Herblore

From Melvor Idle
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This page was last updated for (v1.2.2).
This article is about the Herblore skill. For training the skill, see Herblore/Training.
Herblore

Herblore is used to make potions that grant bonuses to various skills and combat actions. A single potion has multiple charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen. The automatic re-use of potions can be enabled through the potion menu.

Raising Herblore to Herblore (skill).svg Level 99 will unlock the Herblore Skillcape for purchase from the Shop. Equipping the Herblore Skillcape doubles potion production. Making a potion normally takes 2 seconds. Purchasing the Expanded Knowledge upgrade reduces this time by 15% to 1.7 seconds, with Qimican reducing the time by another 5%.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each Mastery Level +0.2% chance to preserve resources for this Potion only.
1 Unlock Tier I Potion
20 Unlock Tier II Potion
50 Unlock Tier III Potion
90 Unlock Tier IV Potion
99 +5% chance to preserve resources for this Potion only.

Potion Tiers

New tiers of potions are unlocked at certain Mastery levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier. If you somehow miss a tier, any tier of potion can be obtained through the use of Herblore Potions. All tiers of a potion cost the same materials and reward the same experience, providing additional charges and/or more potent effects as the tier increases.

Potions in the bank can be upgraded to the next tier once the player has the appropriate Mastery level at a 3:1 ratio. For example, a player with Level 20 can convert three Melee Accuracy Potion Is into one Melee Accuracy Potion II.

Tier XP to Tier
I 1 0
II 20 4,470
III 50 101,333
IV 90 5,346,332

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 2,600,000 xp +5% Herblore Mastery XP for Melvor Realm only
25% 6,500,000 xp +3% Herblore Skill XP
50% 13,000,000 xp +5% chance to preserve resources in Herblore for Melvor Realm only
95% 24,700,000 xp +10% chance to Double Items in Herblore for Melvor Realm only
Total Mastery Pool XP 26,000,000

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches Herblore (skill).svg Level 99.

Regular Skillcape

The Herblore Skillcape is the skillcape for the Herblore skill. It can be purchased for 1,000,000GP from the Shop once the player reaches Herblore (skill).svg Level 99 in the Herblore skill. The Herblore Skillcape offers the following benefits when worn:

x2 Items received from Herblore

Superior Skillcape

The Superior Herblore Skillcape is the superior skillcape for the Herblore skill. It can be purchased for 10,000,000GP from the Shop once the player reaches Herblore (skill).svg Level 120 in the Herblore skill. Herblore (skill).svg Level 120 can only be reached if the player owns the TotH.svg Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

x2 Items received from Herblore, +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled), and +5% Chance To Preserve Potion Charge

Pet

The pet can be unlocked by doing any Herblore action.

PetNameDLCEffect
GronkGronkMelvor Logo.svg +2% Chance to Double Items in Herblore
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Esmé
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-5% Herblore interval for Abyssal Realm only

Herbs

- Main article: Herblore

- For the Township resource, see Township#Buildings and Resources

Melvor Herbs

Abyssal Herbs

Potions

- Main article: Herblore

- For the Township resource, see Township#Buildings and Resources

Potions are consumable items that provide different effects for the player, depending on which potion is used. Potions come with changes, and one potion charge is per action. Even if the potion effect does not apply. Potions can be created with herblore skill using a herbs and one or more secondary ingredients. For every potion, there exists 4 different tiers. Higher tiers offer benefits such as more potion charges or a potion effect. A player can upgrade a potion to the next tier, provided they have unlocked the mastery level to do so. Higher tier potions are automatically created when the mastery level is unlocked.

There are two categories of potions in Melvor Idle, combat potions and skill potions. Combat potions boost the effectiveness of combat and can only be used during combat.

Melvor Potions

Combat Potions

Skill Potions

When using potions that have a chance to activate, a charge is consumed whenever a relevant action is performed, whether or not the potion's effect actually activates for that action.

For example, if using a Bird Nest Potion I, a charge will be consumed every time a log is cut regardless of whether a Bird Nest is received.

Abyssal Potions

Combat Potions

Skill Potions

Herblore-Boosting Potions

There are two potions that can be used while training Herblore

Herblore Potion
PotionTierChargesEffect
Herblore Potion II20+1% Chance to receive a Random Tier of the same Potion in Herblore
Herblore Potion IIII30+2% Chance to receive a Random Tier of the same Potion in Herblore
Herblore Potion IIIIII40+3% Chance to receive a Random Tier of the same Potion in Herblore
Herblore Potion IVIV60+6% Chance to receive a Random Tier of the same Potion in Herblore
Alchemic Practice Potion
PotionTierChargesEffect
TotH.svg Alchemic Practice Potion II10+10% Chance to Double Items in Herblore
TotH.svg Alchemic Practice Potion IIII15+15% Chance to Double Items in Herblore
TotH.svg Alchemic Practice Potion IIIIII20+20% Chance to Double Items in Herblore
TotH.svg Alchemic Practice Potion IVIV30+25% Chance to Double Items in Herblore

Summoning Boosts

This table shows all the Summoning Familiars and Synergies that provide a bonus to Herblore.

Skill Boosts

This table lists most sources of Herblore-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards. Lua error in Module:ModifierTables at line 30: No such modifier alias: doubleItemsSkill.