FAQ: Difference between revisions
(→Prayer: Added clarity and links. Also removed one bug that has now been patched, but not sure about the other.) |
No edit summary |
||
Line 12: | Line 12: | ||
Q: When can I farm for [[Amulet of Looting]]? | Q: When can I farm for [[Amulet of Looting]]? | ||
A: ''Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food.'' | :A: ''Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food.'' | ||
Q: Does [[Chapeau Noir]] and [[Aorpheats Signet Ring]] work on dungeon chests? Do these items stack? | Q: Does [[Chapeau Noir]] and [[Aorpheats Signet Ring]] work on dungeon chests? Do these items stack? | ||
A: ''Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either [[Chapeau Noir]] or [[Aorpheats Signet Ring]] equipped. The double loot drop chance from [[Chapeau Noir]] and [[Aorpheats Signet Ring]] stacks additively for a total of 15% chance to earn double loot.'' | :A: ''Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either [[Chapeau Noir]] or [[Aorpheats Signet Ring]] equipped. The double loot drop chance from [[Chapeau Noir]] and [[Aorpheats Signet Ring]] stacks additively for a total of 15% chance to earn double loot.'' | ||
Q: What happens if you die? | Q: What happens if you die? | ||
A: ''When you [[Combat#Death|die]] a random item from your currently selected Equipment Set will be lost forever.'' | :A: ''When you [[Combat#Death|die]] a random item from your currently selected Equipment Set will be lost forever.'' | ||
Q: What does X Combat Skill do? | Q: What does X Combat Skill do? | ||
A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page.'' | :A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page.'' | ||
Q: Can I fight [[monsters]] offline? | Q: Can I fight [[monsters]] offline? | ||
A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]].'' | :A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]].'' | ||
Q: How does upgrading/trimming work? | Q: How does upgrading/trimming work? | ||
A: ''Some items can be upgraded to improve their stats or to create new equipment. For more information visit the [[Upgrading Items]] page.'' | :A: ''Some items can be upgraded to improve their stats or to create new equipment. For more information visit the [[Upgrading Items]] page.'' | ||
===Melee ([[Attack]], [[Strength]], [[Defence]])=== | ===Melee ([[Attack]], [[Strength]], [[Defence]])=== | ||
Line 38: | Line 38: | ||
Q: How do I level these and what do they do? | Q: How do I level these and what do they do? | ||
A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page. Basically, [[Attack]] level increases your accuracy and chance to hit, [[Strength]] increases your Max Hit, and [[Defence]] increases your melee evasion rating.'' | :A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page. Basically, [[Attack]] level increases your accuracy and chance to hit, [[Strength]] increases your Max Hit, and [[Defence]] increases your melee evasion rating.'' | ||
===[[Hitpoints]]=== | ===[[Hitpoints]]=== | ||
Line 44: | Line 44: | ||
Q: I had auto-eat on, how did I die? | Q: I had auto-eat on, how did I die? | ||
A: ''You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 hp. As the threshold for auto-eat to trigger would be =<20 hp, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)'' | :A: ''You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 hp. As the threshold for auto-eat to trigger would be =<20 hp, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)'' | ||
===[[Ranged]]=== | ===[[Ranged]]=== | ||
Line 50: | Line 50: | ||
Q: Is ranged worth doing/levelling? | Q: Is ranged worth doing/levelling? | ||
A: ''Yes. [[Ranged]] has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.'' | :A: ''Yes. [[Ranged]] has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.'' | ||
===[[Magic]]=== | ===[[Magic]]=== | ||
Line 56: | Line 56: | ||
Q: Is magic worth doing/levelling? | Q: Is magic worth doing/levelling? | ||
A: ''Yes, in the upcoming v0.16 update, this combat style will be revised, improved, and balanced, making it a viable option for combat. It is suggested that you wait until the update though it might be a good idea to level it early on.'' | :A: ''Yes, in the upcoming v0.16 update, this combat style will be revised, improved, and balanced, making it a viable option for combat. It is suggested that you wait until the update though it might be a good idea to level it early on.'' | ||
Q: How do I make a staff to train [[Magic]]? | Q: How do I make a staff to train [[Magic]]? | ||
A: ''Upgrade 100 of an elemental rune (air, earth, water, and fire).'' | :A: ''Upgrade 100 of an elemental rune (air, earth, water, and fire).'' | ||
Q: Do staves make spells require less runes? | Q: Do staves make spells require less runes? | ||
A: ''Yes. When equipped, staves remove the need to use [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes, depending on the staff type.'' | :A: ''Yes. When equipped, staves remove the need to use [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes, depending on the staff type.'' | ||
===[[Prayer]]=== | ===[[Prayer]]=== | ||
Line 70: | Line 70: | ||
Q: Does burying [[Prayer#Bones|bones]] give [[Prayer]] XP? | Q: Does burying [[Prayer#Bones|bones]] give [[Prayer]] XP? | ||
A: ''No, they give you prayer points, used to activate [[Prayer#Prayers|prayers]] during [[Combat]]. Most prayers will give you Prayer XP while active, unless specified. You also get a much smaller passive XP gain if you have no prayers active.'' | :A: ''No, they give you prayer points, used to activate [[Prayer#Prayers|prayers]] during [[Combat]]. Most prayers will give you Prayer XP while active, unless specified. You also get a much smaller passive XP gain if you have no prayers active.'' | ||
Q: Why did my prayer not unlock when I reached the level needed? | Q: Why did my prayer not unlock when I reached the level needed? | ||
A: ''This is a known bug, to be fixed in v0.15.'' | :A: ''This is a known bug, to be fixed in v0.15.'' | ||
===[[Slayer]]=== | ===[[Slayer]]=== | ||
Line 80: | Line 80: | ||
Q: How do I get [[Slayer]] exp? | Q: How do I get [[Slayer]] exp? | ||
A: ''Completing [[Slayer#Slayer_Tasks|Slayer Tasks]] will give you Slayer xp. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.'' | :A: ''Completing [[Slayer#Slayer_Tasks|Slayer Tasks]] will give you Slayer xp. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.'' | ||
Q: How do I get [[Slayer Coins]]? What is the number next to [[Slayer]] in the sidebar? | Q: How do I get [[Slayer Coins]]? What is the number next to [[Slayer]] in the sidebar? | ||
A: ''[[Slayer Coins]] are displayed in the sidebar next to the [[Slayer]] skill and in the [[Shop]] next to total [[GP]]. [[Slayer Coins]] can only be earned by completing [[Slayer#Slayer_Tasks|Slayer Tasks]]. [[Monsters]] killed for [[Slayer#Slayer_Tasks|Slayer Tasks]] earn [[Slayer Coins]] and [[Slayer]] experience points equal to 10% of the slain [[monster|monster's]] hitpoints.'' | :A: ''[[Slayer Coins]] are displayed in the sidebar next to the [[Slayer]] skill and in the [[Shop]] next to total [[GP]]. [[Slayer Coins]] can only be earned by completing [[Slayer#Slayer_Tasks|Slayer Tasks]]. [[Monsters]] killed for [[Slayer#Slayer_Tasks|Slayer Tasks]] earn [[Slayer Coins]] and [[Slayer]] experience points equal to 10% of the slain [[monster|monster's]] hitpoints.'' | ||
==Skills== | ==Skills== | ||
Line 91: | Line 91: | ||
Q: How did I get a [[Bird Nest]]? | Q: How did I get a [[Bird Nest]]? | ||
A: ''[[Bird Nest|Bird Nests]] have a 0.5% chance to drop every time a tree is cut.'' | :A: ''[[Bird Nest|Bird Nests]] have a 0.5% chance to drop every time a tree is cut.'' | ||
===[[Fishing]]=== | ===[[Fishing]]=== | ||
Line 97: | Line 97: | ||
Q: Do I need to keep the [[Message in a Bottle]]? | Q: Do I need to keep the [[Message in a Bottle]]? | ||
A: ''Once the [[Message in a Bottle]] has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.'' | :A: ''Once the [[Message in a Bottle]] has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.'' | ||
Q: Does junk do anything? | Q: Does junk do anything? | ||
A: ''[[Rope]] can be turned into [[Bowstring]], other junk currently has no use.'' | :A: ''[[Rope]] can be turned into [[Bowstring]], other junk currently has no use.'' | ||
Q: What is the best fish to grind a special item? | Q: What is the best fish to grind a special item? | ||
A: ''Raw Seahorses are currently the best special item chance for least catch time, although Skeleton Fish are not that far behind in terms of catch time and are much more useful.'' | :A: ''Raw Seahorses are currently the best special item chance for least catch time, although Skeleton Fish are not that far behind in terms of catch time and are much more useful.'' | ||
===[[Firemaking]]=== | ===[[Firemaking]]=== | ||
Line 111: | Line 111: | ||
Q: What's the point of this skill? | Q: What's the point of this skill? | ||
A: ''Increasing the [[Firemaking]] skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking_Fires|Shop]]. Also, the [[Firemaking Skillcape]] (which is purchasable from the [[Shop]] upon reaching Level 99) provides a 5% global experience bonus.'' | :A: ''Increasing the [[Firemaking]] skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking_Fires|Shop]]. Also, the [[Firemaking Skillcape]] (which is purchasable from the [[Shop]] upon reaching Level 99) provides a 5% global experience bonus.'' | ||
===[[Cooking]]=== | ===[[Cooking]]=== | ||
Line 117: | Line 117: | ||
Q: What are burnt fish used for? | Q: What are burnt fish used for? | ||
A: ''Burnt fish have [[Easter_Eggs#Clue_Chasers_Insignia|no]] use and can be sold.'' | :A: ''Burnt fish have [[Easter_Eggs#Clue_Chasers_Insignia|no]] use and can be sold.'' | ||
Q: How do you idle cooking? I have to start a fire every few seconds. | Q: How do you idle cooking? I have to start a fire every few seconds. | ||
A: ''Once you buy the [[Normal Cooking Fire]] from the [[Shop]], you may idle cooking.'' | :A: ''Once you buy the [[Normal Cooking Fire]] from the [[Shop]], you may idle cooking.'' | ||
===[[Mining]]=== | ===[[Mining]]=== | ||
Line 127: | Line 127: | ||
Q: Do [[Gem Gloves]] make a profit? | Q: Do [[Gem Gloves]] make a profit? | ||
A: ''Yes. If all the charges from the [[Gem Gloves]] are used and the gems obtained are sold, the expected profit is around 262k [[GP]].'' | :A: ''Yes. If all the charges from the [[Gem Gloves]] are used and the gems obtained are sold, the expected profit is around 262k [[GP]].'' | ||
Q: What are gems for? Should I sell them? | Q: What are gems for? Should I sell them? | ||
A: ''Gems are used for [[Crafting]] jewellery and brewing some [[Herblore|potions]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].'' | :A: ''Gems are used for [[Crafting]] jewellery and brewing some [[Herblore|potions]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].'' | ||
===[[Smithing]]=== | ===[[Smithing]]=== | ||
Line 137: | Line 137: | ||
Q: Do I have to level [[Smithing]] to do [[Combat]]? | Q: Do I have to level [[Smithing]] to do [[Combat]]? | ||
A: ''It is possible to find armour as loot when killing [[monsters]] so levelling [[Smithing]] is not technically required.'' | :A: ''It is possible to find armour as loot when killing [[monsters]] so levelling [[Smithing]] is not technically required.'' | ||
===[[Thieving]]=== | ===[[Thieving]]=== | ||
Line 143: | Line 143: | ||
Q: Why can’t I thieve offline? | Q: Why can’t I thieve offline? | ||
A: ''To thieve offline, first you must have a 95% (max) success rate with the NPC you are thieving from. You may bring the success rate up to 95% with thieving gloves, but the progress will stop once the charges run out.'' | :A: ''To thieve offline, first you must have a 95% (max) success rate with the NPC you are thieving from. You may bring the success rate up to 95% with thieving gloves, but the progress will stop once the charges run out.'' | ||
Q: Does damage reduction from armour work when thieving? | Q: Does damage reduction from armour work when thieving? | ||
A: ''Yes. The damage taken when stunned is reduced by any damage reduction you currently have.'' | :A: ''Yes. The damage taken when stunned is reduced by any damage reduction you currently have.'' | ||
===[[Farming]]=== | ===[[Farming]]=== | ||
Line 153: | Line 153: | ||
Q: How do I start farming? Why can't I plant my seeds? | Q: How do I start farming? Why can't I plant my seeds? | ||
A: ''At the beginning of the game, you can only grow [[Potatoes]], which require three [[Potato Seeds]] to plant. As your skill level increases, you will be able to plant more things, including [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].'' | :A: ''At the beginning of the game, you can only grow [[Potatoes]], which require three [[Potato Seeds]] to plant. As your skill level increases, you will be able to plant more things, including [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].'' | ||
Q: Why are my plants disappearing once the timer is done? | Q: Why are my plants disappearing once the timer is done? | ||
A: ''Your plants have a base 50% survival rate. If they survive, then you can harvest them, but if they didn't, you get nothing. You can purchase [[Compost]] and [[Weird Gloop]] from the shop to increase the survival chance of a plant.'' | :A: ''Your plants have a base 50% survival rate. If they survive, then you can harvest them, but if they didn't, you get nothing. You can purchase [[Compost]] and [[Weird Gloop]] from the shop to increase the survival chance of a plant.'' | ||
Q: Why did my plant grow straight away? | Q: Why did my plant grow straight away? | ||
A: ''This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].'' | :A: ''This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].'' | ||
===[[Fletching]]=== | ===[[Fletching]]=== | ||
Line 167: | Line 167: | ||
Q: Can I get arrows without [[Fletching]]? | Q: Can I get arrows without [[Fletching]]? | ||
A: ''Yes. Some [[monsters]] drop arrows when killed, so it's possible to level [[Ranged]] without [[Fletching]].'' | :A: ''Yes. Some [[monsters]] drop arrows when killed, so it's possible to level [[Ranged]] without [[Fletching]].'' | ||
===[[Crafting]]=== | ===[[Crafting]]=== | ||
Line 173: | Line 173: | ||
Q: Why can't I buy [[Black Dragonhide]] from the [[Shop]]? | Q: Why can't I buy [[Black Dragonhide]] from the [[Shop]]? | ||
A: ''[[Black Dragonhide]] can only be looted from a [[Black Dragon]].'' | :A: ''[[Black Dragonhide]] can only be looted from a [[Black Dragon]].'' | ||
===[[Runecrafting]]=== | ===[[Runecrafting]]=== | ||
Line 179: | Line 179: | ||
Q: How in the world do you get [[Runecrafting]] to a high level? It gives me less than 10 exp! | Q: How in the world do you get [[Runecrafting]] to a high level? It gives me less than 10 exp! | ||
A: ''There is no workaround to this. Simply switch to the highest rune you can craft each time you unlock a new rune. However, having a higher rune [[mastery]] will get you more exp.'' | :A: ''There is no workaround to this. Simply switch to the highest rune you can craft each time you unlock a new rune. However, having a higher rune [[mastery]] will get you more exp.'' | ||
===[[Herblore]]=== | ===[[Herblore]]=== | ||
Line 185: | Line 185: | ||
Q: How do you get higher tier potions? | Q: How do you get higher tier potions? | ||
A: ''You level up the mastery for that potion until it automatically switches the tier to the next level. The tiers are: '' | :A: ''You level up the mastery for that potion until it automatically switches the tier to the next level. The tiers are: '' | ||
* '''Tier 1:''' Mastery level 1. | :* '''Tier 1:''' Mastery level 1. | ||
* '''Tier 2:''' Mastery level 15. | :* '''Tier 2:''' Mastery level 15. | ||
* '''Tier 3:''' Mastery level 40. | :* '''Tier 3:''' Mastery level 40. | ||
* '''Tier 4:''' Mastery level 65 | :* '''Tier 4:''' Mastery level 65 | ||
''Also note that it is possible to get a potion of a random tier when using a [[Herblore Potion I|Herblore Potion]]. | :''Also note that it is possible to get a potion of a random tier when using a [[Herblore Potion I|Herblore Potion]]. | ||
==Other== | ==Other== | ||
Q: A Wiki page was missing some information I think should be there, can you please add it? | Q: A Wiki page was missing some information I think should be there, can you please add it? | ||
A: ''The Wiki is a work in progress and we try to update it with as much information as possible. When new patches are released, the Wiki lags behind while new information is added. If you think something should be added to the Wiki, please let us know on [https://discord.gg/KNakXTh Discord] in #wiki-discussion.'' | :A: ''The Wiki is a work in progress and we try to update it with as much information as possible. When new patches are released, the Wiki lags behind while new information is added. If you think something should be added to the Wiki, please let us know on [https://discord.gg/KNakXTh Discord] in #wiki-discussion.'' | ||
===Gameplay=== | ===Gameplay=== | ||
Q: I'm level 99 in a skill, what is a [[Equipment#Capes|skillcape]]? | Q: I'm level 99 in a skill, what is a [[Equipment#Capes|skillcape]]? | ||
A: ''They can be found in the [[Shop]], for 1M GP, under 'skillcapes'. These provide a bonus to the skill the skillcape is for when equipped.'' | :A: ''They can be found in the [[Shop]], for 1M GP, under 'skillcapes'. These provide a bonus to the skill the skillcape is for when equipped.'' | ||
Q: Can gloves stack charges? | Q: Can gloves stack charges? | ||
A: ''Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of Gem gloves).'' | :A: ''Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of Gem gloves).'' | ||
Q: Do I just use all my [[mastery tokens]]? | Q: Do I just use all my [[mastery tokens]]? | ||
A: ''That depends on what you are going for. If you are going for all 99 [[mastery]] in a skill, it is better to keep them. If not, you can sell them for easy money early game.'' | :A: ''That depends on what you are going for. If you are going for all 99 [[mastery]] in a skill, it is better to keep them. If not, you can sell them for easy money early game.'' | ||
Q: How many [[Bank]] slots are there? | Q: How many [[Bank]] slots are there? | ||
A: ''You can get as many as you'd like, but after 124 slots the price maxes out at 4M [[GP]] per slot.'' | :A: ''You can get as many as you'd like, but after 124 slots the price maxes out at 4M [[GP]] per slot.'' | ||
Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back? | Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back? | ||
A: ''Unfortunately once an item is lost there is no way to recover it. The exception to this is items purchased from the [[Shop]] - like [[Skillcapes]] - which can be repurchased at their original price.'' | :A: ''Unfortunately once an item is lost there is no way to recover it. The exception to this is items purchased from the [[Shop]] - like [[Skillcapes]] - which can be repurchased at their original price.'' | ||
Q: This skill is taking forever to level, what am I doing wrong? | Q: This skill is taking forever to level, what am I doing wrong? | ||
A: ''Skills typically take longer to level the higher they get and players often measure their progress in hours or days. There are many resources available on [https://discord.gg/KNakXTh Discord] for players who want to ensure they're leveling optimally.'' | :A: ''Skills typically take longer to level the higher they get and players often measure their progress in hours or days. There are many resources available on [https://discord.gg/KNakXTh Discord] for players who want to ensure they're leveling optimally.'' | ||
Q: Is 99 the level cap? How are levels displayed past 99? | Q: Is 99 the level cap? How are levels displayed past 99? | ||
A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|v0.15]] update, mastery levels are hard capped at 99.'' | :A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|v0.15]] update, mastery levels are hard capped at 99.'' | ||
Q: Where did this [[Lemon]] come from? | Q: Where did this [[Lemon]] come from? | ||
A: ''[[Lemon]] is an [[Easter Egg]] item which is given to the player in place of an [[Aorpheats Signet Ring]] piece, when the requirement of wearing a [[Gold Topaz Ring]] is not met. See [[Signet Ring Half (a)]] and [[Signet Ring Half (b)]] for more details on how to find the [[Aorpheats Signet Ring]].'' | :A: ''[[Lemon]] is an [[Easter Egg]] item which is given to the player in place of an [[Aorpheats Signet Ring]] piece, when the requirement of wearing a [[Gold Topaz Ring]] is not met. See [[Signet Ring Half (a)]] and [[Signet Ring Half (b)]] for more details on how to find the [[Aorpheats Signet Ring]].'' | ||
===Saving=== | ===Saving=== | ||
Q: I forgot my password, can I recover my account? | Q: I forgot my password, can I recover my account? | ||
A: ''Password recovery will be added in the future. If you are still logged into your account you can export your save data and create a new account to continue playing.'' | :A: ''Password recovery will be added in the future. If you are still logged into your account you can export your save data and create a new account to continue playing.'' | ||
Q: My save isn't loading/is broken, how can I fix it? | Q: My save isn't loading/is broken, how can I fix it? | ||
A: ''If "Fix my Save" in Account Settings doesn't work and you can't reload an older save, there may be another issue preventing your save from working. Try asking for help on [https://discord.gg/KNakXTh Discord] or if all else fails, contact the developer directly.'' | :A: ''If "Fix my Save" in Account Settings doesn't work and you can't reload an older save, there may be another issue preventing your save from working. Try asking for help on [https://discord.gg/KNakXTh Discord] or if all else fails, contact the developer directly.'' | ||
Q: Will there ever be a save reset? | Q: Will there ever be a save reset? | ||
A: ''There are currently no plans for a reset, although there may be new modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets. | :A: ''There are currently no plans for a reset, although there may be new modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets. | ||
===Platforms=== | ===Platforms=== | ||
Q: Is this game on mobile? | Q: Is this game on mobile? | ||
A: ''Yes. There is currently a [https://play.google.com/store/apps/details?id=com.malcs.melvoridle free version] and a [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree paid version] available on android devices, as well as an [https://apps.apple.com/app/melvor-idle/id1518963622 iOS version].'' | :A: ''Yes. There is currently a [https://play.google.com/store/apps/details?id=com.malcs.melvoridle free version] and a [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree paid version] available on android devices, as well as an [https://apps.apple.com/app/melvor-idle/id1518963622 iOS version].'' | ||
Q: Will Melvor Idle have a Steam release? | Q: Will Melvor Idle have a Steam release? | ||
A: ''Yes, there are plans to bring Melvor to Steam in the future.'' | :A: ''Yes, there are plans to bring Melvor to Steam in the future.'' | ||
===Changes and upcoming features=== | ===Changes and upcoming features=== | ||
Q: Where can I find upcoming changes? | Q: Where can I find upcoming changes? | ||
