Dragons Den/Guide
This page was last updated for (v1.0). |
Why clear Dragons Den?
Dragons Den is usually cleared for the
Ancient Crossbow,
(U) Ancient D-hide Vambraces, and optionally
(U) Ancient D-hide Shield because they are wanted for the
Air and
Water God Dungeons.
Other parts of the Ancient set are of little importance because you will use the
Aeris God Armour for the
Water God Dungeon.
Gear to idle
Because all enemies in Dragons Den are
Melee, it is advised to use a
Magic or
Melee build due to the Combat Triangle.
This guide assumes that you have Auto Eat - Tier III.
Crabs were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.
The simulations are run on a character with lvl 80 in all combat skills except Hitpoints.
Due to the wide range of cases, it is recommended to use the Combat Simulator to compare the options tailored for your situation.
The ring slot in the given builds is free. It is suggested to use Ring of Wealth if you have it or
Aorpheat's Signet Ring otherwise.
Basic Magic
Below is a basic build that needs Level 90 to create,
Level 78 to wear, and 830
HP to idle.
The spell of choice is Fire Surge with combination runes.
Item | Slot | DR% |
---|---|---|
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Head | 5% |
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Body | 5% |
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Leggings | 5% |
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Boots | 5% |
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Hands | 4% |
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Weapon | 0% |
Total | 24% |
This build's clear speed is 16 dungeons per hour with 1060 Crabs and 9650 runes.
The adjusted clear time is 1094 seconds per dungeon.
Melee
The following build needs Level 99 to create,
Level 70 to wear, and 780
HP to idle.
Item | Slot | DR% |
---|---|---|
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Head | 6% |
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Body | 6% |
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Leggings | 6% |
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Boots | 6% |
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Off-hand | 6% |
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Hands | 4% |
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Neck | 0% |
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Weapon | 0% |
Total | 34% |
The clear speed of this build is 9.8 dungeons per hour with 655 Crabs.
The adjusted clear time is 1091 seconds per dungeon.
With the Ancient Claw, it is 10.7 dungeons per hour with 626 Crabs and the adjusted clear time being 970 seconds per dungeon.
Advanced Magic
For comparison, here's the magic build that takes less time to acquire than the Ancient Claw and needs 860
HP to idle.
Item | Slot | DR% |
---|---|---|
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Head | 5% |
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Body | 5% |
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Leggings | 5% |
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Boots | 5% |
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Weapon | 0% |
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Cape | 0% |
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Neck | 2% |
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Off-hand | 0% |
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Hands | 0% |
Total | 22% |
The clear speed of this build is 20 dungeons per hour with 1000 Crabs and 9350
Ancient runes.
Adjusted clear time
Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.
Build | Seconds per clear |
---|---|
Basic Magic | 1094 |
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1091 |
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970 |
Advanced Magic | 839 |
Details |
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Adjusted clear time [math]\displaystyle{ A }[/math] is calculated by dividing the overall time [math]\displaystyle{ T_{all} }[/math] by the number of dungeons [math]\displaystyle{ D_h }[/math] cleared per one hour.
The overall time [math]\displaystyle{ T_{all} }[/math] is calculated by the sum of one hour plus the time required to produce the The The The approximate The mining time is the one with the [math]\displaystyle{ T_m = N * (7 * (1 + 2/16 + 2/16) / 16 + 1 / 16) * 1.3 = N / 16 * (8.75 + 1) * 1.3 = N * 12.675 / 16 }[/math] For [math]\displaystyle{ T_r }[/math] compared to [math]\displaystyle{ T_m }[/math], the only difference is that the number of mined essence is multiplied by 2 instead of 1.3. [math]\displaystyle{ T_r = N * 9.75 * 2 / 16 = N * 9.75 / 8 }[/math]
[math]\displaystyle{ T_c = 1060 * (7 + 3.825) = 11475 }[/math] [math]\displaystyle{ T_m = 1205 * 12.675 / 16 = 955 }[/math] [math]\displaystyle{ T_r = 1205 * 9.75 / 8 = 1469 }[/math] [math]\displaystyle{ T_{all} = 3600 + T_c + T_m + T_r = 3600 + 11475 + 955 + 1469 = 17499 }[/math] [math]\displaystyle{ D_h = 16 }[/math] [math]\displaystyle{ A_{magic} = T_{all} / D_h = 17499 / 16 = 1094 }[/math]
[math]\displaystyle{ T_c = 655 * 10.825 = 7091 }[/math] [math]\displaystyle{ T_{all} = 3600 + T_c + T_m + T_r = 3600 + 7091 + 0 + 0 = 10691 }[/math] [math]\displaystyle{ D_h = 9.8 }[/math] [math]\displaystyle{ A_{rapier} = T_{all} / D_h = 10691 / 9.8 = 1091 }[/math]
[math]\displaystyle{ T_c = 626 * 10.825 = 6777 }[/math] [math]\displaystyle{ T_{all} = 3600 + T_c + T_m + T_r = 3600 + 6777 + 0 + 0 = 10377 }[/math] [math]\displaystyle{ D_h = 10.7 }[/math] [math]\displaystyle{ A_{claw} = T_{all} / D_h = 10377 / 10.7 = 970 }[/math] The Advanced Magic build, [math]\displaystyle{ A_{AdvMagic} }[/math]: [math]\displaystyle{ T_c = 1000 * 10.825 = 10825 }[/math] [math]\displaystyle{ T_m = 1170 * 12.675 / 16 = 927 }[/math] [math]\displaystyle{ T_r = 1170 * 9.75 / 8 = 1426 }[/math] [math]\displaystyle{ T_{all} = 3600 + T_c + T_m + T_r = 3600 + 10825 + 927 + 1426 = 16778 }[/math] [math]\displaystyle{ D_h = 20 }[/math] [math]\displaystyle{ A_{AdvMagic} = T_{all} / D_h = 16778 / 20 = 839 }[/math] |
As you see, the Advanced Magic build clears faster than the Claw build by 13% and has many options to be improved further.
Therefore, the Advanced Magic build is suggested.
Food expenditure
The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example,
Food | Fishing time (s) | Cooking time (s) | HP | HP per second |
---|---|---|---|---|
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7.875 | 11 | 580 | 30.73 |
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3.825 | 7 | 150 | 13.86 |
In other words, if you prepare Whales instead of Crabs, you would double your food-prep speed, which is a huge boost to the clear time.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |