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(Correct modifier definition) |
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["ChanceToIncreaseSleepDuration"] = { text = "{V}% chance for Sleep applied to the Enemy to last an extra 1 Attack Turn", skills = {'Combat'} }, | ["ChanceToIncreaseSleepDuration"] = { text = "{V}% chance for Sleep applied to the Enemy to last an extra 1 Attack Turn", skills = {'Combat'} }, | ||
["ChanceToPreserveConsumable"] = { text = "{V}% chance to preserve Consumable Slot charges" }, | ["ChanceToPreserveConsumable"] = { text = "{V}% chance to preserve Consumable Slot charges" }, | ||
["coalGainedOnCookingFailure"] = { text = "{V} Coal Ore when failing to Cook Food" | ["coalGainedOnCookingFailure"] = { text = "{V} Coal Ore when failing to Cook Food", skills = {'Cooking'} }, | ||
["CookingSuccessCap"] = { text = "{V}% Cooking success chance cap", skills = {'Cooking'} }, | ["CookingSuccessCap"] = { text = "{V}% Cooking success chance cap", skills = {'Cooking'} }, | ||
["CraftingJewelryPreservation"] = { text = "{V}% chance to preserve resources in Crafting when making jewelry", skills = {'Crafting'} }, | ["CraftingJewelryPreservation"] = { text = "{V}% chance to preserve resources in Crafting when making jewelry", skills = {'Crafting'} }, |