Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required Runes in their Bank and the desired spell unlocked. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. 0.4 Magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 7% by equipping the Gold Emerald Ring. Raising Magic to level 99 will unlock the Magic Skillcape for purchase from the Shop. Equipping the Magic Skillcape reduces the Air, Water, Earth, and Fire runes cost of spells by 7.
Alternative Magic (Alt Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared.
Staves
Staves can be crafted from elemental runes and logs with Runecrafting or looted from monsters. When equipped, staves reduce the need to use Air, Water, Earth, or Fire runes, depending on the staff type.
The Cloudburst Staff is an exception. It cannot be crafted, nor does it does reduce the need to use any runes.
Wands are one-handed, meaning they can be used with the off hand equipment. Magic imbued wands can be crafted by through Runecrafting using Magic Wand (Elite). When equipped, Magic imbued wands reduces the amount of Air, Water, Earth, or Fire runes needed to cast a spell by 3, depending on the staff type.