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Slayer: Difference between revisions

From Melvor Idle
→‎Slayer Tier Monsters: Added abyssal slayer zones
(→‎Slayer Tier Monsters: Added abyssal slayer zones)
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== Slayer Tier Monsters ==  
== Slayer Tier Monsters ==  
This section lists tasks for every tier of {{Skill|Slayer}}, and lists any entry requirements. If the {{ItemIcon|Slayer Skillcape}} (or equivalent) is equipped item requirements up to {{SkillReq|Slayer|100}} are ignored. If the {{ItemIcon|Superior Slayer Skillcape}} (or equivalent) is equipped then all item requirements are ignored.
This section lists tasks for every tier of {{Skill|Slayer}}, and lists any entry requirements. If the {{ItemIcon|Slayer Skillcape}} (or equivalent) is equipped item requirements up to {{SkillReq|Slayer|100}} are ignored. If the {{ItemIcon|Superior Slayer Skillcape}} (or equivalent) is equipped then all item requirements are ignored.
 
=== Melvor Realm ===
 
==== Easy ====
=== Easy ===
The easy tier is available from the start:
The easy tier is available from the start:
* {{ZoneIcon|Strange Cave}} requires {{SkillReq|Slayer|10}}
* {{ZoneIcon|Strange Cave}} requires {{SkillReq|Slayer|10}}
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{{SlayerMonstersTable|Easy}}
{{SlayerMonstersTable|Easy}}


=== Normal ===
==== Normal ====
The normal tier requires {{SkillReq|Slayer|25}} to unlock:
The normal tier requires {{SkillReq|Slayer|25}} to unlock:
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}}
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}}
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{{SlayerMonstersTable|Normal}}
{{SlayerMonstersTable|Normal}}


=== Hard ===
==== Hard ====
The hard tier requires {{SkillReq|Slayer|50}} to unlock:
The hard tier requires {{SkillReq|Slayer|50}} to unlock:
* {{ZoneIcon|High Lands}} requires {{SkillReq|Slayer|60}}, and the {{ItemIcon|Magical Ring}} equipped
* {{ZoneIcon|High Lands}} requires {{SkillReq|Slayer|60}}, and the {{ItemIcon|Magical Ring}} equipped
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{{SlayerMonstersTable|Hard}}
{{SlayerMonstersTable|Hard}}


=== Elite ===
==== Elite ====
The elite tier requires {{SkillReq|Slayer|75}} to unlock:
The elite tier requires {{SkillReq|Slayer|75}} to unlock:
* {{ZoneIcon|Shrouded Badlands}} requires {{SkillReq|Slayer|80}} and the {{ItemIcon|Blazing Lantern}} equipped.
* {{ZoneIcon|Shrouded Badlands}} requires {{SkillReq|Slayer|80}} and the {{ItemIcon|Blazing Lantern}} equipped.
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{{SlayerMonstersTable|Elite}}
{{SlayerMonstersTable|Elite}}


=== Master ===
==== Master ====
The master tier requires {{SkillReq|Slayer|85}} to unlock:
The master tier requires {{SkillReq|Slayer|85}} to unlock:
* {{ZoneIcon|Perilous Peaks}} requires {{ItemIcon|Climbing Boots}} equipped
* {{ZoneIcon|Perilous Peaks}} requires {{ItemIcon|Climbing Boots}} equipped
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{{SlayerMonstersTable|Master}}
{{SlayerMonstersTable|Master}}


=== Legendary ===
==== Legendary ====
The legendary tier requires {{SkillReq|Slayer|100}} to unlock and is part of the {{TotH}} expansion:
The legendary tier requires {{SkillReq|Slayer|100}} to unlock and is part of the {{TotH}} expansion:
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared
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{{SlayerMonstersTable|Legendary}}
{{SlayerMonstersTable|Legendary}}


=== Mythical ===
==== Mythical ====
The mythical tier requires {{SkillReq|Slayer|110}} to unlock and as part of the {{TotH}} expansion:
The mythical tier requires {{SkillReq|Slayer|110}} to unlock and as part of the {{TotH}} expansion:
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} and {{ZoneIcon|Foggy Lake}} requires {{ZoneIcon|Ancient Sanctuary}} cleared
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} and {{ZoneIcon|Foggy Lake}} requires {{ZoneIcon|Ancient Sanctuary}} cleared
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* {{TotH}} {{ZoneIcon|Millennium Gate}} requires {{SkillReq|Slayer|118}} and {{UpgradeIcon|Golden Shard}} purchased.
* {{TotH}} {{ZoneIcon|Millennium Gate}} requires {{SkillReq|Slayer|118}} and {{UpgradeIcon|Golden Shard}} purchased.
{{SlayerMonstersTable|Mythical}}
{{SlayerMonstersTable|Mythical}}
=== Abyssal Realm ===
==== Woe ====
The woe tier is available after {{SkillReq|Slayer|99}} and {{ZoneArea|Into the Abyss}} has been defeated:
* {{ZoneIcon|Tangled Grove}} requires {{AbyssalSkillReq|Slayer|5}}
{{SlayerMonstersTable|Woe}}
==== Decay ====
The decay tier requires {{AbyssalSkillReq|Slayer|10}} to unlock:
* {{ZoneIcon|Smoggy Plain}} {{ZoneIcon|Deepths of Woe}} completed
* {{ZoneIcon|Blighted Marsh}} {{ZoneIcon|Deepths of Woe}} completed
* {{ZoneIcon|Toxic Wastes}} requires {{AbyssalSkillReq|Slayer|15}} and {{ZoneIcon|Deepths of Woe}} completed
* {{ZoneIcon|Blighted Reach}} requires {{AbyssalSkillReq|Slayer|20}} and {{UpgradeIcon|Blight Reach Pass}} purchased
{{SlayerMonstersTable|Decay}}
==== Fear ====
The fear tier requires {{AbyssalSkillReq|Slayer|20}} to unlock:
* {{ZoneIcon|Lightless Cave}} {{ZoneIcon|Deepths of Decay}} completed
* {{ZoneIcon|Dreaded Crossing}} {{ZoneIcon|Deepths of Decay}} completed
* {{ZoneIcon|Paranoia Pit}} requires {{AbyssalSkillReq|Slayer|25}} and {{ZoneIcon|Deepths of Decay}} completed
* {{ZoneIcon|Petrified Lair}} requires {{AbyssalSkillReq|Slayer|30}} and {{UpgradeIcon|Petrified Lair Access}} purchased
{{SlayerMonstersTable|Fear}}
==== Ruin ====
The ruin tier requires {{AbyssalSkillReq|Slayer|30}} to unlock:
* {{ZoneIcon|Fractured Plains}} {{ZoneIcon|Deepths of Fear}} completed
* {{ZoneIcon|Withering Bastion}} {{ZoneIcon|Deepths of Fear}} completed
* {{ZoneIcon|Fractured Spires}} requires {{AbyssalSkillReq|Slayer|35}} and {{ZoneIcon|Deepths of Fear}} completed
* {{ZoneIcon|Withering Catacombs}} requires {{AbyssalSkillReq|Slayer|40}} and {{UpgradeIcon|Withering Catacombs Sealbreaker}} purchased
{{SlayerMonstersTable|Ruin}}
==== Isolation ====
* {{ZoneIcon|Murmuring Forest}} {{ZoneIcon|Deepths of Ruin}} completed
* {{ZoneIcon|Whisperwind Cove}} {{ZoneIcon|Deepths of Ruin}} completed
* {{ZoneIcon|Echo Mire}} requires {{AbyssalSkillReq|Slayer|45}} and {{ZoneIcon|Deepths of Ruin}} completed
* {{ZoneIcon|Whispering Sea}} requires {{AbyssalSkillReq|Slayer|50}} and {{UpgradeIcon|Whispering Sea Charter}} purchased
{{SlayerMonstersTable|Isolation}}
==== Dissolution ====
* {{ZoneIcon|Eldrich Domain}} {{ZoneIcon|Deepths of Isolation}} completed
* {{ZoneIcon|Eldrich Chasm}} requires {{AbyssalSkillReq|Slayer|52}} and {{ZoneIcon|Deepths of Isolation}} completed
* {{ZoneIcon|Tendril Hollow}} requires {{AbyssalSkillReq|Slayer|54}} and {{UpgradeIcon|Tendril Hollow Passage}} purchased
{{SlayerMonstersTable|Dissolution}}
==== Resolution ====
* {{ZoneIcon|Void Conflux}} {{ZoneIcon|Deepths of Dissolve}} completed
* {{ZoneIcon|Void Enclave}} requires {{AbyssalSkillReq|Slayer|56}} and {{ZoneIcon|Deepths of Dissolve}} completed
* {{ZoneIcon|Void Nexus}} requires {{AbyssalSkillReq|Slayer|58}} and {{UpgradeIcon|Void Nexus Gateway}} purchased
{{SlayerMonstersTable|Resolution}}


== Skill Boosts ==
== Skill Boosts ==