4,683
edits
(Show AP for chest drops and monster currency drops where applicable) |
(Remove Acc and Eva from tables; Fix Abyssal slayer targets being put into base game slayer categories) |
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Line 72: | Line 72: | ||
elseif statName == 'damageReduction' then | elseif statName == 'damageReduction' then | ||
return p.getEquipmentStat(monster, 'damageReduction') | return p.getEquipmentStat(monster, 'damageReduction') | ||
elseif statName == 'resistance' then | |||
return p.getEquipmentStat(monster, 'resistance') | |||
elseif statName == 'drReduction' then | elseif statName == 'drReduction' then | ||
return p._getMonsterDrReduction(monster) | return p._getMonsterDrReduction(monster) | ||
Line 953: | Line 955: | ||
for _, taskCategory in ipairs(GameData.rawData.slayerTaskCategories) do | for _, taskCategory in ipairs(GameData.rawData.slayerTaskCategories) do | ||
local ms = taskCategory.monsterSelection | local ms = taskCategory.monsterSelection | ||
if ms.type == 'CombatLevel' then | if ms.type == 'CombatLevel' and monster.damageType == nil then | ||
local cmbLevel = p._getMonsterCombatLevel(monster) | local cmbLevel = p._getMonsterCombatLevel(monster) | ||
if cmbLevel >= ms.minLevel and (ms.maxLevel == nil or cmbLevel <= ms.maxLevel) then | if cmbLevel >= ms.minLevel and (ms.maxLevel == nil or cmbLevel <= ms.maxLevel) then | ||
return taskCategory | return taskCategory | ||
end | end | ||
elseif ms.type == 'Abyss' then | elseif ms.type == 'Abyss' and monster.damageType == 'melvorItA:Abyssal' then | ||
if Areas._isMonsterInArea(monster, Areas.getAreaByID(ms.areaID)) then | if Areas._isMonsterInArea(monster, Areas.getAreaByID(ms.areaID)) then | ||
return taskCategory | return taskCategory | ||
end | end | ||
else | --else | ||
-- error('Unknown Slayer task category monster selection type: ' .. (ms.type or 'nil')) | |||
end | end | ||
end | end | ||
Line 1,698: | Line 1,700: | ||
table.insert(tableParts, '{| class="wikitable sortable stickyHeader"') | table.insert(tableParts, '{| class="wikitable sortable stickyHeader"') | ||
-- First header row | -- First header row | ||
table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="4" | !! colspan=" | table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="4" | !! colspan="4" |Offensive Stats !! colspan="8" |') | ||
-- Second header row | -- Second header row | ||
table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n!Monster !!Name !!Combat Level ') | table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n!Monster !!Name !!Combat Level ') | ||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill'})) | table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill'})) | ||
table.insert(tableParts, '!!Attack Speed (s) !!colspan="3"|Max Hit | table.insert(tableParts, '!!Attack Speed (s) !!colspan="3"|Max Hit ') | ||
table.insert(tableParts, '!!DR!!' .. Icons.Icon({'Coins', notext=true, nolink=true}) .. ' Coins !!Bones !!Locations') | table.insert(tableParts, '!!DR!!' .. Icons.Icon({'Coins', notext=true, nolink=true}) .. ' Coins !!Bones !!Locations') | ||
Line 1,718: | Line 1,717: | ||
local atkSpeed = p._getMonsterAttackSpeed(monster) | local atkSpeed = p._getMonsterAttackSpeed(monster) | ||
local maxHit = p._getMonsterMaxHit(monster) | local maxHit = p._getMonsterMaxHit(monster) | ||
local dr = p._getMonsterStat(monster, 'damageReduction') | local dr = nil | ||
if monster.damageType == 'melvorItA:Abyssal' then | |||
dr = p._getMonsterStat(monster, 'resistance') | |||
else | |||
dr = p._getMonsterStat(monster, 'damageReduction') | |||
end | |||
local drReduce = p._getMonsterDrReduction(monster) | local drReduce = p._getMonsterDrReduction(monster) | ||
local currVal = 0 | local currVal = 0 | ||
if monster.currencyDrops ~= nil and not monster.currencyDrops[1] ~= nil then | if monster.currencyDrops ~= nil and not monster.currencyDrops[1] ~= nil then | ||
Line 1,744: | Line 1,746: | ||
table.insert(tableParts, '\r\n|style="text-align:right"|' .. Num.formatnum(maxHit)) | table.insert(tableParts, '\r\n|style="text-align:right"|' .. Num.formatnum(maxHit)) | ||
end | end | ||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. dr .. '" |' .. dr..'%') | table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. dr .. '" |' .. dr..'%') | ||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. currVal .. '" |' .. currText) | table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. currVal .. '" |' .. currText) |