156
edits
(→Health) |
(→Casual Tasks: Mention requirements, slayer coin multipliers no longer relevant, no expansion tasks) |
||
Line 167: | Line 167: | ||
=== Casual Tasks === | === Casual Tasks === | ||
Casual tasks are randomly assigned to the player and may be completed | Casual tasks are randomly assigned to the player every 5 hours, and they may be duplicates of previous completed casual tasks. However, no new casual task will be assigned if the player already has 5 incomplete casual tasks and any new task will not be a duplicate of one that is currently assigned. A casual task may ''only'' be removed by either: | ||
* Completing the task and claiming its rewards | * Completing the task and claiming its rewards | ||
* Skipping the task for the stated {{GP}} [[GP]] cost, where the cost is equal to the total amount of [[Experience Table|experience]] required to reach the next Township level, up to a maximum of {{GP|10000000}} | * Skipping the task for the stated {{GP}} [[GP]] cost, where the cost is equal to the total amount of [[Experience Table|experience]] required to reach the next Township level, up to a maximum of {{GP|10000000}} | ||
Currently, all casual tasks are related to content in the base game. There aren't any for the expansions. | |||
Each casual task assigned should be completeable without needing to level up skills or mastery. This is because the player must meet [[Tasks#Casual|requirements]] relevant to the casual task (such as skill level, dungeon completion, and finding items) before the task can be received. | |||
Casual tasks can provide a combination of {{GP}} [[GP]], {{SC}} [[Slayer Coins]], {{Skill|Township|nolink=true}} experience, and [[#Resources|Resources]] as a reward, where the amount of the currency and experience rewards is determined as follows: | Casual tasks can provide a combination of {{GP}} [[GP]], {{SC}} [[Slayer Coins]], {{Skill|Township|nolink=true}} experience, and [[#Resources|Resources]] as a reward, where the amount of the currency and experience rewards is determined as follows: | ||
* The amount of {{Skill|Township|nolink=true}} experience is equal to 9% of the total [[Experience Table|experience]] between the player's current Township level and the next level | * The amount of {{Skill|Township|nolink=true}} experience is equal to 9% of the total [[Experience Table|experience]] between the player's current Township level and the next level | ||
* The amount of {{GP}} [[GP]] is five times the amount of Township experience awarded | * The amount of {{GP}} [[GP]] is five times the amount of Township experience awarded | ||
* The amount of {{SC}} [[Slayer Coins]] is 1,000 times the player's {{Skill|Slayer}} level | * The amount of {{SC}} [[Slayer Coins]] is 1,000 times the player's {{Skill|Slayer}} level. Slayer coin multipliers no longer affect township rewards. | ||
== Shop Items == | == Shop Items == |
edits