17,097
edits
(Use Monsters.getMonsterBones to centralise bone drop logic) |
m (Fix logic error) |
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Line 340: | Line 340: | ||
end | end | ||
end | end | ||
if isDrop | if isDrop then | ||
if Monsters._isDungeonOnlyMonster(monster) then | if not isBones and Monsters._isDungeonOnlyMonster(monster) then | ||
-- For dungeon exclusive monsters, loot is only rolled when they are the last | -- For dungeon exclusive monsters, loot is only rolled when they are the last | ||
-- monster within that dungeon (unless it is a shard) | -- monster within that dungeon (unless it is a shard) |