Stronghold of Magic/Guide: Difference between revisions

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* This Standard Difficulty of the Dungeon rewards 1 {{ItemIcon|Magic Enhancement Scroll}} which always contains 1 [[Magic Enhancement]].
* This Standard Difficulty of the Dungeon rewards 1 {{ItemIcon|Magic Enhancement Scroll}} which always contains 1 [[Magic Enhancement]].
* This (Augmented) Difficulty of the Dungeon rewards 1 {{ItemIcon|Magic Enhancement Scroll (Augmented)}} which always contains 1 [[Magic Enhancement (Augmented)]].
* This (Augmented) Difficulty of the Dungeon rewards 1 {{ItemIcon|Magic Enhancement Scroll (Augmented)}} which always contains 1 Magic Enhancement (Augmented).
* This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a {{ItemIcon|Magic Enhancement (Superior)}}.
* This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a {{ItemIcon|Magic Enhancement (Superior)}}.
** The (Superior) Difficulty also has a 1/250 chance of rewarding {{PetIcon|Caleb}}.
** The (Superior) Difficulty also has a 1/250 chance of rewarding {{PetIcon|Caleb}}.


The Standard version of this [[Strongholds]] drops {{ItemIcon|Magic Enhancement Scroll}} that contains one of the following [[Enhancements]], these need to be equipped to do the (Augmented) version of the [[Strongholds]]:
The Standard version of this [[Strongholds]] drops {{ItemIcon|Magic Enhancement Scroll}} that contains one of the following [[Enhancements]], these need to be equipped to do the (Augmented) version of the Strongholds:
* 4/7 (57.14%) for {{ItemIcon|Magic Enhancement 1}}
* 4/7 (57.14%) for {{ItemIcon|Magic Enhancement 1}}
* 2/7 (28.57%) for {{ItemIcon|Magic Enhancement 2}}
* 2/7 (28.57%) for {{ItemIcon|Magic Enhancement 2}}
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The (Augmented) version of this [[Strongholds]] drops [[ItemIcon|Magic Enhancement Scroll (Augmented)]] that contains one of the following [[Enhancements]], these need to be equipped to do the (Superior) version of the [[Strongholds]]:
The (Augmented) version of this [[Strongholds]] drops {{ItemIcon|Magic Enhancement Scroll (Augmented)}} that contains one of the following [[Enhancements]], these need to be equipped to do the (Superior) version of the Strongholds:
* 2/3 (66.67%) for {{ItemIcon|Magic Enhancement 1 (Augmented)}}
* 2/3 (66.67%) for {{ItemIcon|Magic Enhancement 1 (Augmented)}}
* 1/4 (25.00%) for {{ItemIcon|Magic Enhancement 2 (Augmented)}}
* 1/4 (25.00%) for {{ItemIcon|Magic Enhancement 2 (Augmented)}}
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=== Level 20-40 Idle ===
=== Level 20-40 Idle ===


{{Skill|Ranged}} is the best option to [[Idle]] this difficulty at this point. Be sure to use the [[Rapid]] Attack Style.
{{Skill|Ranged}} is the best option to [[Idle]] this difficulty at this point. Be sure to use the Rapid Attack Style.


It can be Idled with:
It can be Idled with:

Latest revision as of 12:14, 2 July 2024

This Dungeon contains 72 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.

This Dungeon requires Hall of Wizards to be cleared 50 times to access. This Dungeon also requires Slayer Level 45.


  • This Standard Difficulty of the Dungeon rewards 1
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    Magic Enhancement Scroll
    which always contains 1 Magic Enhancement.
  • This (Augmented) Difficulty of the Dungeon rewards 1
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    Magic Enhancement Scroll (Augmented)
    which always contains 1 Magic Enhancement (Augmented).
  • This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a
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    Magic Enhancement (Superior)
    .
    • The (Superior) Difficulty also has a 1/250 chance of rewarding
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      Caleb
      .
The Standard version of this Strongholds drops
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Magic Enhancement Scroll
that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:


The (Augmented) version of this Strongholds drops
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Magic Enhancement Scroll (Augmented)
that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:



  • The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.
  • If you wish to tweak the Combat Simulator Exports yourself, they can be found here.

Level 20-40 Idle

Ranged is the best option to Idle this difficulty at this point. Be sure to use the Rapid Attack Style.

It can be Idled with:



Example of Gear to use:


God Gear Idle

Level 90 Combat Stats & Prayer Level 95 were used for these calculations.

The Food used to estimate Food usage was Lobster.


Magic



Melee

All these Weapons are pretty similar when it comes to clears per hour.




Ranged




Post Throne of the Herald Idle

Includes AoD.pngAtlas of Discovery Expansion Items.

Pets, Potions, Agility and Astrology are included in this section.

Agility

Agility is the same for both setups.

Magic

  • This setup gets 39.95 clears per hour.
  • Uses no Food.
  • Uses 118k Runes per hour.



Melee

  • This setup gets 36.33 clears per hour.
  • Uses no Food.
  • It is slightly less clears per hour at no Rune or Divine Javelin cost.



Ranged