Alternative Magic: Difference between revisions
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{{ | {{UserContentVersion|1.2.2}} | ||
[[ | {{Skillbox|Magic|released=22 July 2020 ([[v0.16]]) | ||
|expansion=Base game | |||
|type=Support | |||
|99=None | |||
|120=TotH | |||
|abyssal60=ItA | |||
}} | |||
Alternative Magic (Alt Magic) is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt Magic action takes 2 seconds. | '''Alternative Magic''' (or '''Alt. Magic''') is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds. | ||
Alt. Magic can be trained offline. | Alt. Magic can be trained [[Offline Progression|offline]]. | ||
==Notes== | ==Notes== | ||
* The {{ItemIcon|Ancient Ring of Skills}} will boost XP gained from Alt Magic, but the {{ItemIcon|Gold Emerald Ring}} will not. | * The {{ItemIcon|Ancient Ring of Skills}} will boost XP gained from Alt. Magic, but the {{ItemIcon|Gold Emerald Ring}} will not. | ||
* | * Alt. Magic benefits from the same [[Magic#Rune Cost Reduction|Rune Cost Reduction]] bonuses as {{Skill|Magic}}. | ||
* {{PetIcon|Magic}} can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells. | * {{PetIcon|Magic}} can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells. | ||
* The {{ItemIcon|Crown of Rhaelyx}}'s chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for {{Icon|Superheat}} can be saved. | * The {{ItemIcon|Crown of Rhaelyx}}'s chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for {{Icon|Superheat}} can be saved. | ||
* {{ItemIcon|Aorpheat's Signet Ring}} | * Global item doubling bonuses such as that provided by {{ItemIcon|Aorpheat's Signet Ring}} will apply to Alt. Magic spells that produce resources. | ||
* {{ItemIcon|Signet Ring Half ( | * {{ItemIcon|Signet Ring Half (a)}} can be earned from Alt. Magic instead of the usual combat {{Skill|Magic}} drop of {{ItemIcon|Signet Ring Half (b)}}. | ||
* Marks of the {{ItemIcon|Occultist}} and {{ItemIcon|Witch}} can be discovered while training Alt Magic. | * Marks of the {{ItemIcon|Occultist}} and {{ItemIcon|Witch}} can be discovered while training Alt. Magic. Tablets for these familiars will neither be consumed nor provide {{Skill|Summoning}} XP if equipped while using Alt. Magic spells. | ||
* {{ItemIcon|Amulet of Incantation}} can be used to speed up spells cast with | * [[Magic#Rune Preservation|Rune Preservation]] bonuses apply when casting Alt. Magic spells. | ||
* {{ItemIcon|Amulet of Incantation}} can be used to speed up spells cast with Alt. Magic, and also provides +10% rune preservation chance specifically for Alt. Magic spells. | |||
* [[Currency#GP|GP]] received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the [[Item Alchemy]] page. | |||
* Spells requiring an item selection (such as {{Icon|Just Learning|type=spell}}) will only allow items which are unlocked in the [[Bank]] to be selected. Locked items must first be unlocked before they can be used with such spells. | |||
== Rune Preservation == | |||
{{Main|Reference=Alternative_Magic/Boosts#Preservation Boosts|Name=Alt. Magic Rune Preservation}} | |||
In addition to the usual [[Rune Preservation|Rune Preservation bonuses]] available when using {{Skill|Magic}}, Alt. Magic also benefits from rune preservation bonuses specifically for Alt. Magic spells. The maximum preservation chance for Alt. Magic that can currently be achieved with all available bonuses is 102% however rune preservation is capped at 80%. | |||
These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells. | |||
== Spells == | == Spells == | ||
{{MagicSpellbookTable|Alt. Magic}} | |||
==Potion== | |||
{{PotionTable|Alt. Magic Potion}} | |||
==Skill Boosts== | |||
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}} | |||
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do: | |||
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained. | |||
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period. | |||
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed. | |||
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions. | |||
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill. | |||
{{ | For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page. | ||
{{Menu}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 22:36, 21 July 2024
Alternative Magic (or Alt. Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds.
Skill ID: melvorD:Magic | |
Release Date: | 22 July 2020 (v0.16) |
Game Version: | |
Type: | Support |
Expansions information | |
Level 99: | |
Level 120: | |
Abyssal 60: | Error creating thumbnail: File missing Into the Abyss Expansion
|
Alt. Magic can be trained offline.
Notes
- The Ancient Ring of Skills will boost XP gained from Alt. Magic, but the Gold Emerald Ring will not.
- Alt. Magic benefits from the same Rune Cost Reduction bonuses as Magic.
- Salem can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells.
- The Crown of Rhaelyx's chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for Superheat can be saved.
- Global item doubling bonuses such as that provided by Aorpheat's Signet Ring will apply to Alt. Magic spells that produce resources.
- Signet Ring Half (a) can be earned from Alt. Magic instead of the usual combat Magic drop of Signet Ring Half (b).
- Marks of the Occultist and Witch can be discovered while training Alt. Magic. Tablets for these familiars will neither be consumed nor provide Summoning XP if equipped while using Alt. Magic spells.
- Rune Preservation bonuses apply when casting Alt. Magic spells.
- Amulet of Incantation can be used to speed up spells cast with Alt. Magic, and also provides +10% rune preservation chance specifically for Alt. Magic spells.
