math.floor( lvl ) + 1 ) .. ', you need one of the following:\n*' .. | ||
HpDef .. ' | HpDef .. ' {{Skill:Hitpoints}} or {{Skill:Defence}} levels,\n*' .. | ||
Pray .. ' | Pray .. ' {{Skill:Prayer}} levels,\n*' .. | ||
AttStr .. ' | AttStr .. ' {{Skill:Attack}} or {{Skill:Strength}} levels,\n*' .. | ||
Mage .. ' | Mage .. ' {{Skill:Magic}} levels,\n*' .. | ||
Range .. ' | Range .. ' or {{Skill:Ranged}} levels.\n' | ||
return level .. tips | return level .. tips | ||
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