Earth Guard: Difference between revisions
From Melvor Idle
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{{Monster|name=Earth Guard|monsterID=97|combatLevel=177|hitpoints=2000|attackspeed=2.8|attacks=* 60% [[File:Ranged (skill).svg|25px|middle]] 1-320 Ranged Damage | {{V0.16.2}}{{Monster|name=Earth Guard|monsterID=97|combatLevel=177|hitpoints=2000|attackspeed=2.8|attacks=* 60% [[File:Ranged (skill).svg|25px|middle]] 1-320 Ranged Damage | ||
* 40% [[File:Ranged (skill).svg|25px|middle]] Stone Wall | * 40% [[File:Ranged (skill).svg|25px|middle]] Stone Wall | ||
** Puts up a wall that provides +20% damage reduction for 2 attack turns. Fails if already active. | ** Puts up a wall that provides +20% damage reduction for 2 attack turns. Fails if already active. | ||
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| [[File:Earth Shard (item).svg|25px|middle|link=Earth Shard]] || [[Earth Shard]] || 1 || 100% | | [[File:Earth Shard (item).svg|25px|middle|link=Earth Shard]] || [[Earth Shard]] || 1 || 100% | ||
|} | |}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Revision as of 10:13, 11 September 2020
Template:V0.16.2Template:MonsterAlways Drops:
Img | Item | Max Qty | Chance |
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Earth Shard | 1 | 100% |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |