17,105
edits
(_getItemStat: Fix typo in skill level stat) |
(_getOtherItemBoxText: Lazy adjustment for Augite special attack descriptions) |
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Line 234: | Line 234: | ||
local spAtt = GameData.getEntityByID('attacks', spAttID) | local spAtt = GameData.getEntityByID('attacks', spAttID) | ||
if spAtt ~= nil then | if spAtt ~= nil then | ||
local spAttDesc = string.gsub(spAtt.description, '<Attack> ', '') | |||
table.insert(resultPart, '\r\n* ' .. spAtt.defaultChance .. '% chance for ' .. spAtt.name .. ':') | table.insert(resultPart, '\r\n* ' .. spAtt.defaultChance .. '% chance for ' .. spAtt.name .. ':') | ||
table.insert(resultPart, '\r\n** ' .. | table.insert(resultPart, '\r\n** ' .. spAttDesc) | ||
end | end | ||
end | end |