Dust Rune

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Dust Rune
Dust Rune
Combination Rune: Air & Earth
Item ID: melvorD:Dust_Rune
Category: Runecrafting
Type: Rune
Sells For: 9GP
Item Sources:
  • Pickpocketing:
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  • Error creating thumbnail: File missing
    Level 20
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    Level 1
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    Tasks
Item Uses:
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    Magic
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    Summoning
Part of 100% Completion: Yes


Item Sources

Creation

Item Production
Requirements
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Level 20
Materials 1   Rune Essence
2   Air Rune
2   Earth Rune
Base Quantity 1
Base Experience 28 XP
Base Creation Time 2s

Loot

Uses

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Magic

Spell Requirements Type Description Runes
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Giant Fireball
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Level 102

Complete
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Underground Lava Lake
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Archaic
You fire an enormous fireball at the enemy dealing damage equal to 100% of your max hit. On a hit, has a 25% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. 10 5 
OR
5 5 5 
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Meteor Shower
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Level 106

  Meteorite Staff Equipped
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Archaic
You summon a swarm of small meteors in the sky which shower down upon the enemy, dealing damage equal to 100% of your max hit 6 times over 2s. On a hit, has a 30% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. 10 5 5 
OR
5 5 5 5 
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Infernal Power
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Level 112

Complete
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Underground Lava Lake
100 times
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Archaic
You create fractures in the earth that pursue the enemy and unleash lava from below. Deals damage equal to 100% + 100% if the enemy is burning of your max hit 4 times over 1.2s. On a hit, has a 50% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. 16 5 5 
OR
8 8 5 5 
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Earth Strike
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Level 6
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Standard
Combat spell with a max hit of 70 1 1 1 
OR
1 1 
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Earth Bolt
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Level 19
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Standard
Combat spell with a max hit of 120 2 1 3 
OR
2 1 
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Earth Blast
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Level 33
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Standard
Combat spell with a max hit of 160 3 1 4 
OR
3 1 
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Nature's Call
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Level 40

  Nature's Call Staff Equipped
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Standard
Cast a spell that does 100% of your normal damage. On a hit has a 15% chance to apply one of the following: applies stun for 1 turn; or gives the enemy +15% Attack Interval for 2 of the enemy's turns. 2 2 2 2 2 
OR
2 2 2 
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Earth Wave
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Level 48
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Standard
Combat spell with a max hit of 200 5 1 7 
OR
5 1 
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Earth Surge
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Level 64
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Standard
Combat spell with a max hit of 240 7 1 10 
OR
7 1 
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Nature's Wrath
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Level 65

  Nature's Wrath Staff Equipped
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Standard
Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. 4 4 4 4 4 
OR
4 4 4