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(Created page with "{{:Math:Resource_Preservation}}") |
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The preservation chance is a modifier which lets us preserve the resources used when creating items. As a return, we will be able to make more items, entirely for free! | |||
Note that the preservation change does NOT affect the usage of potions nor summoning tablets. | |||
The preserve chance is capped at 80%, and is additive, regardless of source. | |||
== Calculating gains == | |||
{{:Math:Resource_Preservation}} | {{:Math:Resource_Preservation}} | ||
== Obstacles == | |||
{{Obstacles/Recommended | |||
|obs31 = Pipe Balance | |||
|obs41 = Coal Stones | |||
|obs61 = Tree Hop | |||
|obs81 = Runic Trail | |||
|obs91 = Ice Jump | |||
|obs101 = Lava Waterfall Dodge | |||
|obs121 = Rune Crawl | |||
|obs122 = Cave Waters | |||
|obs131 = Cave Trap | |||
|obs151 = Lava Trail | |||
}} | |||
Runic Trail mostly affects {{Skill|Summoning}} stuff, and should NOT be used when doing {{Skill|Herblore}}. | |||
Cave Waters affects Potion charges. Do NOT use it in {{Skill|Herblore}}. Similarly, Rune Crawl spares your tablets, but is bad for potion consumption. Tradeoff. | |||
Cave Trap is actually BAD for resource usage, but will spare you potions and summoning tablets. | |||
== Obstacles but combat == | |||
{{Obstacles/Recommended | |||
|obs41 = Cave Climb | |||
|obs61 = Tree Hop | |||
|obs62 = Lake Swim | |||
|obs81 = Runic Trail | |||
|obs91 = Cave Maze | |||
|obs101 = Lava Waterfall Dodge | |||
|obs121 = Rune Crawl | |||
|obs122 = Cave Waters | |||
}} | |||
Ammo and rune preservation. Also Prayer stuff. Read notes specified above regarding tradeoffs. | |||
== Pets == | |||
{| class="wikitable" | |||
|- | |||
! {{PetIcon|Puff}} | |||
| +10%. Only affects {{Skill|Smithing}} | |||
|- | |||
! {{PetIcon|Gunter}} | |||
| +10%. Only affects {{Skill|Runecrafting}} | |||
|- | |||
! {{PetIcon|Monk-ey}} | |||
| +10%. Affects {{Skill|Prayer}}. Eh, that's not an item. | |||
|- | |||
! {{PetIcon|Norman}} | |||
| +3% Prayer points. Still not an item. | |||
|- | |||
! {{PetIcon|Jelly Jim}}. | |||
| +2% rune preservation. For real, these are not items. | |||
|- | |||
! {{PetIcon|Salem}} | |||
| +5% rune preservation. I guess runes are some form of item... | |||
|- | |||
! {{PetIcon|Arctic Yeti}} | |||
| +2% ammo preservation. Stop adding combat stuff here. | |||
|- | |||
! {{PetIcon|Mark}} | |||
| +10% summoning charges. I'm actually just gonna add them regardless. | |||
|- | |||
! {{PetIcon|Harold}} | |||
| +3% ammo/rune preservation. +3% potion preservation. | |||
|} | |||
{{Menu}} | |||
[[Category:Math]] |
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