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(Explain relationship to related concept of doubling. Also mention that archaeology dig site map excavations are different.) |
(Added sources of preservation for all skills) |
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'''Preservation Chance''' is a modifier which allows resources to be preserved when creating items, allowing for the creation of items at no cost to the player. When resource preservation triggers, the player will receive a notification stating "You managed to preserve your resources". | '''Preservation Chance''' is a modifier which allows resources to be preserved when creating items, allowing for the creation of items at no cost to the player. When resource preservation triggers, the player will receive a notification stating "You managed to preserve your resources". | ||
The chance to preserve resources only applies when creating items within a skill, it does not affect: | The generic "chance to preserve resources" only applies when creating items within a skill, it does not affect: | ||
* [[Potions|Potion]] | * [[Potions|Potion]] charge preservation | ||
* {{Skill|Summoning}} tablet preservation | * {{Skill|Summoning}} tablet preservation | ||
* [[Prayer#Reducing Prayer Point Usage|Prayer point preservation]] | * [[Prayer#Reducing Prayer Point Usage|Prayer point preservation]] | ||
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Like preservation, doubling helps create more output for the same input. But doubling does this by increasing the output for each action taken, while preservation increases the number of actions possible for each unit of input. For sources of doubling, see [[Skill Boosts#Doubling Boosts]] for global modifiers or the "Skill Boosts" section of a specific skill. See [[Double Loot]] for more about doubling in combat. | Like preservation, doubling helps create more output for the same input. But doubling does this by increasing the output for each action taken, while preservation increases the number of actions possible for each unit of input. For sources of doubling, see [[Skill Boosts#Doubling Boosts]] for global modifiers or the "Skill Boosts" section of a specific skill. See [[Double Loot]] for more about doubling in combat. | ||
==Chance Cap== | ==Chance Cap== | ||
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So, coming back to our example where <math>a = 120</math> and <math>r = 0.8</math>, we get <math>\frac{120}{1 - 0.8} = 600</math>. | So, coming back to our example where <math>a = 120</math> and <math>r = 0.8</math>, we get <math>\frac{120}{1 - 0.8} = 600</math>. | ||
=Preservation Bonuses= | |||
Below is a list of many things other than {{Icon|Mastery}} bonuses and {{Skill|Summoning}} [[Synergy|synergies]] which provide a chance to preserve resources. Another notable mention is that the {{ItemIcon|Crown of Rhaelyx}} gains 15% preservation chance (for a total of 25%) when the player has at least one {{ItemIcon|Charge Stone of Rhaelyx}} within their [[Bank]]. | |||
==Global Preservation and Preservation Cap== | |||
{{ModifierTable|increasedGlobalPreservationChance,increasedGlobalPreservationChanceBypass,increasedGlobalSkillPreservationCap|Global Preservation|false}} | |||
==Combat Preservation== | |||
===Prayer Preservation=== | |||
{{ModifierTable|increasedChanceToPreservePrayerPointsPerPoint,increasedChanceToPreservePrayerPoints,increasedChanceToPreserveUnholyPrayerPoints,increasedChanceToPreserveSoulPoints|Combat Preservation|false}} | |||
===Ammo Preservation=== | |||
{{ModifierTable|increasedAmmoPreservation,increasedAmmoPreservationBypass|Combat Preservation|false}} | |||
===Rune Preservation=== | |||
{{ModifierTable|increasedRunePreservation,|Combat Preservation|false}} | |||
==Non-Combat Preservation and Preservation Cap== | |||
===Misc Preservation=== | |||
{{ModifierTable|increasedChanceToPreservePotionCharge,increasedSummoningChargePreservation,increasedChanceToPreserveConsumable|Non-Combat Preservation|false}} | |||
===Farming=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap,increasedCompostPreservationChance|Woodcutting Preservation|false|skill=Woodcutting}} | |||
===Cooking=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap|Cooking Preservation|false|skill=Cooking}} | |||
===Smithing=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap,increasedSmithingDragonGearPreservation|Smithing Preservation|false|skill=Smithing}} | |||
===Crafting=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap,increasedCraftingJewelryPreservation|Crafting Preservation|false|skill=Crafting}} | |||
===Runecrafting=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap,increasedRunecraftingStavePreservation,increasedRunecraftingEssencePreservation|Runecrafting Preservation|false|skill=Runecrafting}} | |||
===Herblore=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap|Herblore Preservation|false|skill=Herblore}} | |||
===Summoning=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap|Summoning Preservation|false|skill=Summoning}} | |||
===Alt. Magic=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedRunePreservation,increasedAltMagicRunePreservation,|Magic Preservation|false|skill=Magic}} | |||
===Cartography=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap|Cartography Preservation|false|skill=Cartography}} | |||
===Archaeology=== | |||
{{ModifierTable|increasedSkillPreservationChance,increasedSkillPreservationCap,increasedChanceToPreserveMapCharges|Archaeology Preservation|false|skill=Archaeology}} | |||
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