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Burn is a Damage Over Time effect that deals 15% of the target's Current HP over 2.5 seconds. | Burn is a Damage Over Time effect that deals 15% of the target's Current HP over 2.5 seconds. | ||
==Freeze== | ==Freeze== | ||
Freeze is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 30% increased damage. | Freeze is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 30% increased damage. One stack of freeze is removed after the target completes an attack turn. | ||
==Frostburn== | ==Frostburn== | ||
Frostburn is an effect that slows the target by 10% for 3 turns and causes the target to take 3% of Current HP per attack. | Frostburn is an effect that slows the target by 10% for 3 turns and causes the target to take 3% of Current HP per attack. | ||
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Poison is a Damage Over Time effect that deals 10% of the target's Max HP over 10 seconds. | Poison is a Damage Over Time effect that deals 10% of the target's Max HP over 10 seconds. | ||
==Sleep== | ==Sleep== | ||
Sleep is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 20% increased damage. | Sleep is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 20% increased damage. One stack of sleep is removed after the target completes an attack turn. | ||
==Stun== | ==Stun== | ||
Stun is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 30% increased damage. | Stun is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 30% increased damage. One stack of stun is removed after the target completes an attack turn. | ||
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