Page history
7 August 2024
28 July 2024
getTaskTable: Tables no longer collapsed by default, but can be collapsed by users
−13
getTaskTable: Collapse tables by default
+28
5 July 2024
30 June 2024
29 June 2024
no edit summary
−3
no edit summary
−54
Fixed level/abyssal level stuff; Added Fortification requirements
+1,543
Add fortification stat to "_getBuildingBenefitText"
+37
25 June 2024
22 June 2024
19 June 2024
18 June 2024
8 April 2024
9 January 2024
10 November 2023
13 September 2023
8 September 2023
7 September 2023
5 July 2023
4 June 2023
2 May 2023
30 April 2023
26 April 2023
getTraderTable, getBuildingUpgradeTable: Add TotH icon
+74
getBuildingInfoBox: Add TotH icon
+39
_getBuildingBenefitText: Fix missing building modifiers
+154
Remove temporary functions
m−546
getBuildingInfoBox, getBuildingUpgradeTable, getTraderTable: Update for v1.1.2
−7,093
24 April 2023
22 April 2023
21 April 2023
13 April 2023
Fix function
−494
Refer to actual data module
−8
(Partially) update for v1.1.2, requires a far more thorough rework following Township changes
−2,140
24 November 2022
22 November 2022
GetTaskReferenceTable: Fix for page names containing apostrophes
+20
Handle items with 0 tasks, and also add a Tasks header
+70
Create p.GetTaskReferenceTable (task goal/reward for items/monsters/dungeons)
+2,761
21 November 2022
20 November 2022
Accidentally overwrote Auron's edits - Re-implementing fix
−2
Adding p.GetTaskTable(frame)
+3,552
_GetrBuildingByName: Fix statue handling following localization changes
−2
19 November 2022
17 November 2022
no edit summary
−4
no edit summary
−147
Add biome icons to p.GetBuildingBiomeTable(), p.GetBuildingTable() p._GetBiomeModifiers()
+436
p.GetTraderTable -> V1.1.1 Update
−455