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Strongholds: Difference between revisions

From Melvor Idle
→‎Mechanics: mention bosses dropping chests or only souls
(→‎Pets: abyssal realm pets have different drop chance)
(→‎Mechanics: mention bosses dropping chests or only souls)
 
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The major mechanical differences between [[Dungeons]] and Strongholds are as follows:
The major mechanical differences between [[Dungeons]] and Strongholds are as follows:
* All monsters drop their normal loot when killed inside Strongholds.  
* All monsters drop their normal loot when killed inside Strongholds.
** Bosses in Melvor Realm strongholds drop the chests from their respective dungeons. Bosses in Abyssal Realm strongholds only drop [[souls]].
* Completing a stronghold rewards a scroll that contains exclusive [[Enhancements]] depending on the tier of the stronghold.  
* Completing a stronghold rewards a scroll that contains exclusive [[Enhancements]] depending on the tier of the stronghold.  
* There are 3 tiers to each Stronghold - Standard, Augmented and Superior, each with increasing difficulty.
* There are 3 tiers to each Stronghold - Standard, Augmented and Superior, each with increasing difficulty.
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