Magic
Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required Runes in their Bank and the desired spell unlocked. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. 0.4 Magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 7% by equipping the Gold Emerald Ring. Raising Magic to level 99 will unlock the Magic Skillcape for purchase from the Shop. Equipping the Magic Skillcape doubles the rune saving power of staves and imbued wands
Alternative Magic
Alternative Magic (Alt Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared.
Staves
Staves can be crafted from elemental runes and logs with Runecrafting or looted from monsters. When equipped, staves reduce the need to use Air, Water, Earth, or Fire runes, depending on the staff type.
The Cloudburst Staff is the only staff that cannot be crafted.
All staves are two-handed.
Staff Tier |
Magic Level |
Runecrafting Level | |||
---|---|---|---|---|---|
Air | Water | Earth | Fire | ||
Staff | 1 | 1 | 5 | 9 | 14 |
Battlestaff | 30 | 30 | 35 | 39 | 44 |
Mystic Staff | 40 | 70 | 75 | 79 | 84 |
Cloudburst Staff | 85 | N/A |
Wands
Wands are one-handed, meaning they can be used with the off hand equipment. Magic imbued wands can be crafted by through Runecrafting using Magic Wand (Elite). When equipped, Magic imbued wands reduces the amount of Air, Water, Earth, or Fire runes needed to cast a spell by 3, depending on the wand type.
Magic Level | Wand Tier | Rune discount |
---|---|---|
1 | Basic | 0 |
30 | Powerful | 0 |
60 | Elite | 0 |
70 | Magic Imbued Wand | 3 |
Robes
Wizard Robes can be acquired through a few different sources:
- The Slayer Wizard Robes can be purchased from the store using Slayer Coins.
- Various Colored Wizard Robes can be acquired as loot from fighting various monsters or looting various dungeons. See the page for each piece of equipment to see a list of where they can be found.
- The elemental Acolyte, Adept, and Expert sets can be acquired through Runecrafting.
A full list of the stats for each set of Wizard Robes can be found on the Equipment page.
Level | Robe Tier | Notes | |
---|---|---|---|
1 | Green | ||
1 | Slayer (Basic) | +5% bonus Slayer XP per piece Only two pieces (Hat and Robe) | |
1 | Air Acolyte | +5 minimum damage when using Air Spells per piece | |
5 | Water Acolyte | +5 minimum damage when using Water Spells per piece | |
9 | Earth Acolyte | +5 minimum damage when using Earth Spells per piece | |
10 | Blue | ||
14 | Fire Acolyte | +5 minimum damage when using Fire Spells per piece | |
30 | Red | ||
30 | Slayer (Strong) | +15% bonus Slayer XP per piece Only two pieces (Hat and Robe) | |
35 | Air Adept | +15 minimum damage when using Air Spells per piece | |
39 | Water Adept | +15 minimum damage when using Water Spells per piece | |
43 | Earth Adept | +15 minimum damage when using Earth Spells per piece | |
48 | Fire Adept | +15 minimum damage when using Fire Spells per piece | |
50 | Black | ||
60 | Slayer (Elite) | +30% bonus Slayer XP per piece Only two pieces (Hat and Robe) | |
65 | Air Expert | +20 minimum damage when using Air Spells per piece | |
69 | Water Expert | +20 minimum damage when using Water Spells per piece | |
70 | Ancient | +5 Minimum Damage when using any elemental spell per piece | |
73 | Earth Expert | +20 minimum damage when using Earth Spells per piece | |
78 | Fire Expert | +20 minimum damage when using Fire Spells per piece | |
85 | Glacia God | Includes the Glacia God Gloves, the only gloves that provide a bonus to Magic. Each piece provides a +2% bonus to Magic damage. |
Offhand
Magic Level | Name |
---|---|
0 | Enchanted Shield |
1 | Book of Eli |
Cape
Magic Level | Name |
---|---|
0 | Enchanted Cape |
0 | Skull Cape |
99 | Magic Skillcape |
Standard Magic
Curses
Auroras
Ancient Magicks
Ancient Magicks are powerful offensive spells that can be cast in place of Standard Magic. Auroras can be used with Ancient Magicks, however effects that increase damage do nothing. In addition, the damage from Ancient Magicks is not increased by any bonuses provided by Equipment, although accuracy rating is. Curses cannot be used with Ancient Magicks. Template:MagicAncientTable
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Regular Skillcape
The Magic Skillcape is the skillcape for the Magic skill. It can be purchased for 1,000,000 from the Shop once the player reaches Level 99 in the Magic skill. The Magic Skillcape offers the following benefits when worn:
Items that reduce Rune costs are now 2x as effective
Superior Skillcape
The Superior Magic Skillcape is the superior skillcape for the Magic skill. It can be purchased for 10,000,000 from the Shop once the player reaches Level 120 in the Magic skill. Level 120 can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
Items that reduce Rune costs are now 4x as effective and +5% Magic Damage Bonus from Equipment
Pet
The pet can be unlocked by doing any action that provides Magic XP, including Alt. Magic.
Pet | Name | Effect |
---|---|---|
Salem | +5% Chance to preserve all Runes when casting Magic. |
Magic Equipment Stats
Weapons
Helmets
Bodies
Legs
Boots
Gloves
Shields
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |