Nature's Wrath

From Melvor Idle
Revision as of 20:19, 13 November 2021 by Auron956 (talk | contribs) (Created)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This page is up to date (v1.3.1).
Nature's Wrath
Nature's Wrath
Standard Magic ID: melvorF:NaturesWrath
Requirements:
Error creating thumbnail: File missing
Level 65

Nature's Wrath Staff Equipped
Spell Damage: 320
Description:
Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn.
Runes:
4Air Rune4Water Rune4Earth Rune4Fire Rune4Nature Rune
OR
4Steam Rune4Dust Rune4Nature Rune

Nature's Wrath is a spell which can only be equipped while the Nature's Wrath Staff is equipped. Upon a successful hit, there is a 25% chance that the enemy will be either:

  • Frozen for one turn
  • Burned for 15% of the enemy's current hitpoints
  • Inflicted with Frostburn for two turns
  • Put to sleep for one turn