User:Ayarez: Difference between revisions
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= Magic Combat Guide prep = | = Magic Combat Guide prep = | ||
= Introduction = | |||
Magic is a time consuming but rewarding Combat Style due to the sheer prevalence of {{Skill|Attack|Melee}} enemies. Dealing more damage and taking less damage from the most common enemies in the game is fantastic. | |||
For Magic, use {{Skill|Runecrafting}} to obtain the highest level weapons and armor, as well as to create runes to cast spells. | |||
{{Skill|Runecrafting}} armor does not need to be upgraded to provide Damage Reduction, appropriate level Robes will automatically provide this stat. | |||
Magic has two different Attack styles, {{Skill|Magic}} and {{Skill|Magic|Defensive}}: | |||
* {{Skill|Magic}} increases your Hidden Magic level which causes each attack to be more accurate and deal more damage. | |||
* {{Skill|Magic|Defensive}} increases your Hidden Magic Level less, while also giving Hidden Defence Levels and evenly splitting the amount of XP earned between {{Skill|Magic}} and {{Skill|Defence}}. | |||
In general, {{Skill|Magic|Defensive}} is always the most efficient Attack Style to use, as training {{Skill|Defence}} with {{Skill|Magic}} uses the least amount of time and damage while remaining efficient. | |||
Combat Magic has a ton of options to choose from, mainly based on the amount and type of runes required to cast each spell. Curses and Auroras can add a lot of damage, but are entirely optional as they increase the amount of runes required to | |||
= Important Notes on This Guide, Please Read = | |||
* Levels for {{Skill|Hitpoints}}, {{Skill|Slayer}} and {{Skill|Prayer}} are assumed to be equal to the {{Skill|Magic}} Level. | |||
* This Guide does not include any [[Pets]]. {{Skill|Agility}} or {{Skill|Astrology}} unless specifically mentioned in the section. | |||
* Each section is to the next Gear Set and/or Spell, sections can be skipped. In this case ETA until the next section will need to be re-calculated. | * Each section is to the next Gear Set and/or Spell, sections can be skipped. In this case ETA until the next section will need to be re-calculated. | ||
* Items or Spells with (Optional) next to them are recommended, but not required for survival. If not owned these items can be skipped, they will however impact the XP /h gained. | * Items or Spells with (Optional) next to them are recommended, but not required for survival. If not owned these items can be skipped, they will however impact the XP /h gained. | ||
** Items with the (Optional) tag next to them are still recommended to be obtained. | ** Items with the (Optional) tag next to them are still recommended to be obtained. | ||
* [[Gems]] and [[Cartography#All_Points_of_Interest|Points of Interest]] are recommended if {{ExpansionIcon|AoD}} is owned, they are not required. | * [[Gems]] and [[Cartography#All_Points_of_Interest|Points of Interest]] are recommended if {{ExpansionIcon|AoD}} is owned, they are not required. | ||
* Rough estimates for Food consumed /h are listed in {{ItemIcon|Lemonade}} which heals for 1 {{Skill|Hitpoints|Health}}. | |||
* ETA until next section rates are based of using the {{Skill|Magic}} attack style, when using the {{Skill|Magic|Defensive}} style the XP will be split equally between {{Skill|Magic}} and {{Skill|Defence}} and will thus take twice as long as indicated. | |||
* Rune usage has Combination Runes alternative in brackets, this replaces the {{ItemIcon|Air Rune|notext=true}}, {{ItemIcon|Water Rune|notext=true}}, {{ItemIcon|Earth Rune|notext=true}} and {{ItemIcon|Fire Rune|notext=true}} cost in non-Wind spells. | |||
** Combination Runes are more cost/time efficient to use and should be used whenever possible. | |||
== Level xx to xxx == | == Level xx to xxx == | ||
Total required experience for level xxx: number | * Total required experience for level xxx: number | ||
* {{Skill|Runecrafting}} Level: yyy | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Opponent | ! Opponent | ||
! Runes Consumed /h | ! Runes Consumed /h | ||
! Food Consumed /h | |||
! Combat XP /h | ! Combat XP /h | ||
! ETA until next section | ! ETA until next section | ||
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| {{MonsterIcon|Golbin}} | | {{MonsterIcon|Golbin}} | ||
| {{ItemIcon|Air Rune|notext=true|qty=111}} | | {{ItemIcon|Air Rune|notext=true|qty=111}} | ||
| {{ItemIcon|Lemonade|notext=true|qty=111}} | |||
| | | | ||
| | | | ||
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| {{MonsterIcon|Golbin}} | | {{MonsterIcon|Golbin}} | ||
| {{ItemIcon|Air Rune|notext=true|qty=111}} | | {{ItemIcon|Air Rune|notext=true|qty=111}} | ||
| {{ItemIcon|Lemonade|notext=true|qty=111}} | |||
| | | | ||
| | | | ||
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| {{MonsterIcon|Golbin}} | | {{MonsterIcon|Golbin}} | ||
| {{ItemIcon|Air Rune|notext=true|qty=111}} | | {{ItemIcon|Air Rune|notext=true|qty=111}} | ||
| {{ItemIcon|Lemonade|notext=true|qty=111}} | |||
| | | | ||
| | | | ||
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| {{MonsterIcon|Golbin}} | | {{MonsterIcon|Golbin}} | ||
| {{ItemIcon|Air Rune|notext=true|qty=111}} | | {{ItemIcon|Air Rune|notext=true|qty=111}} | ||
| {{ItemIcon|Lemonade|notext=true|qty=111}} | |||
| | | | ||
| | | |
Revision as of 12:18, 12 March 2025
If you have questions for me or any of the guides I created / edited, you can reach me on the Discord in the #wiki-discussion channel @Purple
If you like / follow the Dungeon Guides, please read Introduction to the Dungeon Guides.
