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Module:Sandbox/SkillTree: Difference between revisions

From Melvor Idle
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function p.generateSkillTree(frame)
function p.generateSkillTree(frame)
     local skillName = frame.args.skillName
     local args = frame.args ~= nil and frame.args or frame
     local skillNodes = p.getSkillTreeNodes(skillName)
    local skillName = args.skillName or args[1]
   
     local skillNodes = p.getSkillTree(skillName)


     if not skillNodes then
     if not skillNodes then
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