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Ancient Relics: Difference between revisions

From Melvor Idle
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removed or to be clearer
m (added clarification on post herald skill cap, changed ID to IDE, removed disclaimer that it's a work in progress as it's done)
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* All standard preservation and doubling is disabled. There are certain relics that can bypass this limitation for Ammo, Runes. The Fletching Master Relic gives 10% Global Preservation which works for all Non-Combat skills as well as Digsite map charges.
* All standard preservation and doubling is disabled. There are certain relics that can bypass this limitation for Ammo, Runes. The Fletching Master Relic gives 10% Global Preservation which works for all Non-Combat skills as well as Digsite map charges.
* {{PAGENAME}} uses the {{Icon|Hardcore}} [[Combat Triangle]].
* {{PAGENAME}} uses the {{Icon|Hardcore}} [[Combat Triangle]].
* After {{ZoneIcon|Throne of the Herald}} has been defeated, all skills will be capped at 115.126.837 experience (or level 121 -1 experience).
* After {{ZoneIcon|Throne of the Herald}} has been defeated, all skills will be capped at 115.126.837 experience (level 121 -1 experience).
* A number of requirement changes have been made:
* A number of requirement changes have been made:
** Barrier dungeons no longer require anything from Archaeology or Cartography. Combat Areas and Slayer Areas are unaffected.
** Barrier dungeons no longer require anything from Archaeology or Cartography. Combat Areas and Slayer Areas are unaffected.
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