Template:CombatNav: Difference between revisions
From Melvor Idle
(ZoneIcon is an evil monster) |
(Improve appearance of Guides section) |
||
Line 155: | Line 155: | ||
! colspan=2 | [[Guides]] | ! colspan=2 | [[Guides]] | ||
|- | |- | ||
| style=" | | class="center" style="vertical-align:middle;" colspan="2" | {{ZoneIcon|Chicken Coop/Guide|Chicken Coop|img=Chicken Coop}} {{*}} {{ZoneIcon|Undead Graveyard/Guide|Undead Graveyard|img=Undead Graveyard}} {{*}} {{ZoneIcon|Bandit Base/Guide|Bandit Base|img=Bandit Base}} {{*}} {{ZoneIcon|Hall of Wizards/Guide|Hall of Wizards|img=Hall of Wizards}} {{*}} {{ZoneIcon|Spider Forest/Guide|Spider Forest|img=Spider Forest}} {{*}} {{ZoneIcon|Miolite Caves/Guide|Miolite Caves|img=Miolite Caves}} {{*}} {{ZoneIcon|Deep Sea Ship/Guide|Dead Sea Ship|img=Deep Sea Ship}} {{*}} {{ZoneIcon|Frozen Cove/Guide|Frozen Cove|img=Frozen Cove}} {{*}} {{ZoneIcon|Dragons Den/Guide|Dragons Den|img=Dragons Den}} {{*}} {{ZoneIcon|Volcanic Cave/Guide|Volcanic Cave|img=Volcanic Cave}} {{*}} {{ZoneIcon|Infernal Stronghold/Guide|Infernal Stronghold|img=Infernal Stronghold}} {{*}} {{ZoneIcon|Air God Dungeon/Guide|Air God Dungeon|img=Air God Dungeon}} {{*}} {{ZoneIcon|Water God Dungeon/Guide|Water God Dungeon|img=Water God Dungeon}} {{*}} {{ZoneIcon|Earth God Dungeon/Guide|Earth God Dungeon|img=Earth God Dungeon}} {{*}} {{ZoneIcon|Fire God Dungeon/Guide|Fire God Dungeon|img=Fire God Dungeon}} {{*}} {{ZoneIcon|Into the Mist/Guide|Into the Mist|img=Into the Mist}} {{*}} {{ZoneIcon|Impending Darkness Event/Guide|Impending Darkness Event|img=Impending Darkness Event}} | ||
|}</onlyinclude> | |}</onlyinclude> |
Revision as of 00:47, 2 December 2021
A handy navbox that includes all Combat Areas, Slayer Areas, and Dungeons along with the associated monsters. If called with either Combat Area, Slayer Area, or Dungeon as an argument the appropriate section will not be automatically collapsed. (For example {{CombatNav|Combat Area}} will default to only have the 'Slayer Areas' and 'Dungeons' sections collapsed
Monsters & Combat | ||||
---|---|---|---|---|
|