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Combat Effects: Difference between revisions

From Melvor Idle
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! Effect !! Description
! Effect !! Description
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| {{EffectIcon|Affliction}} ||  
| {{EffectIcon|Affliction}} || Affliction is a stacking debuff that reduces Maximum Hitpoints by 1% per stack and has a maximum stack size of 50.
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| {{EffectIcon|Barrier Burn}} ||  
| {{EffectIcon|Barrier Burn}} || Barrier Burn deals 15% of the target's Current {{Icon|Barrier}} over 2.5 seconds.
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| {{EffectIcon|Bleed}} ||  
| {{EffectIcon|Bleed}} || Bleed deals damage over 10 seconds.
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| {{EffectIcon|Burn}} ||  
| {{EffectIcon|Burn}} || Burn deals 15% of the target's Current HP over 2.5 seconds.
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| {{EffectIcon|Freeze}} ||  
| {{EffectIcon|Freeze}} || Freeze prevents the target from attacking.
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| {{EffectIcon|Frostburn}} ||  
| {{EffectIcon|Frostburn}} || Frostburn slows the target by 10% for 3 turns and causes the target to take 3% of Current HP per attack.
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| {{EffectIcon|Poison}} ||  
| {{EffectIcon|Poison}} || Poison deals 10% of the target's maximum  HP over 10 seconds.
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| {{EffectIcon|Shock}} ||  
| {{EffectIcon|Shock}} ||  
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