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Combat Effects: Difference between revisions

From Melvor Idle
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| {{EffectIcon|Silence}} || Silence disables special attacks to be used for 2 Turns.
| {{EffectIcon|Silence}} || Silence disables special attacks to be used for 2 Turns.
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| {{EffectIcon|Sleep}} || Sleep prevents the target from attacking for (turns) and increases damage taken by 20%. Upon wearing off, applies {{EffectIcon|Drowsy}} which increases the target's base attack speed by 10% for (turns + 1).
| {{EffectIcon|Sleep}} || Sleep prevents the target from attacking and increases damage taken by 20%. Upon wearing off, applies {{EffectIcon|Drowsy}} which increases the target's base attack speed by 10% for 2 turns.
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| {{EffectIcon|Slow}} || Slow increases the amount of time taken between the target's attacks.
| {{EffectIcon|Slow}} || Slow increases the amount of time taken between the target's attacks.