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Module:Monsters: Difference between revisions

From Melvor Idle
getChestDrops: Correct GP range showing when there is only a single value
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(getChestDrops: Correct GP range showing when there is only a single value)
Line 895: Line 895:


result = result..'||style="text-align:left" data-sort-value="'..thisItem.sellsFor..'"'
result = result..'||style="text-align:left" data-sort-value="'..thisItem.sellsFor..'"'
result = result..'|'..Icons.GP(thisItem.sellsFor * row.minQuantity, thisItem.sellsFor * row.maxQuantity)
if row.minQuantity < row.maxQuantity then
result = result..'|'..Icons.GP(thisItem.sellsFor * row.minQuantity, thisItem.sellsFor * row.maxQuantity)
else
result = result..'|'..Icons.GP(thisItem.sellsFor * row.minQuantity)
end
lootValue = lootValue + (dropChance * 0.01 * thisItem.sellsFor * ((row.minQuantity + row.maxQuantity)/ 2))
lootValue = lootValue + (dropChance * 0.01 * thisItem.sellsFor * ((row.minQuantity + row.maxQuantity)/ 2))
end
end