A: ''Upcoming changes are posted on [https://discord.gg/KNakXTh Discord] and occasionally on [https://reddit.com/r/MelvorIdle/comments/flmxi5/lets_look_at_the_next_3_updates/ Reddit].'' | :A: ''Upcoming changes are posted on [https://discord.gg/KNakXTh Discord] and occasionally on [https://reddit.com/r/MelvorIdle/comments/flmxi5/lets_look_at_the_next_3_updates/ Reddit].'' | ||
Q: Will there be a prestige system? | Q: Will there be a prestige system? | ||
A: ''No. The [[Malcs (aka MrFrux)|developer]] is not in favour of prestige systems and currently has no plans to add them.'' | :A: ''No. The [[Malcs (aka MrFrux)|developer]] is not in favour of prestige systems and currently has no plans to add them.'' | ||
Q: Will X feature be added to the game? | Q: Will X feature be added to the game? | ||
A: ''Suggestions from players on what to add to the game are welcome, [[Easter_Eggs#Patreon_Items|with some Patreons having their unique item suggestions added to the game]]. While the game is in alpha features are being constantly added. For the most up to date information on what's planned, join us on [https://discord.gg/KNakXTh Discord].'' | :A: ''Suggestions from players on what to add to the game are welcome, [[Easter_Eggs#Patreon_Items|with some Patreons having their unique item suggestions added to the game]]. While the game is in alpha features are being constantly added. For the most up to date information on what's planned, join us on [https://discord.gg/KNakXTh Discord].'' | ||
Q: Will there be leaderboards? | Q: Will there be leaderboards? | ||
A: ''There are no plans for leaderboards in the immediate future, as much of the development time is being spent working on other features. There is a possibility that there will be leaderboards in the future, although the way they'll be implemented is still undecided.'' | :A: ''There are no plans for leaderboards in the immediate future, as much of the development time is being spent working on other features. There is a possibility that there will be leaderboards in the future, although the way they'll be implemented is still undecided.'' | ||
===Supporting the game=== | ===Supporting the game=== | ||
Q: How can I support the game? | Q: How can I support the game? | ||
A: ''A lot of people find Melvor through word of mouth, so sharing it helps the community grow. If you want to help in more tangible ways, an [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree ad-free version] of the game can be purchased on the Google Play store. Alternatively you can support the game through [https://www.patreon.com/melvoridle Patreon].'' | :A: ''A lot of people find Melvor through word of mouth, so sharing it helps the community grow. If you want to help in more tangible ways, an [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree ad-free version] of the game can be purchased on the Google Play store. Alternatively you can support the game through [https://www.patreon.com/melvoridle Patreon].'' | ||
Q: Is this game open source? Can I help develop it? | Q: Is this game open source? Can I help develop it? | ||
A: ''Although the code has not been protected from viewing, Melvor is not open source. The [[Malcs (aka MrFrux)|developer]] isn't currently looking for help developing the game.'' | :A: ''Although the code has not been protected from viewing, Melvor is not open source. The [[Malcs (aka MrFrux)|developer]] isn't currently looking for help developing the game.'' | ||
{{menu}} | {{menu}} |
Revision as of 13:25, 5 July 2020
FAQ
This is a page for frequently asked questions, organized by category. If you are new to the game the Beginner's Guide will give you a place to get started.
This is a work in progress. If you would like to submit a question, please either post a reply here(reddit), or ask on the wiki discussion on Discord (link here).
Combat
General
Q: When can I farm for Amulet of Looting?
- A: Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food.
Q: Does Chapeau Noir and Aorpheats Signet Ring work on dungeon chests? Do these items stack?
- A: Yes. You have a chance to obtain 2 chests from a single dungeon completion with either Chapeau Noir or Aorpheats Signet Ring equipped. The double loot drop chance from Chapeau Noir and Aorpheats Signet Ring stacks additively for a total of 15% chance to earn double loot.
Q: What happens if you die?
- A: When you die a random item from your currently selected Equipment Set will be lost forever.
Q: What does X Combat Skill do?
- A: Check out the beginner's guide for an overview of the combat skills. More detailed information about Combat mechanics can be found on the Combat page.
Q: Can I fight monsters offline?
- A: Combat is currently online only. Only non-combat skills allow Offline Progression.
Q: How does upgrading/trimming work?
- A: Some items can be upgraded to improve their stats or to create new equipment. For more information visit the Upgrading Items page.
Melee (Attack, Strength, Defence)
Q: How do I level these and what do they do?
- A: Check out the beginner's guide for an overview of the combat skills. More detailed information about Combat mechanics can be found on the Combat page. Basically, Attack level increases your accuracy and chance to hit, Strength increases your Max Hit, and Defence increases your melee evasion rating.
Hitpoints
Q: I had auto-eat on, how did I die?
- A: You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 hp. As the threshold for auto-eat to trigger would be =<20 hp, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)
Ranged
Q: Is ranged worth doing/levelling?
- A: Yes. Ranged has better clear times than melee for many different combat scenarios. However, you will need to craft ammo.
Magic
Q: Is magic worth doing/levelling?
- A: Yes, in the upcoming v0.16 update, this combat style will be revised, improved, and balanced, making it a viable option for combat. It is suggested that you wait until the update though it might be a good idea to level it early on.
Q: How do I make a staff to train Magic?
- A: Upgrade 100 of an elemental rune (air, earth, water, and fire).
Q: Do staves make spells require less runes?
- A: Yes. When equipped, staves remove the need to use Air, Water, Earth, or Fire runes, depending on the staff type.
Prayer
Q: Does burying bones give Prayer XP?
- A: No, they give you prayer points, used to activate prayers during Combat. Most prayers will give you Prayer XP while active, unless specified. You also get a much smaller passive XP gain if you have no prayers active.
Q: Why did my prayer not unlock when I reached the level needed?
- A: This is a known bug, to be fixed in v0.15.
Slayer
Q: How do I get Slayer exp?
- A: Completing Slayer Tasks will give you Slayer xp. Alternatively, defeating any monster in any slayer area will give you exp equal to 5% of that monster's hitpoints.
Q: How do I get Slayer Coins? What is the number next to Slayer in the sidebar?
- A: Slayer Coins are displayed in the sidebar next to the Slayer skill and in the Shop next to total GP. Slayer Coins can only be earned by completing Slayer Tasks. Monsters killed for Slayer Tasks earn Slayer Coins and Slayer experience points equal to 10% of the slain monster's hitpoints.
Skills
Woodcutting
Q: How did I get a Bird Nest?
- A: Bird Nests have a 0.5% chance to drop every time a tree is cut.
Fishing
Q: Do I need to keep the Message in a Bottle?
- A: Once the Message in a Bottle has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.
Q: Does junk do anything?
Q: What is the best fish to grind a special item?
- A: Raw Seahorses are currently the best special item chance for least catch time, although Skeleton Fish are not that far behind in terms of catch time and are much more useful.
Firemaking
Q: What's the point of this skill?
- A: Increasing the Firemaking skill level allows the player to purchase higher tier cooking fires from the Shop. Also, the Firemaking Skillcape (which is purchasable from the Shop upon reaching Level 99) provides a 5% global experience bonus.
Cooking
Q: What are burnt fish used for?
- A: Burnt fish have no use and can be sold.
Q: How do you idle cooking? I have to start a fire every few seconds.
- A: Once you buy the Normal Cooking Fire from the Shop, you may idle cooking.
Mining
Q: Do Gem Gloves make a profit?
- A: Yes. If all the charges from the Gem Gloves are used and the gems obtained are sold, the expected profit is around 262k GP.
Q: What are gems for? Should I sell them?
- A: Gems are used for Crafting jewellery and brewing some potions. Gem Gloves give players a reliable way to collect more gems, so it's acceptable to sell them early on for GP.
Smithing
Q: Do I have to level Smithing to do Combat?
- A: It is possible to find armour as loot when killing monsters so levelling Smithing is not technically required.
Thieving
Q: Why can’t I thieve offline?
- A: To thieve offline, first you must have a 95% (max) success rate with the NPC you are thieving from. You may bring the success rate up to 95% with thieving gloves, but the progress will stop once the charges run out.
Q: Does damage reduction from armour work when thieving?
- A: Yes. The damage taken when stunned is reduced by any damage reduction you currently have.
Farming
Q: How do I start farming? Why can't I plant my seeds?
- A: At the beginning of the game, you can only grow Potatoes, which require three Potato Seeds to plant. As your skill level increases, you will be able to plant more things, including herbs and trees.
Q: Why are my plants disappearing once the timer is done?
- A: Your plants have a base 50% survival rate. If they survive, then you can harvest them, but if they didn't, you get nothing. You can purchase Compost and Weird Gloop from the shop to increase the survival chance of a plant.
