Template:CombatNav: Difference between revisions
From Melvor Idle
(Add AoD Combat Areas) |
(Add AoD Slayer Areas) |
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| {{Icon|type=combatArea|Runic Ruins}} | | {{Icon|type=combatArea|Runic Ruins}} | ||
| class="center" style="vertical-align:middle;" | {{MonsterIcon|Druid}} {{*}} {{MonsterIcon|Thief}} {{*}} {{MonsterIcon|Shaman}} {{*}} {{MonsterIcon|Necromancer}} {{*}} {{MonsterIcon|Elementalist}} | | class="center" style="vertical-align:middle;" | {{MonsterIcon|Druid}} {{*}} {{MonsterIcon|Thief}} {{*}} {{MonsterIcon|Shaman}} {{*}} {{MonsterIcon|Necromancer}} {{*}} {{MonsterIcon|Elementalist}} | ||
|- | |||
| {{AoD}} {{Icon|type=combatArea|Crystal Caves}} | |||
| class="center" style="vertical-align:middle;" | {{MonsterIcon|Crystal Barrager}} {{*}} {{MonsterIcon|Crystal Smasher}} {{*}} {{MonsterIcon|Crystal Prowler}} | |||
|- | |||
| {{AoD}} {{Icon|type=combatArea|Dark Quarry}} | |||
| class="center" style="vertical-align:middle;" | {{MonsterIcon|Granite Golem}} {{*}} {{MonsterIcon|Ranged Golem}} {{*}} {{MonsterIcon|Earth Golem}} {{*}} {{MonsterIcon|Magic Golem}} | |||
|- | |- | ||
| {{Icon|type=combatArea|Arid Plains}} | | {{Icon|type=combatArea|Arid Plains}} | ||
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| {{Icon|type=combatArea|Perilous Peaks}} | | {{Icon|type=combatArea|Perilous Peaks}} | ||
| class="center" style="vertical-align:middle;" | {{MonsterIcon|Wicked Greater Dragon}} {{*}} {{MonsterIcon|Hunting Greater Dragon}} {{*}} {{MonsterIcon|Chaotic Greater Dragon}} | | class="center" style="vertical-align:middle;" | {{MonsterIcon|Wicked Greater Dragon}} {{*}} {{MonsterIcon|Hunting Greater Dragon}} {{*}} {{MonsterIcon|Chaotic Greater Dragon}} | ||
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| {{AoD}} {{Icon|type=combatArea|Crystal Depths}} | |||
| class="center" style="vertical-align:middle;" | {{MonsterIcon|Crystal Manipulator}} {{*}} {{MonsterIcon|Crystal Shatterer}} {{*}} {{MonsterIcon|Crystal Behemoth}} | |||
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| {{Icon|type=combatArea|Dark Waters}} | | {{Icon|type=combatArea|Dark Waters}} |
Revision as of 13:08, 30 September 2023
A handy navbox that includes all Combat Areas, Slayer Areas, and Dungeons along with the associated monsters. If called with either Combat Area, Slayer Area, Dungeon, or Guide as an argument the appropriate section will not be automatically collapsed. (For example {{CombatNav|Combat Area}} will default to only have the 'Slayer Areas' and 'Dungeons' sections collapsed
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