User:Cottrela/Ancient/Guide: Difference between revisions

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Where to go next:
Where to go next:
* '''Wet Forest''': Discovering the {{POIIcon|Wet Forest}} at {{Hex|9|16}} will reward {{ItemIcon|Oxilyme Seeds|qty=60}}, {{ItemIcon|Mantalyme Seeds|qty=60}} and {{ItemIcon|Lemontyle Seeds|qty=60}} which can help you get started in {{Skill|Farming}} and {{Skill|Herblore}}.
*Discovering the {{POIIcon|Wet Forest}} at {{Hex|9|16}} will reward {{ItemIcon|Oxilyme Seeds|qty=60}}, {{ItemIcon|Mantalyme Seeds|qty=60}} and {{ItemIcon|Lemontyle Seeds|qty=60}} which can help you get started in {{Skill|Farming}} and {{Skill|Herblore}}.
* '''Runed Battlefield:'''{{POIIcon|The Runed Battlefield}} at {{Hex|7|15}} provides {{ItemIcon|Mind Rune|qty=1000}}, {{ItemIcon|Chaos Rune|qty=1000}} and {{ItemIcon|Death Rune|qty=1000}} which will give added boosts to {{Skill|Magic}} for the early bosses.
* {{POIIcon|The Runed Battlefield}} at {{Hex|7|15}} provides {{ItemIcon|Mind Rune|qty=1000}}, {{ItemIcon|Chaos Rune|qty=1000}} and {{ItemIcon|Death Rune|qty=1000}} which will give added boosts to {{Skill|Magic}} for the early bosses.
* '''Holy Isles:''' The {{POIIcon|Holy Isles}} at {{Hex|17|17}} will reward {{ItemIcon|Medium Urn|qty=100}} and if buried will give you a big {{Skill|Prayer}} advantage.
* The {{POIIcon|Holy Isles}} at {{Hex|17|17}} will reward {{ItemIcon|Medium Urn|qty=100}} and if buried will give you a big {{Skill|Prayer}} advantage.
* '''Castle of Kings:''' The {{POIIcon|Castle of Kings}} at{{Hex|21|16}} gives you {{ItemIcon|Knight's Cape}} and {{ItemIcon|(G) Mithril Platebody}} which is a great way to get some early damage reduction (DR). You will need {{SkillReq|Defence|20}}.
* The {{POIIcon|Castle of Kings}} at{{Hex|21|16}} gives you {{ItemIcon|Knight's Cape}} and {{ItemIcon|(G) Mithril Platebody}} which is a great way to get some early damage reduction (DR). You will need {{SkillReq|Defence|20}}.
* '''Mucky Cave:''' Discovering {{POIIcon|Mucky Cave}} at {{hex|22|18}} in {{Skill|Cartography}} unlocks the {{ZoneIcon|Mucky Cave}} combat area which provides {{ItemIcon|Barrier Gem|Barrier Dust}}, {{ItemIcon|Barrier Sapping Gloves}} and consumables such as {{ItemIcon|Leeching Bolts}}, {{ItemIcon|Vial of Goo}}, and {{ItemIcon|Vial of Acid}}.
* Discovering {{POIIcon|Mucky Cave}} at {{hex|22|18}} in {{Skill|Cartography}} unlocks the {{ZoneIcon|Mucky Cave}} combat area which provides {{ItemIcon|Barrier Gem|Barrier Dust}}, {{ItemIcon|Barrier Sapping Gloves}} and consumables such as {{ItemIcon|Leeching Bolts}}, {{ItemIcon|Vial of Goo}}, and {{ItemIcon|Vial of Acid}}.
* '''Golem Territory''': Discovering {{POIIcon|Monuments}} at {{Hex|6|11}} in {{Skill|Cartography}} unlocks a dig site. Excavating for the dig site in {{Skill|Archaeology}} to uncover the {{ItemIcon|Ancient Stone Tablet}} which unlocks {{AoD}} {{ZoneIcon|Golem Territory}} dungeon. You must complete this dungeon to unlock all of the other {{AoD}} [[Dungeons]].
* Discovering {{POIIcon|Monuments}} at {{Hex|6|11}} in {{Skill|Cartography}} unlocks a dig site. Excavating for the dig site in {{Skill|Archaeology}} to uncover the {{ItemIcon|Ancient Stone Tablet}} which unlocks {{AoD}} {{ZoneIcon|Golem Territory}} dungeon. You must complete this dungeon to unlock all of the other {{AoD}} [[Dungeons]].


