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Ancient Sanctuary/Guide: Difference between revisions

From Melvor Idle
→‎Dungeon Mechanics: removed manual clear stuff
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(→‎Dungeon Mechanics: removed manual clear stuff)
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===Intimidation===
===Intimidation===
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Ancient Sanctuary}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Morellia}}, the player's '''base''' damage reduction is reduced by 21%, before any modifiers from the [[Combat Triangle]].
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Ancient Sanctuary}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Morellia}}, the player's '''base''' damage reduction is reduced by 21%, before any modifiers from the [[Combat Triangle]].
===Manual Clear===
Manually clearing the {{ZoneIcon|Ancient Sanctuary}} is a good way to get to the next dungeon, {{ZoneIcon|Underground Lava Lake}}, as soon as possible.
Changing equipment sets to be able to fight each monster with Combat Triangle advantage can lower the required levels, especially {{Skill|Hitpoints}} required to clear the dungeon efficiently. The player should already have setups available from clearing each monster in the {{ZoneIcon|Jungle Labyrinth}}, but they will look similar to the following {{Skill|Melee}} build.


==Rewards==
==Rewards==
2,708

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