Q: Why did my plant grow straight away?
- A: This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with herbs and trees.
Fletching
Q: Can I get arrows without Fletching?
Crafting
Q: Why can't I buy Black Dragonhide from the Shop?
- A: Black Dragonhide can only be looted from a Black Dragon.
Runecrafting
Q: How in the world do you get Runecrafting to a high level? It gives me less than 10 exp!
- A: There is no workaround to this. Simply switch to the highest rune you can craft each time you unlock a new rune. However, having a higher rune mastery will get you more exp.
Herblore
Q: How do you get higher tier potions?
- A: You level up the mastery for that potion until it automatically switches the tier to the next level. The tiers are:
- Tier 1: Mastery level 1.
- Tier 2: Mastery level 15.
- Tier 3: Mastery level 40.
- Tier 4: Mastery level 65
- Also note that it is possible to get a potion of a random tier when using a Herblore Potion.
Other
Q: A Wiki page was missing some information I think should be there, can you please add it?
- A: The Wiki is a work in progress and we try to update it with as much information as possible. When new patches are released, the Wiki lags behind while new information is added. If you think something should be added to the Wiki, please let us know on Discord in #wiki-discussion.
Gameplay
Q: I'm level 99 in a skill, what is a skillcape?
- A: They can be found in the Shop, for 1M GP, under 'skillcapes'. These provide a bonus to the skill the skillcape is for when equipped.
Q: Can gloves stack charges?
- A: Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of Gem gloves).
Q: Do I just use all my mastery tokens?
- A: That depends on what you are going for. If you are going for all 99 mastery in a skill, it is better to keep them. If not, you can sell them for easy money early game.
Q: How many Bank slots are there?
- A: You can get as many as you'd like, but after 124 slots the price maxes out at 4M GP per slot.
Q: I lost X item because my Bank was full/because I died. Can I get it back?
- A: Unfortunately once an item is lost there is no way to recover it. The exception to this is items purchased from the Shop - like Skillcapes - which can be repurchased at their original price.
Q: This skill is taking forever to level, what am I doing wrong?
- A: Skills typically take longer to level the higher they get and players often measure their progress in hours or days. There are many resources available on Discord for players who want to ensure they're leveling optimally.
Q: Is 99 the level cap? How are levels displayed past 99?
- A: Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in Settings to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post v0.15 update, mastery levels are hard capped at 99.
Q: Where did this Lemon come from?
- A: Lemon is an Easter Egg item which is given to the player in place of an Aorpheats Signet Ring piece, when the requirement of wearing a Gold Topaz Ring is not met. See Signet Ring Half (a) and Signet Ring Half (b) for more details on how to find the Aorpheats Signet Ring.
Saving
Q: I forgot my password, can I recover my account?
- A: Password recovery will be added in the future. If you are still logged into your account you can export your save data and create a new account to continue playing.
Q: My save isn't loading/is broken, how can I fix it?
- A: If "Fix my Save" in Account Settings doesn't work and you can't reload an older save, there may be another issue preventing your save from working. Try asking for help on Discord or if all else fails, contact the developer directly.
Q: Will there ever be a save reset?
- A: There are currently no plans for a reset, although there may be new modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets.
Platforms
Q: Is this game on mobile?
- A: Yes. There is currently a free version and a paid version available on android devices, as well as an iOS version.
Q: Will Melvor Idle have a Steam release?
- A: Yes, there are plans to bring Melvor to Steam in the future.
Changes and upcoming features
Q: Where can I find upcoming changes?
Q: Will there be a prestige system?
- A: No. The developer is not in favour of prestige systems and currently has no plans to add them.
Q: Will X feature be added to the game?
- A: Suggestions from players on what to add to the game are welcome, with some Patreons having their unique item suggestions added to the game. While the game is in alpha features are being constantly added. For the most up to date information on what's planned, join us on Discord.
Q: Will there be leaderboards?
- A: There are no plans for leaderboards in the immediate future, as much of the development time is being spent working on other features. There is a possibility that there will be leaderboards in the future, although the way they'll be implemented is still undecided.
Supporting the game
Q: How can I support the game?
- A: A lot of people find Melvor through word of mouth, so sharing it helps the community grow. If you want to help in more tangible ways, an ad-free version of the game can be purchased on the Google Play store. Alternatively you can support the game through Patreon.
Q: Is this game open source? Can I help develop it?
- A: Although the code has not been protected from viewing, Melvor is not open source. The developer isn't currently looking for help developing the game.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |