Ancient Magicks
Ancient Magicks are powerful offensive spells that can be cast to deal damage each turn like Standard Magic. These spells deal fixed damage and ignore many of the usual spellcasting rules; they can't be used with Curses or equipment-based Special Attacks, and Max Hit modifiers from any source will have no effect. Auroras can be used with Ancient Magicks, but any damage-modifying effects will be ignored. Any modifiers to Attack Interval or Accuracy Rating still apply, and some Ancient Magicks will always hit if the player's Accuracy Rating exceeds a certain threshold.
In addition to the usual Magic level requirement, each Ancient Magick spell requires that the player clear a specific Dungeon a certain number of times.
Spell | Requirements | DLC | Description | Runes | |
---|---|---|---|---|---|
Slicing Winds | Complete | Attack 3 times for 175 damage each. If your Accuracy Rating is higher than 20k then this attack can't miss. | 20![]() ![]() | ||
Icicle Volley | Complete | Attack 5 times for 170 damage each (Can miss). On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. | 20![]() ![]() | ||
Crushing Waves | ![]() | ![]() | An avoidable attack that deals 300 3 times over 0.8s. On a hit, has a 5% chance to apply stun for 1 turn. | 10![]() ![]() ![]() | |
Ignite | Complete | Attack once dealing 680 damage (Can miss). On a hit, has a 10% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. | 20![]() ![]() | ||
Gust | Complete | Attack 4 times dealing 200 damage each. Has a 10% chance to apply stun for 1 turn on a hit. If your Accuracy Rating is higher than 20K then this attack can't miss. | 25![]() ![]() ![]() | ||
Frostbite | Complete | Attack once dealing 750 damage (Can miss). Has a 30% chance to apply freeze for 2 turns on a hit. | 25![]() ![]() ![]() | ||
Quake | Complete | Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn. | 25![]() ![]() ![]() | ||
Whirlpool | ![]() | ![]() | Perform 6 avoidable attacks over 3s that deal 1800 damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for 1 of the enemy's turns. | 15![]() ![]() ![]() ![]() | |
Incinerate | Complete | Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. | 30![]() ![]() ![]() |