Magic
Magic allows you to cast damage dealing spells with a wand or staff equipped, provided you have the the required Runes in your Bank and the desired spell unlocked. Increasing your Magic skill level increases your Accuracy Rating when using spells and your Magic Evasion Rating. 0.4 magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 10% by equipping the Gold Emerald Ring. Raising magic to level 99 will unlock the Magic Skillcape for purchase from the Shop. Equipping the skillcape will allow you to cast spells without using Air, Water, Earth, and Fire runes.
Staves
Staves also require an Attack level equivalent to the magic level requirement to wield.
Magic Level | Staff Tier |
---|---|
1 | Staff |
30 | Battlestaff |
40 | Mystic Staff |
Wands
Wands do not have an Attack level requirement, with exception of the Magic Wand (Elite) which requires level 40 Attack.
Magic Level | Wand Tier |
---|---|
1 | Basic |
30 | Powerful |
40 | Elite |
Robes
Magic Level | Robe Tier |
---|---|
1 | Green |
10 | Blue |
30 | Red |
50 | Black |
70 | Ancient |
Spells
Spell | Name | Magic Level | Max Hit | Runes |
---|---|---|---|---|
Wind Strike | 1 | 20 | 1 1 | |
Water Strike | 5 | 40 | 1 1 1 | |
Earth Strike | 9 | 60 | 1 1 1 | |
Fire Strike | 13 | 80 | 1 1 1 | |
Wind Bolt | 17 | 50 | 2 1 | |
Water Bolt | 23 | 100 | 2 1 2 | |
Earth Bolt | 29 | 110 | 2 1 3 | |
Fire Bolt | 35 | 120 | 3 1 4 | |
Wind Blast | 41 | 90 | 3 1 | |
Water Blast | 47 | 140 | 3 1 4 | |
Earth Blast | 53 | 150 | 3 1 4 | |
Fire Blast | 59 | 160 | 4 1 5 | |
Wind Wave | 62 | 130 | 5 1 | |
Water Wave | 65 | 180 | 5 1 7 | |
Earth Wave | 70 | 190 | 5 1 7 | |
Fire Wave | 75 | 200 | 5 1 7 | |
Wind Surge | 81 | 160 | 5 1 | |
Water Surge | 85 | 220 | 7 1 10 | |
Earth Surge | 90 | 230 | 7 1 10 | |
Fire Surge | 95 | 240 | 7 1 10 |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |