17,105
edits
(_getOtherItemBoxText: Lazy adjustment for Augite special attack descriptions) |
(_getItemStat: Special handling for category) |
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Line 79: | Line 79: | ||
elseif StatName == 'hasCombatStats' then | elseif StatName == 'hasCombatStats' then | ||
return tostring(p.hasCombatStats(item) or p._hasLevelRequirements(item)) | return tostring(p.hasCombatStats(item) or p._hasLevelRequirements(item)) | ||
elseif StatName == 'category' then | |||
-- Some categories have a namespace for some reason, remove it | |||
local _, localID = GameData.getLocalID(result) | |||
return localID | |||
end | end | ||
if result == nil and ZeroIfNil then result = 0 end | if result == nil and ZeroIfNil then result = 0 end |