Alternative Magic: Difference between revisions
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[[ | {{Skillbox|Magic|released=22 July 2020 ([[v0.16]]) | ||
|expansion=Base game | |||
|type=Support | |||
|99=None | |||
|120=TotH | |||
|abyssal60=ItA | |||
}} | |||
'''Alternative Magic''' (or '''Alt. Magic''') is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds. | '''Alternative Magic''' (or '''Alt. Magic''') is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds. | ||
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== Rune Preservation == | == Rune Preservation == | ||
In addition to the usual [[ | {{Main|Reference=Alternative_Magic/Boosts#Preservation Boosts|Name=Alt. Magic Rune Preservation}} | ||
In addition to the usual [[Rune Preservation|Rune Preservation bonuses]] available when using {{Skill|Magic}}, Alt. Magic also benefits from rune preservation bonuses specifically for Alt. Magic spells. The maximum preservation chance for Alt. Magic that can currently be achieved with all available bonuses is 102% however rune preservation is capped at 80%. | |||
These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells. | These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells. | ||
== Spells == | == Spells == | ||
{{ | {{MagicSpellbookTable|Alt. Magic}} | ||
==Potion== | ==Potion== | ||
{{PotionTable|Alt. Magic Potion}} | {{PotionTable|Alt. Magic Potion}} | ||
==Skill Boosts== | ==Skill Boosts== | ||
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}} | |||
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do: | |||
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained. | |||
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period. | |||
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed. | |||
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions. | |||
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill. | |||
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page. | |||
{{Menu}} | {{Menu}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 22:36, 21 July 2024
Skill ID: melvorD:Magic | |
Release Date: | 22 July 2020 (v0.16) |
Game Version: | |
Type: | Support |
Expansions information | |
Level 99: | |
Level 120: | |
Abyssal 60: | Error creating thumbnail: File missing Into the Abyss Expansion
|
Alternative Magic (or Alt. Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds.
Alt. Magic can be trained offline.
Notes
- The
Ancient Ring of Skills will boost XP gained from Alt. Magic, but the
Gold Emerald Ring will not.
- Alt. Magic benefits from the same Rune Cost Reduction bonuses as
Magic.
Salem can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells.
- The
Crown of Rhaelyx's chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for
Superheat can be saved.
- Global item doubling bonuses such as that provided by
Aorpheat's Signet Ring will apply to Alt. Magic spells that produce resources.
Signet Ring Half (a) can be earned from Alt. Magic instead of the usual combat
Magic drop of
Signet Ring Half (b).
- Marks of the
Occultist and
Witch can be discovered while training Alt. Magic. Tablets for these familiars will neither be consumed nor provide
Summoning XP if equipped while using Alt. Magic spells.
- Rune Preservation bonuses apply when casting Alt. Magic spells.
Amulet of Incantation can be used to speed up spells cast with Alt. Magic, and also provides +10% rune preservation chance specifically for Alt. Magic spells.
- GP received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the Item Alchemy page.
- Spells requiring an item selection (such as
Just Learning) will only allow items which are unlocked in the Bank to be selected. Locked items must first be unlocked before they can be used with such spells.
Rune Preservation
In addition to the usual Rune Preservation bonuses available when using Magic, Alt. Magic also benefits from rune preservation bonuses specifically for Alt. Magic spells. The maximum preservation chance for Alt. Magic that can currently be achieved with all available bonuses is 102% however rune preservation is capped at 80%.
These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells.
Spells
Spell | Requirements | DLC | Description | XP | Runes | Item Cost | |
---|---|---|---|---|---|---|---|
Just Learning | Convert selected item into 1 Rune Essence. | 5 | 1![]() ![]() | ||||
Superheat I | Bar's | Create 1 x bars using 1 x required ores. | 8 | 1![]() ![]() ![]() OR 1 ![]() ![]() | |||
![]() | Barrier Dust | ![]() | Converts 1 x Barrier Gem in to 6 x Barrier Dust. | 8 | 1![]() ![]() | 1 ![]() | |
Item Alchemy I | Convert selected item into GP worth 40% of the item's base sale price. | 10 | 1![]() ![]() | ||||
Bone Offering | Creates 3 x Bones. | 12 | 1![]() ![]() | ||||
Superheat II | Bar's | Create 2 x bars using 1 x required ores. | 15 | 1![]() ![]() ![]() OR 1 ![]() ![]() | |||
Item Alchemy II | Convert selected item into GP worth 100% of the item's base sale price. | 18 | 1![]() ![]() | ||||
Unholy Offering | ![]() | Converts 1 x Unholy Logs in to 5 x Unholy Dust. | 20 | 2![]() ![]() | 1 ![]() | ||
![]() | Holy Invocation I | Enchants 1 x Small Urn which can then be buried for 150 Prayer Points | 25 | 10![]() | 1 ![]() | ||
Rags to Riches I | Convert selected Junk item, obtained from Fishing, into a random Gem. | 21 | 1![]() ![]() ![]() OR 1 ![]() ![]() | ||||
Blessed Offering | Creates 3 x Holy Dust. | 24 | 2![]() ![]() | ||||
Superheat III | Bar's | Create 3 x bars using 1 x required ores. | 28 | 1![]() ![]() ![]() ![]() OR 1 ![]() ![]() ![]() | |||
![]() | Cursed Offering | ![]() | Converts 1 x Cursed Logs in to 5 x Cursed Dust. | 35 | 3![]() ![]() | 1 ![]() | |
Rags to Riches II | Convert Coal Ore into a random Gem. | 32 | 2![]() ![]() ![]() ![]() OR 2 ![]() ![]() ![]() | 1 ![]() | |||
Item Alchemy III | Convert selected item into GP worth 160% of the item's base sale price. | 39 | 1![]() ![]() ![]() | ||||
![]() | Holy Invocation II | Enchants 1 x Medium Urn which can then be buried for 500 Prayer Points | 55 | 15![]() | 1 ![]() | ||
Superheat IV | Bar's | Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. | 50 | 2![]() ![]() ![]() ![]() OR 2 ![]() ![]() ![]() | |||
![]() | Nullification | Converts 1,000 x Pure Essence in to 600 x Rune Essence. | 60 | 8![]() ![]() | 1,000 ![]() 1 ![]() | ||
![]() | Transmutation | Converts a selected Superior Gem into Magic XP equal to 3% of the base sale price. | N/A | 12![]() ![]() | |||
![]() | Purification | Converts 1,000 Rune Essence to 600 Pure Essence. | 85 | 12![]() | 1,000 ![]() 1 ![]() | ||
![]() | Fragmentation | Converts a Superior Gem into a random Summoning Shard where the base quantity received is equal to 2x the base sale price of the Gem, then divided by the base sale price of the Summoning Shard. | 99 | 15![]() | |||
Superheat V | Bar's | Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. | 114 | 16![]() ![]() ![]() ![]() OR 8 ![]() ![]() | |||
![]() | Holy Invocation III | Enchants 1 x Large Urn which can then be buried for 1,500 Prayer Points | 130 | 20![]() | 1 ![]() | ||
![]() | Embellish | Converts 500 Non-Perfect food into 300 of its Perfect version. | 147 | 30![]() ![]() ![]() ![]() OR 20 ![]() ![]() | 2 ![]() 100 ![]() | ||
![]() | Rags to Riches III | Converts 5 x Meteorite Ore into a random Superior Gem. | 165 | 25![]() ![]() ![]() ![]() OR 25 ![]() ![]() | 5 ![]() | ||
Item Alchemy IV | Convert selected item into GP worth 250% of the item's base sale price. | 184 | 15![]() ![]() ![]() ![]() OR 15 ![]() ![]() |
Potion
Alt. Magic Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 15 | -5% Magic Interval |
![]() | II | 25 | -10% Magic Interval |
![]() | III | 35 | -15% Magic Interval |
![]() | IV | 50 | -20% Magic Interval |
Skill Boosts
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:
- Increased Skill XP: Increases the amount of experience points (XP) gained.
- Decreased Skill Interval: Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
- Preservation Chance: Increases the likelihood that resources or items used during skill actions are not consumed.
- Increased Chance to Double Items: Gives a higher chance of receiving double the items or resources when performing skill-related actions.
- Increased Mastery XP: Enhances the rate at which mastery XP is gained for a skill.
For more information on general skill boosts that apply to all skills, refer to the Skill Boosts page.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |