Page history
3 September 2024
Add two-handed indicator column for weapon tables
+195
Remove separation of one-handed & two-handed weapons
−261
30 August 2024
21 July 2024
Remove getDoubleLootTable, now using modifier tables instead
−1,632
Fix attack speed handling
m+5
Amend to level sorting, ensures that abyssal level requirements are always sorted after normal levels
+1
Implement equipment category table generation for specific styles (Melee, Ranged, Magic, Other)
+1,583
no edit summary
+30
Add N/A for attack speed column where the item isn't a weapon
+106
17 July 2024
no edit summary
−4
no edit summary
+7
no edit summary
−3
no edit summary
−6
no edit summary
+251
no edit summary
−94
no edit summary
+20
no edit summary
+228
no edit summary
+219
no edit summary
+195
no edit summary
−42
no edit summary
+25
no edit summary
−4
no edit summary
−9,229
16 July 2024
13 July 2024
29 June 2024
18 June 2024
30 May 2024
getTableForList: Fix includeModifiers param handling
m+8
no edit summary
mgetTableForList: Revise method of obtaining args from template
+36
getTableFromList: Change to use one item per parameter/arg instead of a comma delimited list
+1
18 May 2024
9 March 2024
16 January 2024
11 September 2023
10 September 2023
21 June 2023
19 April 2023
getItemUpgradeTable: Include stat change column for potions, now that modifiers are included
+120
getStatChangeString: Move to Module:Items
−2,381
10 April 2023
18 March 2023
27 January 2023
I'm dumb. Properly fixed the DR table
mOther category for DR table shouldn't have Boots either
−9
Fixed the Others category for DR Table picking up melee weapons
+48
Added more columns to the Other table of the getDRTable table
+57
added Weapon to the DR table
+10
adjusted sorting one more time for DR table
m−8
More attempts to adjust DR table formatting
+338