Magic
Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required Runes in their Bank and the desired spell unlocked. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. 0.4 magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 10% by equipping the Gold Emerald Ring. Raising magic to level 99 will unlock the Magic Skillcape for purchase from the Shop. Equipping the Magic Skillcape allows the player to cast spells without using Air, Water, Earth, and Fire runes.
Staves
Staves can be upgraded from elemental runes. When equipped, staves remove the need to use Air, Water, Earth, or Fire runes, depending on the staff type.
Magic Level | Staff Tier |
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1 | Staff |
30 | Battlestaff |
40 | Mystic Staff |
Wands
Magic Level | Wand Tier |
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1 | Basic |
30 | Powerful |
60 | Elite |
Robes
Magic Level | Robe Tier |
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1 | Green |
10 | Blue |
30 | Red |
30 | Slayer (Strong) |
50 | Black |
60 | Slayer (Elite) |
70 | Ancient |
Spells
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |