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m (Corrected max shadow burst %age to reflect the in-game value. The accuracy guarantee is already correct.) Tag: visualeditor |
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===Affliction=== | ===Affliction=== | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
Afflicted Monsters and all three final boss phases can apply a special status effect called {{ | Afflicted Monsters and all three final boss phases can apply a special status effect called {{EffectIcon|Affliction}} when they complete an attack. Each attack or special attack that the enemy uses, regardless of whether the attack hits or misses the player, has a 70% chance of applying a stack of Affliction, up to a maximum of 50 stacks. Special attacks that hit more than once will only apply a single stack. | ||
For each stack of Affliction, the player's max {{Skill|Hitpoints}} are reduced by 1% up to 50 stacks (50% max HP). Critically, this will also impact the player's {{UpgradeIcon|Auto Eat}} threshold, making each attack successively more dangerous. | For each stack of Affliction, the player's max {{Skill|Hitpoints}} are reduced by 1% up to 50 stacks (50% max HP). Critically, this will also impact the player's {{UpgradeIcon|Auto Eat}} threshold, making each attack successively more dangerous. |