To do list:
- write combat/dungeon progression
- rework beginners guide
- add ItA AR dungeon guides - Done
- Revisit Xon AR to get deathrates to 0
- add idle setups for AR sections of dungeon guides - Done
- redo exodius guide
- add note on using magic to what to level first - Done
Magic Combat Guide prep
Introduction
Magic is a time consuming but rewarding Combat Style due to the sheer prevalence of
enemies. Dealing more damage and taking less damage from the most common enemies in the game is fantastic. For Magic, use
to obtain the highest level weapons and armor, as well as to create runes to cast spells.
armor does not need to be upgraded to provide Damage Reduction, appropriate level Robes will automatically provide this stat. Magic has two different Attack styles,
and
:
- Error creating thumbnail: File missingMagic increases your Hidden Magic level which causes each attack to be more accurate and deal more damage.
- Error creating thumbnail: File missingDefensive increases your Hidden Magic Level less, while also giving Hidden Defence Levels and evenly splitting the amount of XP earned betweenError creating thumbnail: File missingMagic andError creating thumbnail: File missingDefence.
In general,
is always the most efficient Attack Style to use, as training
with
uses the least amount of time and damage while remaining efficient.
Combat Magic has a ton of options to choose from, mainly based on the amount and type of runes required to cast each spell. Curses and Auroras can add a lot of damage, but are entirely optional as they increase the amount of runes required to
Important Notes on This Guide, Please Read
- Levels for Error creating thumbnail: File missingHitpoints,Error creating thumbnail: File missingSlayer andError creating thumbnail: File missingPrayer are assumed to be equal to theError creating thumbnail: File missingMagic Level.
- This Guide does not include any Pets. Error creating thumbnail: File missingAgility orError creating thumbnail: File missingAstrology unless specifically mentioned in the section.
- Each section is to the next Gear Set and/or Spell, sections can be skipped. In this case ETA until the next section will need to be re-calculated.
- Items or Spells with (Optional) next to them are recommended, but not required for survival. If not owned these items can be skipped, they will however impact the XP /h gained.
- Items with the (Optional) tag next to them are still recommended to be obtained.
- Gems and Points of Interest are recommended if
Atlas of Discovery Expansion is owned, they are not required.
- Rough estimates for Food consumed /h are listed in
Lemonade which heals for 1
Error creating thumbnail: File missingHealth. - ETA until next section rates are based of using the Error creating thumbnail: File missingMagic attack style, when using theError creating thumbnail: File missingDefensive style the XP will be split equally betweenError creating thumbnail: File missingMagic andError creating thumbnail: File missingDefence and will thus take twice as long as indicated.
- Rune usage has Combination Runes alternative in brackets, this replaces the
,
,
and
cost in non-Wind spells.
- Combination Runes are more cost/time efficient to use and should be used whenever possible.
Level xx to xxx
- Total required experience for level xxx: number
- Error creating thumbnail: File missingRunecrafting Level: yyy
Error creating thumbnail: File missing Auto Eat Level
|
Opponent | Runes Consumed /h | Food Consumed /h | Combat XP /h | ETA until next section | Slayer XP /h | |
---|---|---|---|---|---|---|---|
Error creating thumbnail: File missing Auto Eat - Tier I
|
![]() |
111 ![]() |
111 ![]() |
N/A | N/A | ||
Error creating thumbnail: File missing Auto Eat - Tier II
|
![]() |
111 ![]() |
111 ![]() |
N/A | N/A | ||
Error creating thumbnail: File missing Auto Eat - Tier III
|
![]() |
111 ![]() |
111 ![]() |
N/A | N/A | ||
Error creating thumbnail: File missing Auto Eat - Tier I
|
![]() |
111 ![]() |
111 ![]() |