=== When to fully explore cartography ===
=== When to fully explore cartography ===

Revision as of 09:08, 31 March 2024

This page was last updated for (v1.2.2).

Ancient Relics

Dungeons

While dungeons are unchanged, the Ancient Relics gamemode requires players to complete dungeons to increase their skill levels, which are otherwise locked to a very low level.

While dungeons can be completed in any order, the following is a suggested order based on the max hit of the boss of each dungeon, including a link to the guide to that dungeon, as well as the combat level cap the player will have for that dungeon.

Lvl Dungeon Guide Max
10
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Chicken Coop
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Chicken Coop/Guide
52
15
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Undead Graveyard
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Undead Graveyard/Guide
106
20
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Spider Forest
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Spider Forest/Guide
142
25
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Frozen Cove
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Frozen Cove/Guide
172
30
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Deep Sea Ship
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Deep Sea Ship/Guide
204
35
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Bandit Base
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Bandit Base/Guide
174
40
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Hall of Wizards
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Hall of Wizards/Guide
208
45
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Miolite Caves
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Miolite Caves/Guide
240
50
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Dragons Den
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Dragons Den/Guide
470
55
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Volcanic Cave
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Volcanic Cave/Guide
520

Skills

At the start, your skills level will be limited to 10, which means that you will only have access to low level equipment at the start. However, over time, you will start to build up relics which will increase your level. Fishing and cooking will be locked out altogether meaning that dungeons are considerably harder.

Any XP you earn that pushes you over the ceiling cap will be lost, resulting in wasted Skill XP. Your mastery, however will continue to increase beyond the skill level, which can help give bonuses you would otherwise not be able to achieve.

This cap of XP especially important to consider with skills such as AoD.png

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Cartography

because there is only a finite amount of XP available for surveying, and if you start exploring too early it may be considerably harder to progress this skill later on. You should therefore avoid auto-survey until you are at least able to reach skill level 100 (ideally higher). And if you do explore (which is recommended) that you take note of ceiling cap so that you do not waste too much precious XP. Paper making and map upgrades do have unlimited XP but are a much slower way to gain XP in this skill.

Levels 1 to 10: Starting tips

At the start of Ancient Relics you will have no weapons, or even a tutorial with useful gear, and a very low limit on what you can do in combat or skilling. This is a rough start, and so every small boost and item will make a big difference in the early stages.

Your first goal should be to complete the

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Chicken Coop

, but despite this being the easiest dungeon, it is not advisable to rush into taking on this challenge without preparing adequately.

Some helpful things to get you started:

  • Township Tasks: Check out the easier
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    Township
    tasks as often these will give useful rewards such as food, GP or SC which can be a big boost early on.
  • Cartography: Survey the POI close to your starting position in
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    Cartography
    to obtain 50 and 2000. However, do not waste any XP while exploring or else you will make it very hard for yourself later on.
  • Bronze Dagger: Use a Bronze Dagger to kill 100 Plant. This will complete the township task and reward you with 2,000 Potatoes. Try to avoid eating your Shrimp as these are best used in the early dungeons.
  • Runecrafting: Magic is relatively powerful when starting out in this game mode, and
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    Runecrafting
    will let you unlock more damaging spells. Mine plenty of Rune Essence to create runes and obtains staves such as the Staff of Earth which give a high damage at relative low levels. Train up to
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    Level 10
    on Cow.

It is recommended that stick to Plant, Chicken and Cow until you have completed the

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Chicken Coop

dungeon. When you complete the dungeon, you will level up your combat and your skills.

Levels 11 to 29: Skilling recommendations

Once you have completing the early Dungeons, your skills caps will increase. After completing each dungeon, you will be offered a randomized selection of skills and level caps to select from. Each increase in skill caps will help to unlock more items. Whilst some choices might be straight-forward, it can be daunting weighing up the benefits of each skill and it can take a while before you are ready to tackle the next dungeon.

