Superheat: Difference between revisions

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{{V|1.0.1}}
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'''{{PAGENAME}}''' is a family of {{Skill|Alt. Magic}} spells that allow the player to magically turn ores into bars. There are four versions of the spell, with each version requiring a higher {{Skill|Magic}} level and more [[Runecrafting#Runes|Rune]]s to cast but providing a stronger effect.
'''{{PAGENAME}}''' is a family of {{Skill|Alt. Magic}} spells that allow the player to magically turn ores into bars. There are four ({{TotH}} five) versions of the spell, with each version requiring a higher {{Skill|Magic}} level and more [[Runecrafting#Runes|Rune]]s to cast but providing a stronger effect.


Superheating gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of bar is created – as with any spell, XP does not depend on the items involved.
Superheating gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of bar is created – as with any spell, XP does not depend on the items involved.
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In order to Superheat a specific type of bar, players need the same {{Skill|Smithing}} level that would be required to smelt the bar normally. Superheating does not grant any {{Skill|Smithing}} experience or {{Icon|Mastery}} experience, and Mastery bonuses will not apply.  
In order to Superheat a specific type of bar, players need the same {{Skill|Smithing}} level that would be required to smelt the bar normally. Superheating does not grant any {{Skill|Smithing}} experience or {{Icon|Mastery}} experience, and Mastery bonuses will not apply.  


The {{ItemIcon|Crown of Rhaelyx}}'s chance to save materials does not work while Superheating, nor does {{PetIcon|Puff}} or the {{ItemIcon|Smithing Skillcape}}'s ability to save coal. {{ItemIcon|Aorpheat's Signet Ring}}'s chance to double resources gained does work.
The {{ItemIcon|Crown of Rhaelyx}}'s chance to save materials does not work while Superheating, nor does {{PetIcon|Puff}} or the {{ItemIcon|Smithing Skillcape}}'s ability to save coal. Things providing a [[Skill Boosts|chance to double resources gained]], such as {{ItemIcon|Aorpheat's Signet Ring}}, do work with Superheat spells.


==Spells==
==Spells==
 
{{SpellTableFromList|Superheat I,Superheat II,Superheat III,Superheat IV,Superheat V}}
{| class="wikitable stickyHeader"
|- class="headerRow-0"
!Spell
!Name
!{{Skill|Magic|notext=true}} Level
!Description
!XP
!Runes
|-
| style ="text-align: left;" |[[File:Superheat I (spell).svg|50px|center]]
| style ="text-align: left;" |[[Superheat I]]
| style ="text-align: right;" |5
| style ="text-align: right;width: 200px;" |Create 1 x bar using 1 x required ores.
| style ="text-align: right;" |8
| style ="text-align: center;" |{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Earth Rune|qty=2|notext=true}}, {{ItemIcon|Fire Rune|qty=2|notext=true}}<br>'''Or:'''<br>{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Lava Rune|qty=2|notext=true}}
|-
| style ="text-align: left;" |[[File:Superheat II (spell).svg|50px|center]]
| style ="text-align: left;" |[[Superheat II]]
| style ="text-align: right;" |25
| style ="text-align: right;width: 200px;" |Create 2 x bars using 1 x required ores.
| style ="text-align: right;" |15
| style ="text-align: center;" |{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Earth Rune|qty=3|notext=true}}, {{ItemIcon|Fire Rune|qty=3|notext=true}}<br>'''Or:'''<br>{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Lava Rune|qty=3|notext=true}}
|-
| style ="text-align: left;" |[[File:Superheat III (spell).svg|50px|center]]
| style ="text-align: left;" |[[Superheat III]]
| style ="text-align: right;" |64
| style ="text-align: right;width: 200px;" |Create 3 x bars using 1 x required ores.
| style ="text-align: right;" |28
| style ="text-align: center;" |{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Earth Rune|qty=4|notext=true}}, {{ItemIcon|Fire Rune|qty=4|notext=true}}, {{ItemIcon|Spirit Rune|qty=1|notext=true}}<br>'''Or:'''<br>{{ItemIcon|Nature Rune|qty=1|notext=true}}, {{ItemIcon|Lava Rune|qty=4|notext=true}}, {{ItemIcon|Spirit Rune|qty=1|notext=true}}
|-
| style ="text-align: left;" |[[File:Superheat IV (spell).svg|50px|center]]
| style ="text-align: left;" |[[Superheat IV]]
| style ="text-align: right;" |95
| style ="text-align: right;width: 200px;" |Create 3 x bars using 1 x required ores, ignoring all Coal Requirements.
| style ="text-align: right;" |50
| style ="text-align: center;" |{{ItemIcon|Nature Rune|qty=2|notext=true}}, {{ItemIcon|Earth Rune|qty=7|notext=true}}, {{ItemIcon|Fire Rune|qty=7|notext=true}}, {{ItemIcon|Spirit Rune|qty=3|notext=true}}<br>'''Or:'''<br>{{ItemIcon|Nature Rune|qty=2|notext=true}}, {{ItemIcon|Lava Rune|qty=7|notext=true}}, {{ItemIcon|Spirit Rune|qty=3|notext=true}}
|}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Alt Magic]]
[[Category:Alt. Magic]]
[[Category:Manual Tables]]
{{Menu}}
{{Menu}}

Latest revision as of 07:18, 2 January 2024

This page is up to date (v1.3.1).

Superheat is a family of

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Alt. Magic

spells that allow the player to magically turn ores into bars. There are four (TotH.svg five) versions of the spell, with each version requiring a higher

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Magic

level and more Runes to cast but providing a stronger effect. Superheating gives

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Magic

experience. The same amount of experience is given no matter what type of bar is created – as with any spell, XP does not depend on the items involved. In order to Superheat a specific type of bar, players need the same

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Smithing

level that would be required to smelt the bar normally. Superheating does not grant any

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Smithing

experience or

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Mastery

experience, and Mastery bonuses will not apply. The Crown of Rhaelyx's chance to save materials does not work while Superheating, nor does

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Puff, the Baby Dragon

or the Smithing Skillcape's ability to save coal. Things providing a chance to double resources gained, such as Aorpheat's Signet Ring, do work with Superheat spells.

Spells