- GP received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the Item Alchemy page.
- Spells requiring an item selection (such as Just Learning) will only allow items which are unlocked in the Bank to be selected. Locked items must first be unlocked before they can be used with such spells.
Rune Preservation
In addition to the usual Rune Preservation bonuses available when using Magic, Alt. Magic also benefits from rune preservation bonuses specifically for Alt. Magic spells. The maximum preservation chance for Alt. Magic that can currently be achieved with all available bonuses is 102% however rune preservation is capped at 80%.
These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells.
Spells
Spell | Requirements | DLC | Description | XP | Runes | Item Cost | |
---|---|---|---|---|---|---|---|
Just Learning | Level 1 | Convert selected item into 1 Rune Essence. | 5 | 1 1 | |||
Superheat I | Level 5 Bar's Level | Create 1 x bars using 1 x required ores. | 8 | 1 2 2 OR 1 2 | |||
Barrier Dust | Level 7 | Converts 1 x Barrier Gem in to 6 x Barrier Dust. | 8 | 1 1 | 1 Barrier Gem | ||
Item Alchemy I | Level 10 | Convert selected item into GP worth 40% of the item's base sale price. | 10 | 1 3 | |||
Bone Offering | Level 18 | Creates 3 x Bones. | 12 | 1 1 | |||
Superheat II | Level 25 Bar's Level | Create 2 x bars using 1 x required ores. | 15 | 1 3 3 OR 1 3 | |||
Item Alchemy II | Level 35 | Convert selected item into GP worth 100% of the item's base sale price. | 18 | 1 4 | |||
Unholy Offering | Level 40 | Converts 1 x Unholy Logs in to 5 x Unholy Dust. | 20 | 2 1 | 1 Unholy Logs | ||
Holy Invocation I | Level 40 | Enchants 1 x Small Urn which can then be buried for 150 Prayer Points | 25 | 10 | 1 Small Urn | ||
Rags to Riches I | Level 48 | Convert selected Junk item, obtained from Fishing, into a random Gem. | 21 | 1 2 2 OR 1 2 | |||
Blessed Offering | Level 56 | Creates 3 x Holy Dust. | 24 | 2 1 | |||
Superheat III | Level 64 Bar's Level | Create 3 x bars using 1 x required ores. | 28 | 1 4 4 1 OR 1 4 1 | |||
Cursed Offering | Level 65 | Converts 1 x Cursed Logs in to 5 x Cursed Dust. | 35 | 3 2 | 1 Cursed Logs | ||
Rags to Riches II | Level 70 | Convert Coal Ore into a random Gem. | 32 | 2 4 4 2 OR 2 4 2 | 1 Coal Ore | ||
Item Alchemy III | Level 76 | Convert selected item into GP worth 160% of the item's base sale price. | 39 | 1 5 2 | |||
Holy Invocation II | Level 80 | Enchants 1 x Medium Urn which can then be buried for 500 Prayer Points | 55 | 15 | 1 Medium Urn | ||
Superheat IV | Level 95 Bar's Level | Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. | 50 | 2 7 7 3 OR 2 7 3 | |||
Nullification | Level 100 | Converts 1,000 x Pure Essence in to 600 x Rune Essence. | 60 | 8 5 | 1,000 Pure Essence 1 Runestone | ||
Transmutation | Level 102 | Converts a selected Superior Gem into Magic XP equal to 3% of the base sale price. | N/A | 12 6 | |||
Purification | Level 105 | Converts 1,000 Rune Essence to 600 Pure Essence. | 85 | 12 | 1,000 Rune Essence 1 Runestone | ||
Fragmentation | Level 108 | Converts a Superior Gem into a random Summoning Shard where the base quantity received is equal to 2x the base sale price of the Gem, then divided by the base sale price of the Summoning Shard. | 99 | 15 | |||
Superheat V | Level 110 Bar's Level | Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. | 114 | 16 16 16 10 OR 8 10 | |||
Holy Invocation III | Level 112 | Enchants 1 x Large Urn which can then be buried for 1,500 Prayer Points | 130 | 20 | 1 Large Urn | ||
Embellish | Level 114 | Converts 500 Non-Perfect food into 300 of its Perfect version. | 147 | 30 30 30 30 OR 20 15 | 2 Runestone 100 Charcoal | ||
Rags to Riches III | Level 116 | Converts 5 x Meteorite Ore into a random Superior Gem. | 165 | 25 40 40 40 OR 25 20 | 5 Meteorite Ore | ||
Item Alchemy IV | Level 118 | Convert selected item into GP worth 250% of the item's base sale price. | 184 | 15 24 24 24 OR 15 12 |
Potion
Alt. Magic Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 15 | -5% Magic Interval | |
II | 25 | -10% Magic Interval | |
III | 35 | -15% Magic Interval | |
IV | 50 | -20% Magic Interval |
Skill Boosts
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:
- Increased Skill XP: Increases the amount of experience points (XP) gained.
- Decreased Skill Interval: Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
- Preservation Chance: Increases the likelihood that resources or items used during skill actions are not consumed.
- Increased Chance to Double Items: Gives a higher chance of receiving double the items or resources when performing skill-related actions.
- Increased Mastery XP: Enhances the rate at which mastery XP is gained for a skill.
For more information on general skill boosts that apply to all skills, refer to the Skill Boosts page.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |