Anonymous

Module:Constants: Difference between revisions

From Melvor Idle
added % to ChanceToAvoidThievingStuns and ChanceToFindMushroomWoodcutting
(Fixed doubleRuneEssenceMining and doubleSilverGoldMining modifiers)
(added % to ChanceToAvoidThievingStuns and ChanceToFindMushroomWoodcutting)
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["ChanceToAvoidSleep"] = { text = "{V}% chance to avoid Sleep", skills = {'Combat'} },
["ChanceToAvoidSleep"] = { text = "{V}% chance to avoid Sleep", skills = {'Combat'} },
["ChanceToAvoidStun"] = { text = "{V}% chance to avoid being Stunned", skills = {'Combat'} },
["ChanceToAvoidStun"] = { text = "{V}% chance to avoid being Stunned", skills = {'Combat'} },
["ChanceToAvoidThievingStuns"] = { text = "{V} chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails", skills = {'Thieving'} },
["ChanceToAvoidThievingStuns"] = { text = "{V}% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails", skills = {'Thieving'} },
["ChanceToDoubleLeatherDragonhideCrafting"] = { text = "{V}% chance to double items in Crafting when making Leather or Dragonhide armour", skills = {'Crafting'} },
["ChanceToDoubleLeatherDragonhideCrafting"] = { text = "{V}% chance to double items in Crafting when making Leather or Dragonhide armour", skills = {'Crafting'} },
["ChanceToFindLostChest"] = { text = "{V}% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance)", skills = {'Fishing'} },
["ChanceToFindLostChest"] = { text = "{V}% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance)", skills = {'Fishing'} },
["ChanceToFindMeteorite"] = { text = "{V}% chance to locate a Meteorite in Astrology", skills = {'Astrology', 'Mining'} },
["ChanceToFindMeteorite"] = { text = "{V}% chance to locate a Meteorite in Astrology", skills = {'Astrology', 'Mining'} },
["ChanceToFindMushroomWoodcutting"] = { text = "{V} chance to find a Mushroom in Woodcutting (Cannot be doubled)", skills = {'Woodcutting'} },
["ChanceToFindMushroomWoodcutting"] = { text = "{V}% chance to find a Mushroom in Woodcutting (Cannot be doubled)", skills = {'Woodcutting'} },
["ChanceToIncreaseSleepDuration"] = { text = "{V}% chance for Sleep applied to the Enemy to last an extra 1 Attack Turn", skills = {'Combat'} },
["ChanceToIncreaseSleepDuration"] = { text = "{V}% chance for Sleep applied to the Enemy to last an extra 1 Attack Turn", skills = {'Combat'} },
["ChanceToPreserveConsumable"] = { text = "{V}% chance to preserve Consumable Slot charges" },
["ChanceToPreserveConsumable"] = { text = "{V}% chance to preserve Consumable Slot charges" },