In the early stages, these skills have useful benefits:

  • Thieving: Once you get to
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    Level 25
    you will unlock
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    Assistant Cook
    which will be a great source of food. Also, you can use
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    Thieving
    to get GP as well as some useful drops or ammo, as there are very few other ways to make money at this time.
  • Farming: This provides a passive source of food, herbs, and logs. For example, killing Junior Farmer until you have 3 seeds of the same type will let you start
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    Farming
    for extra food. In time, the passive benefits of
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    Farming
    will give you a huge boost.
  • Astrology: Early on, there are some good passive boosts available in
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    Astrology
    . However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out .
  • Summoning: This gives a big boost and is needed for the higher strength mobs and dungeons. For example,
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    Golbin Thief
    is a good early summon that will help give the advantage in combat.
  • Slayer: The Slayer tasks will reward you with
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    Slayer Coins
    which can be used to purchase
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    Slayer
    re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock
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    Fishing
    and
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    Cooking
    , so these re-supplied will be invaluable. Levelling
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    Slayer
    will also unlock new mobs and dungeons in time.

This Ancient Relics all about experimenting and trying out and experimenting before going after the tougher dungeons.

Skill Balancing

When levelling up your skills it is important to consider how each skill interacts with your other skills and abilities. For example, if you level

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Smithing

it will give you access to stronger weapons and armour, but to use this skill you will also not

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Mine

for the raw materials and a higher combat level to wear the items you have made. Similarly, if you level

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Firemaking

to soon then you will also need

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Woodcutting

(or

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Thieving

) to balance out this skill.

Ancient Relics

When any skill reaches level 20 you will earn an Ancient Relic reward. The Ancient Relic will be selected at random, and may benefit the skill itself or help with other skills. These rewards may help direct your play-style, and could even influence how you approach the dungeons or other skills.

Some skills, such as

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Astrology

, give added boosts. Idling these skills will increase your chances of discovering an Ancient Relics, but these will happen naturally too as you play the game. Whilst it can be advantageous to search for these items early, it is also a good idea to raise the ceiling cap as the chance of discovering relics increases as you progress due to the many boosts you discover along the way.

In these early levels, it is all about striking a balance between your skill caps, completing dungeons, and discovering Ancient Relics.

Levels 30+: Places of Interest

By now, you will have gotten quite a few Ancient Relics. There is still a lot to discover and so it is worth making sure that you have discovered all of these Points of Interest (POI).

Where to go next:

When to fully explore cartography

It is not recommended that you fully explore

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Cartography

(or use Auto Survey) until you are at least

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Level 100

. In

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Cartography

if you survey beyond your level cap, then you will be wasting valuable XP and it is likely to limit how much of the map you will be bale explore. This loss of survey XP is hard to recover from.

If you do end up needing more XP, then the only option available is to create and upgrade maps which consumes a lot of Paper and is not a generous source of XP.

In summary, explore

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Cartography

manually unless you are fully levelled and try to avoid wasting too much XP. You have been warned!

Beginners Guide

The Ancient Relics game mode is all about discovery. There is no one way to play, and this is by no means intended to be seen as the right way, or indeed the fastest way to level up.

Starting out

Start by

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Woodcutting

. Chop down Normal Logs until you hit

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Level 10

, and when unlocked chop Oak Logs. Give the first 25 Bird Nest your get to township for 5,000GP, and then open any Bird Nests and keep going until you have at least 3 of any seed (doesn't matter which) and when you have them plant them in farming. Anything you grow, you can eat, and food is going to be an ongoing challenge until fishing and cooking are unlocked. Burn the Normal Logs until you hit

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Level 10

, and then burn all of your Oak Logs. You will you get some Ash from that can be buried to give you prayer points. At

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Level 10

start burning Oak Logs as these earn slightly more ash. Do not light bonfires as the XP will be lost. Mine Rune Essence until

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Level 10

is reached and sell any jewels you uncover. Make runes

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Runecrafting

to gather Mind Rune, Air Rune and Earth Rune. Using Normal Logs and Earth Rune craft the Staff of Earth. Mine Tin Ore and Copper Ore in equal quantities until you hit the

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Level 10

limit. Sell any jewels you unearth, as these will give you some early and much needed GP. Next, smith Bronze Bar. As they become unlocked, smith 1 Bronze Sword, 1 Bronze Helmet, 1 Bronze Boots and 1 Bronze Gloves. This will be your basic armour set for tackling the

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Chicken Coop

! Using your bronze gear, fight the Plant until you reach

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Level 10

,

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Level 10

and

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Level 10

. Eat Potatoes as needed to avoid death as even the plant will eventually kill you. You may discover Golbin Thief, and if you do it's worth

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Summoning

one time just to unlock this skill. Do this whether the marks unlock, as these will be useful later on. Study

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Astrology

to unlock

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Iridan

and when you have enough Stardust, increase the Attack Accuracy Rating to +3%. There is no limit to how much stardust you can get, but it is not a good trade-off to collect too much Stardust as this stage, and the unlocks become disproportionately expensive. Starting

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farming

and

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Township

will help you out later on, so these are worth starting as soon as you can. Ideally with some plants growing, and a basic melee build, it's time to hit the +.

Dungeon: Chicken Coop

Combat: Equip your best food and use your strongest magic spell to defeat the chicken coop, then the graveyard, and finally the spider.

Using your 100 Shrimp, it is time to battle the

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Chicken Coop

. The first 5 monsters should be straight forward with your levelled up bronze armour, but eat sparingly if required. For the Mumma Chicken you will have a low chance of hitting her, and she will do serious damage to you fairly often. It will be an epic battle, but you should find that you can eventually defeat her by grinding down the hitpoints and eating regularly. Once Mumma Chicken is defeated, you will gain your first set of boosts. You will be presented with a choice on which items you level up. In general, try to level the skills evenly. The exceptions to this are

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Farming

,

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Township

,

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Astrology

. These are few downsides if these are levelled. Useful skills to upgrade at this early stage are

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Mining

so that you can unlock iron weapons,

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Smithing

so that you can complete your armour set, and

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Cartography

so that you can earn discovery bonuses. In addition, you will be given one food crate for your trouble. Depending on which skills you were offered and selected, it is time to consider your options. In your current state, you are much too weak to consider the next dungeon, so your best option now is to level up your newly found skills. In addition, township tasks are a good way to get some early GP funds, as you will want to open up some more farming slots, and purchase more buildings in

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Township

. If all else fails, then consider

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Astrology

as the golden stardust can be used to give some further strength bonused.

Dungeon: Undead Graveyard

Keep skilling all of the newly updated skills until you earn your first File:Ancient Relic (item).png Ancient Relic. You can View Ancient Relics to read more about the skill and it's rewards. Most of the skills will guarantee a relic when you get to Template:SkillReg, and so you should be able to get at least one File:Ancient Relic (item).png Ancient Relic for your troubles. You will note too that your combat level has raised by +5 XP which will be needed for the next dungeon.

You will be allocated a random permanent boost to the skill that you happen to be doing at the time, but every boost will give you a big advantage in that skill, even if it doesn't seem that way at first. Continue levelling up and collecting relics until you are able to unlock stronger weapons and armour (melee) or some runes in magic. There is no point starting

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fletching

you have unlocked more levels in both woodcutting and fletching as the bronze arrows are not great. Continue chopping wood, and making fire - although you will be losing valuable XP, the mastery perks of Template:Skilll will help all of the other skills. If you find any Lesser Relics in your wallet, then these are normally worth equipping to give you a further boost in the skill that you are working on.

Undead Graveyard

It is going to be an uphill struggle going from the relatively easy Chicken Coop, to the Undead Graveyard, especially now that the starting supply of Shrimp has been mostly used up already. And it's unlikely that you will have sufficient skill levelling, weapons or food to tackle this dungeon.

Armour/weapons: use skilling to try and increase your armour. This could be through

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thieving

,

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Smithing

or even

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Cartography

. Use your strengths to your advantage. But remember that you will only be able to equip armour and weapons that are skill level <=15. Purchase at least one Mark of the Golbin summon. Food: continue to chop wood to collect seeds from bird nests. You can eat what you grow, and levelling up farming will give you benefits along the way. You will need

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Level 26

before you can start getting food from the

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Assistant Cook

, so this is not an option until a bit later in the game, but levelling up

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thieving

is recommended as it gives you money as well as items.

  • GP: thieving is probably the easiest way to make money at this stage, and you are free to sell any items that you don't need, but it is best to try and establish an income source early on.

Dungeon: Spider Cave

xxx